Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HUNbiggHUN
Mercury
Level 84
God Stats
0W - 2L
1,367 SR
Queue Stats
234W - 238L
1,480 Elo+
Party 3
He Bo
He Bo
Lucifferi
He Bo
Level 136
God Stats
4W - 1L
1,840 SR
Queue Stats
338W - 308L
1,503 Elo+
Party 3
Agni
Agni
Shumano
Agni
Level 140
God Stats
6W - 8L
1,269 SR
Queue Stats
507W - 517L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
cryptic-X-angel
Baron Samedi
Level 126
God Stats
9W - 8L
1,625 SR
Queue Stats
529W - 520L
1,512 Elo+
Solo
Team Averages
Level 119
1,520 SR
1,492 Elo+

VS

Team Averages
Level 82
1,642 SR
1,505 Elo+
Kali
Kali
DRACO20000
Kali
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,500 Elo+
Party 1
Hachiman
Hachiman
Instinto24
Hachiman
Level 47
God Stats
2W - 1L
1,739 SR
Queue Stats
80W - 77L
1,505 Elo+
Party 1
Mercury
Mercury
SEXYD0G
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 153L
1,466 Elo+
Party 2
Olorun
Olorun
criminalina
Olorun
Level 132
God Stats
3W - 0L
1,594 SR
Queue Stats
113W - 105L
1,514 Elo+
Solo
Terra
Terra
tapoziTx
Terra
Level 87
God Stats
3W - 0L
1,877 SR
Queue Stats
43W - 47L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
2 / 5 / 23
12,550
628
16,912
34,410
36,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
HUNbiggHUN
Mercury
20
11 / 9 / 15
15,367
768
13,736
23,069
10,700
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Lucifferi
He Bo
20
4 / 8 / 19
12,713
636
18,465
20,947
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Shumano
Agni
20
11 / 7 / 20
15,188
759
31,523
19,340
8,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
cryptic-X-angel
Baron Samedi
20
7 / 5 / 20
15,026
751
28,092
17,535
9,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 13
15,394
770
13,208
28,913
14,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Instinto24
Hachiman
20
16 / 4 / 12
16,677
834
35,304
21,522
9,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SEXYD0G
Mercury
18
5 / 12 / 16
13,557
678
15,041
21,568
8,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
20
3 / 8 / 17
13,651
683
13,248
25,085
11,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
tapoziTx
Terra
20
3 / 4 / 24
13,376
669
20,078
31,201
44,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
116
35
Kills
34
34
Deaths
35
97
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
23
2.7
W
7
7
13
1.93
L
Mercury
HUNbiggHUN
Mercury
11
9
15
2.06
W
Hachiman
Instinto24
Hachiman
16
4
12
5.5
L
He Bo
Lucifferi
He Bo
4
8
19
1.69
W
Mercury
SEXYD0G
Mercury
5
12
16
1.08
L
Agni
Shumano
Agni
11
7
20
3
W
Olorun
3
8
17
1.44
L
Baron Samedi
cryptic-X-angel
Baron Samedi
7
5
20
3.4
W
Terra
tapoziTx
Terra
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,728
Damage
96,879
115,301
Taken
128,289
72,860
Mitigated
88,910
49,478
Healing
63,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
16,912
1,920
1,559
12,679
34,410
36,986
706
9,286
25,124
715
30,332
W
13,208
6,307
1,747
11,288
28,913
14,967
541
18,419
8,931
0
27,907
L
Mercury
HUNbiggHUN
Mercury
13,736
5,640
1,181
4,523
23,069
10,700
2,548
7,133
15,936
0
32,663
W
Hachiman
Instinto24
Hachiman
35,304
24,236
1,664
5,592
21,522
9,657
2,714
13,480
7,756
0
78,058
L
He Bo
Lucifferi
He Bo
18,465
1,312
3,358
6,702
20,947
7,433
907
4,373
16,574
29,158
0
W
Mercury
SEXYD0G
Mercury
15,041
3,184
1,514
1,450
21,568
8,567
0
12,728
8,522
0
21,719
L
Agni
Shumano
Agni
31,523
1,207
3,500
4,066
19,340
8,069
1,316
6,026
13,314
63,065
0
W
Olorun
13,248
6,522
8,841
5,948
25,085
11,234
4,249
17,832
6,918
45,706
0
L
Baron Samedi
cryptic-X-angel
Baron Samedi
28,092
1,621
6,252
5,658
17,535
9,672
988
6,508
11,027
60,626
0
W
Terra
tapoziTx
Terra
20,078
2,109
13,529
11,653
31,201
44,485
627
16,336
14,343
34,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,844
Gold Earned
72,655
207
Minions Killed
206
0
Camps Cleared
0
1,739,219
Distance Traveled
1,708,211
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,550
628
26
1
0
360,532
1
W
Kali
15,394
770
23
1
0
367,466
1
L
Mercury
15,367
768
38
2
0
379,804
0
W
Hachiman
16,677
834
75
4
0
299,493
1
L
He Bo
12,713
636
17
1
0
327,252
0
W
Mercury
13,557
678
16
1
0
334,256
1
L
Agni
15,188
759
75
4
0
328,301
1
W
Olorun
13,651
683
72
4
0
312,968
1
L
Baron Samedi
15,026
751
51
3
0
343,330
0
W
Terra
13,376
669
20
1
0
394,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role