Player Matchup

Jing Wei
Jing Wei
Gozilla3
Jing Wei
Level 2
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 2
Cthulhu
Cthulhu
Shaniro123
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 2
Sylvanus
Sylvanus
anton26071974
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,374 Elo+
Party 1
Hun Batz
Hun Batz
janumarr
Hun Batz
Level 6
God Stats
10W - 14L
1,331 SR
Queue Stats
407W - 452L
1,250 Elo+
Solo
Bastet
Bastet
ritageshaf
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,409 Elo+
Party 1
Team Averages
Level 11
1,420 SR
1,263 Elo+

VS

Team Averages
Level 19
1,475 SR
1,409 Elo+
Nu Wa
Nu Wa
FreedomBeans150
Nu Wa
Level 28
God Stats
102W - 85L
1,502 SR
Queue Stats
354W - 397L
1,402 Elo+
Solo
Loki
Loki
GhostSC93
Loki
Level 29
God Stats
9W - 8L
1,418 SR
Queue Stats
27W - 39L
1,370 Elo+
Solo
Cthulhu
Cthulhu
GozlyKat
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Bellona
Bellona
HiImSkiva
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TheKasia
Yemoja
Level 29
God Stats
9W - 12L
1,454 SR
Queue Stats
161W - 175L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gozilla3
Jing Wei
19
8 / 12 / 5
14,181
1,182
18,564
25,904
9,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shaniro123
Cthulhu
18
3 / 8 / 7
11,904
992
13,785
32,790
28,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
anton26071974
Sylvanus
18
0 / 2 / 7
10,995
916
4,811
17,706
19,622
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
janumarr
Hun Batz
18
2 / 18 / 10
11,876
990
12,116
28,407
9,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
ritageshaf
Bastet
18
4 / 11 / 7
12,574
1,048
14,544
24,184
10,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 23
15,219
1,268
39,870
12,374
3,954
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
20
14 / 5 / 18
13,730
1,144
21,336
10,572
3,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GozlyKat
Cthulhu
20
9 / 2 / 24
13,800
1,150
23,293
17,764
19,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
HiImSkiva
Bellona
20
7 / 5 / 22
12,769
1,064
18,293
14,854
12,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
TheKasia
Yemoja
20
6 / 4 / 25
12,870
1,073
12,799
14,339
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
163
17
Kills
51
51
Deaths
17
36
Assists
112
Player
Kills
Deaths
Assists
KDA
W
15
1
23
26.5
W
Loki
14
5
18
4.6
L
Jing Wei
Gozilla3
Jing Wei
8
12
5
0.88
W
Cthulhu
GozlyKat
Cthulhu
9
2
24
10.5
W
Bellona
HiImSkiva
Bellona
7
5
22
3.6
L
Cthulhu
Shaniro123
Cthulhu
3
8
7
0.81
W
Yemoja
TheKasia
Yemoja
6
4
25
4.63
L
Sylvanus
anton26071974
Sylvanus
0
2
7
1.75
L
Hun Batz
janumarr
Hun Batz
2
18
10
0.39
L
Bastet
ritageshaf
Bastet
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,820
Damage
115,591
128,991
Taken
69,903
77,700
Mitigated
48,789
13,568
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,870
14,826
0
1,391
12,374
3,954
0
5,279
7,095
62,031
0
W
Loki
21,336
5,820
0
0
10,572
3,760
0
1,381
9,191
0
25,953
L
Jing Wei
Gozilla3
Jing Wei
18,564
16,135
0
5,359
25,904
9,560
0
13,809
11,997
0
50,398
W
Cthulhu
GozlyKat
Cthulhu
23,293
2,264
845
0
17,764
19,371
0
5,784
11,980
43,548
0
W
Bellona
HiImSkiva
Bellona
18,293
5,360
0
336
14,854
12,566
0
2,441
12,413
1,700
22,968
L
Cthulhu
Shaniro123
Cthulhu
13,785
1,306
305
0
32,790
28,421
0
25,707
6,962
32,848
0
W
Yemoja
TheKasia
Yemoja
12,799
5,190
2,650
3,989
14,339
9,138
0
3,711
10,628
36,593
0
L
Sylvanus
anton26071974
Sylvanus
4,811
2,183
4,148
3,756
17,706
19,622
0
10,876
6,696
16,979
0
L
Hun Batz
janumarr
Hun Batz
12,116
5,150
0
0
28,407
9,851
0
15,995
12,412
0
35,396
L
Bastet
ritageshaf
Bastet
14,544
5,828
0
0
24,184
10,246
0
10,888
13,296
0
39,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,530
Gold Earned
68,388
201
Minions Killed
208
7
Camps Cleared
4
1,089,884
Distance Traveled
1,011,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,219
1,268
61
5
0
215,757
0
W
Loki
13,730
1,144
22
2
0
226,832
1
L
Jing Wei
14,181
1,182
60
5
5
263,312
1
W
Cthulhu
13,800
1,150
57
5
1
228,560
1
W
Bellona
12,769
1,064
18
2
1
178,291
2
L
Cthulhu
11,904
992
45
4
1
225,216
0
W
Yemoja
12,870
1,073
50
4
2
162,507
0
L
Sylvanus
10,995
916
18
2
1
181,302
0
L
Hun Batz
11,876
990
44
4
0
189,391
1
L
Bastet
12,574
1,048
34
3
0
230,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role