Player Matchup

Sun Wukong
Sun Wukong
ElTaco_YT
Sun Wukong
Level 28
God Stats
16W - 10L
1,480 SR
Queue Stats
28W - 22L
1,459 Elo+
Solo
Da Ji
Da Ji
OverLordZixty
Da Ji
Level 28
God Stats
4W - 4L
1,257 SR
Queue Stats
136W - 131L
1,361 Elo+
Solo
Ra
Ra
diabolo21000
Ra
Level 26
God Stats
1W - 0L
1,236 SR
Queue Stats
22W - 23L
1,361 Elo+
Party 1
Hachiman
Hachiman
noaaa12
Hachiman
Level 18
God Stats
2W - 0L
1,780 SR
Queue Stats
13W - 15L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
xTwoSouls_
Baron Samedi
Level 11
God Stats
2W - 1L
1,446 SR
Queue Stats
25W - 21L
1,356 Elo+
Solo
Team Averages
Level 22
1,440 SR
1,371 Elo+

VS

Team Averages
Level 20
1,396 SR
1,418 Elo+
Nu Wa
Nu Wa
AllNightGamer09
Nu Wa
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 20L
1,472 Elo+
Solo
Skadi
Skadi
MistbornsFury
Skadi
Level 29
God Stats
12W - 11L
1,481 SR
Queue Stats
118W - 97L
1,448 Elo+
Solo
Anubis
Anubis
bruno433aa
Anubis
Level 19
God Stats
0W - 2L
1,287 SR
Queue Stats
30W - 52L
1,236 Elo+
Solo
Osiris
Osiris
xMCAx PRIME
Osiris
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 134L
1,435 Elo+
Solo
Nemesis
Nemesis
xTHYLACOLEOx
Nemesis
Level 8
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElTaco_YT
Sun Wukong
20
11 / 2 / 16
18,432
1,152
23,849
36,538
44,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 13 / 10
16,873
1,055
19,540
26,947
15,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 6 / 9
15,020
939
21,727
18,740
6,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
noaaa12
Hachiman
20
3 / 12 / 15
15,192
950
14,349
28,168
10,268
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
xTwoSouls_
Baron Samedi
20
1 / 2 / 11
13,818
864
15,473
19,797
7,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 19
17,642
1,103
41,933
28,832
11,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 11 / 15
19,063
1,191
54,768
29,495
18,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
bruno433aa
Anubis
17
1 / 2 / 1
11,972
748
1,849
3,895
1,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
9 / 8 / 19
17,313
1,082
25,005
37,900
33,827
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
xTHYLACOLEOx
Nemesis
17
0 / 0 / 0
9,790
612
0
0
0

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
89
29
Kills
35
35
Deaths
29
61
Assists
54
Player
Kills
Deaths
Assists
KDA
L
9
8
19
2.31
W
Sun Wukong
ElTaco_YT
Sun Wukong
11
2
16
9.5
L
16
11
15
2.14
W
10
13
10
1.15
L
Anubis
bruno433aa
Anubis
1
2
1
0.75
W
4
6
9
1.42
W
Hachiman
noaaa12
Hachiman
3
12
15
0.88
L
Osiris
9
8
19
2.31
L
Nemesis
xTHYLACOLEOx
Nemesis
0
0
0
0
W
Baron Samedi
xTwoSouls_
Baron Samedi
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,938
Damage
123,555
130,190
Taken
100,122
84,665
Mitigated
65,420
22,130
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,933
8,711
622
2,410
28,832
11,266
0
10,691
18,141
85,290
0
W
Sun Wukong
ElTaco_YT
Sun Wukong
23,849
3,774
401
6,388
36,538
44,506
0
13,611
22,927
0
49,276
L
54,768
30,240
310
3,943
29,495
18,627
0
8,285
21,210
0
113,948
W
19,540
8,934
128
2,503
26,947
15,678
0
7,633
19,314
0
43,363
L
Anubis
bruno433aa
Anubis
1,849
77
0
741
3,895
1,700
0
1,558
2,337
4,598
0
W
21,727
1,359
1,435
2,003
18,740
6,843
0
7,449
11,291
78,066
0
W
Hachiman
noaaa12
Hachiman
14,349
7,450
0
0
28,168
10,268
0
6,465
21,703
0
52,162
L
Osiris
25,005
12,683
0
0
37,900
33,827
0
16,666
21,234
0
34,368
L
Nemesis
xTHYLACOLEOx
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
xTwoSouls_
Baron Samedi
15,473
2,154
4,727
4,545
19,797
7,370
0
8,624
11,173
39,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,335
Gold Earned
75,780
359
Minions Killed
249
7
Camps Cleared
5
1,355,451
Distance Traveled
884,945
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,642
1,103
87
5
2
285,667
1
W
Sun Wukong
18,432
1,152
53
3
1
324,178
0
L
Skadi
19,063
1,191
138
9
3
267,481
0
W
Da Ji
16,873
1,055
48
3
3
216,292
0
L
Anubis
11,972
748
10
1
0
16,645
0
W
Ra
15,020
939
152
10
2
288,020
1
W
Hachiman
15,192
950
69
4
0
234,731
0
L
Osiris
17,313
1,082
14
1
0
315,152
1
L
Nemesis
9,790
612
0
0
0
0
0
W
Baron Samedi
13,818
864
37
2
1
292,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role