Player Matchup

Scylla
Scylla
SolidWay
Scylla
Level 88
God Stats
12W - 26L
1,228 SR
Queue Stats
518W - 673L
1,318 Elo+
Solo
Cupid
Cupid
Twitch_Z_obera
Cupid
Level 157
God Stats
3W - 4L
1,263 SR
Queue Stats
24W - 38L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
xmprx13
Gilgamesh
Level 86
God Stats
1W - 0L
1,476 SR
Queue Stats
18W - 18L
1,648 Elo+
Solo
Team Averages
Level 110
1,322 SR
1,425 Elo+

VS

Team Averages
Level 54
1,190 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
Arcnson
Morgan Le Fay
Level 68
God Stats
1W - 8L
1,039 SR
Queue Stats
84W - 100L
1,337 Elo+
Solo
Danzaburou
Danzaburou
Urtzi-GL
Danzaburou
Level 89
God Stats
181W - 213L
1,481 SR
Queue Stats
196W - 253L
1,408 Elo+
Solo
Bastet
Bastet
bidzic
Bastet
Level 6
God Stats
1W - 1L
1,051 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SolidWay
Scylla
14
3 / 9 / 11
11,763
692
9,504
11,659
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
9 / 6 / 9
12,890
758
11,604
14,963
5,492
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xmprx13
Gilgamesh
16
10 / 4 / 9
13,077
769
14,009
23,424
19,570
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arcnson
Morgan Le Fay
14
9 / 6 / 7
12,248
720
18,031
15,356
6,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Urtzi-GL
Danzaburou
15
6 / 7 / 9
12,280
722
11,785
15,322
6,412
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
bidzic
Bastet
13
4 / 9 / 9
11,232
661
11,203
14,668
5,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
22
Kills
19
19
Deaths
22
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arcnson
Morgan Le Fay
9
6
7
2.08
W
Scylla
SolidWay
Scylla
3
9
11
0.94
W
9
6
9
2.25
L
Danzaburou
Urtzi-GL
Danzaburou
6
7
9
1.5
L
Bastet
bidzic
Bastet
4
9
9
0.94
W
Gilgamesh
xmprx13
Gilgamesh
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
41,019
50,046
Taken
45,346
28,839
Mitigated
18,034
6,550
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arcnson
Morgan Le Fay
18,031
3,848
37
2,338
15,356
6,085
254
3,782
11,574
32,570
0
W
Scylla
SolidWay
Scylla
9,504
399
216
1,003
11,659
3,777
407
6,146
5,513
32,855
0
W
11,604
5,435
82
1,949
14,963
5,492
1,536
5,333
9,630
0
49,899
L
Danzaburou
Urtzi-GL
Danzaburou
11,785
4,707
418
3,131
15,322
6,412
1,298
3,070
12,252
0
44,219
L
Bastet
bidzic
Bastet
11,203
2,914
0
457
14,668
5,537
365
2,883
11,785
0
24,302
W
Gilgamesh
xmprx13
Gilgamesh
14,009
4,556
0
3,300
23,424
19,570
783
7,582
15,842
0
32,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
35,760
171
Minions Killed
129
7
Camps Cleared
5
829,179
Distance Traveled
835,286
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,248
720
36
2
0
266,471
1
W
Scylla
11,763
692
53
3
4
249,863
1
W
Cupid
12,890
758
81
5
2
264,499
4
L
Danzaburou
12,280
722
67
4
4
287,165
3
L
Bastet
11,232
661
26
2
1
281,650
0
W
Gilgamesh
13,077
769
37
2
1
314,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role