Player Matchup

Chaac
Chaac
Alpha Retch
Chaac
Level 25
God Stats
3W - 1L
1,779 SR
Queue Stats
28W - 45L
1,168 Elo+
Party 1
Cernunnos
Cernunnos
I3aT TaT BoSS
Cernunnos
Level 160
God Stats
4W - 1L
1,651 SR
Queue Stats
119W - 165L
1,287 Elo+
Party 1
Vulcan
Vulcan
StoneyBabs
Vulcan
Level 118
God Stats
2W - 1L
1,552 SR
Queue Stats
11W - 12L
1,418 Elo+
Party 1
Bacchus
Bacchus
XxYunGSlumPxX
Bacchus
Level 66
God Stats
2W - 10L
1,442 SR
Queue Stats
49W - 85L
1,277 Elo+
Party 1
Team Averages
Level 92
1,606 SR
1,288 Elo+

VS

Team Averages
Level 86
1,411 SR
1,421 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
K AN E9161
Charybdis
Level 17
God Stats
1W - 5L
1,050 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Hel
Hel
basee
Hel
Level 107
God Stats
0W - 1L
1,552 SR
Queue Stats
28W - 44L
1,287 Elo+
Solo
Loki
Loki
slades37
Loki
Level 104
God Stats
0W - 3L
1,541 SR
Queue Stats
31W - 34L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
12,065
754
7,063
12,808
10,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
I3aT TaT BoSS
Cernunnos
19
5 / 4 / 9
13,555
847
14,423
10,187
4,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
StoneyBabs
Vulcan
18
4 / 3 / 2
12,258
766
8,423
9,821
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
19
7 / 3 / 5
13,592
850
5,544
11,606
17,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
2 / 2 / 9
12,093
756
10,176
8,617
3,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
K AN E9161
Charybdis
14
1 / 9 / 3
9,567
598
762
10,347
3,757
Hel
basee
Hel
19
7 / 4 / 4
12,518
782
8,643
13,648
7,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
18
4 / 3 / 5
11,603
725
14,451
11,934
4,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
14
14
Deaths
18
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
9
3.25
W
2
4
7
1.38
W
Cernunnos
I3aT TaT BoSS
Cernunnos
5
4
9
2.38
L
Charybdis
K AN E9161
Charybdis
1
9
3
0.28
W
Vulcan
StoneyBabs
Vulcan
4
3
2
1.67
W
Bacchus
7
3
5
3.17
L
Hel
basee
Hel
7
4
4
2.25
L
Loki
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,453
Damage
34,032
44,422
Taken
44,546
36,722
Mitigated
19,145
6,103
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,176
933
0
1,895
8,617
3,929
608
2,519
6,042
60,284
0
W
7,063
1,166
0
2,066
12,808
10,460
619
3,042
9,766
0
22,223
W
Cernunnos
I3aT TaT BoSS
Cernunnos
14,423
6,266
0
2,007
10,187
4,032
4,597
6,401
3,786
0
62,879
L
Charybdis
K AN E9161
Charybdis
762
393
0
0
10,347
3,757
0
2,680
7,659
0
4,904
W
Vulcan
StoneyBabs
Vulcan
8,423
4,112
0
582
9,821
4,257
1,867
3,515
6,306
44,481
0
W
Bacchus
5,544
135
84
1,364
11,606
17,973
611
6,558
5,048
35,553
0
L
Hel
basee
Hel
8,643
610
3,429
5,220
13,648
7,086
2,344
4,937
8,581
46,671
0
L
Loki
14,451
3,166
0
0
11,934
4,373
472
3,771
8,088
0
55,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
45,781
293
Minions Killed
300
11
Camps Cleared
12
1,209,854
Distance Traveled
1,042,445
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,093
756
120
8
3
280,470
4
W
Chaac
12,065
754
33
2
1
308,752
0
W
Cernunnos
13,555
847
113
7
3
289,753
3
L
Charybdis
9,567
598
4
0
0
134,228
0
W
Vulcan
12,258
766
96
6
3
298,349
0
W
Bacchus
13,592
850
51
3
4
313,000
1
L
Hel
12,518
782
103
6
2
275,670
4
L
Loki
11,603
725
73
5
7
352,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role