Player Matchup

Nu Wa
Nu Wa
GingerlyKing
Nu Wa
Level 157
God Stats
7W - 11L
1,402 SR
Queue Stats
555W - 487L
1,595 Elo+
Solo
Medusa
Medusa
Renzo128
Medusa
Level 127
God Stats
1W - 4L
1,170 SR
Queue Stats
65W - 68L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xEddiebooh3601
Cu Chulainn
Level 120
God Stats
27W - 22L
1,595 SR
Queue Stats
186W - 200L
1,573 Elo+
Party 1
Team Averages
Level 135
1,389 SR
1,600 Elo+

VS

Team Averages
Level 113
1,651 SR
1,556 Elo+
Fenrir
Fenrir
FinnedJupe
Fenrir
Level 129
God Stats
5W - 8L
1,527 SR
Queue Stats
110W - 126L
1,568 Elo+
Solo
Izanami
Izanami
Oakboak
Izanami
Level 84
God Stats
24W - 13L
1,668 SR
Queue Stats
109W - 108L
1,554 Elo+
Party 2
Chronos
Chronos
egfshadow
Chronos
Level 126
God Stats
3W - 2L
1,759 SR
Queue Stats
120W - 107L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
9,068
824
13,354
6,542
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Renzo128
Medusa
13
8 / 2 / 5
9,573
870
9,416
9,213
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
xEddiebooh3601
Cu Chulainn
12
3 / 4 / 10
8,974
816
8,026
12,639
10,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FinnedJupe
Fenrir
11
2 / 9 / 5
7,804
709
7,859
15,796
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Oakboak
Izanami
13
3 / 2 / 3
8,387
762
8,591
10,669
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
egfshadow
Chronos
10
4 / 5 / 1
7,463
678
4,434
10,032
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
9
9
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FinnedJupe
Fenrir
2
9
5
0.5
W
5
3
10
3.33
L
Izanami
Oakboak
Izanami
3
2
3
2.25
W
Medusa
Renzo128
Medusa
8
2
5
5.25
L
Chronos
egfshadow
Chronos
4
5
1
0.9
W
Cu Chulainn
xEddiebooh3601
Cu Chulainn
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
20,884
28,394
Taken
36,497
16,273
Mitigated
20,573
5,533
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FinnedJupe
Fenrir
7,859
1,614
0
1,532
15,796
12,980
0
7,100
8,216
0
14,509
W
13,354
3,182
0
1,298
6,542
1,956
907
1,509
4,784
33,795
0
L
Izanami
Oakboak
Izanami
8,591
5,220
0
1,590
10,669
4,157
0
2,900
7,557
0
48,742
W
Medusa
Renzo128
Medusa
9,416
4,595
0
1,961
9,213
3,996
1,668
554
8,529
0
32,105
L
Chronos
egfshadow
Chronos
4,434
1,295
0
819
10,032
3,436
0
4,274
5,482
24,879
1,659
W
Cu Chulainn
xEddiebooh3601
Cu Chulainn
8,026
1,218
0
2,274
12,639
10,321
390
2,239
9,947
5,241
22,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
23,654
137
Minions Killed
152
4
Camps Cleared
6
613,572
Distance Traveled
535,692
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,804
709
14
1
1
176,225
4
W
Nu Wa
9,068
824
51
5
2
198,123
2
L
Izanami
8,387
762
94
9
4
193,406
5
W
Medusa
9,573
870
41
4
2
217,310
0
L
Chronos
7,463
678
44
4
1
166,061
2
W
Cu Chulainn
8,974
816
45
4
0
198,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role