Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
NAUGHTY KARL
Athena
Masters
Level 160
God Stats
23W - 22L
1,757 SR
Queue Stats
666W - 656L
2,971 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Shieeeeeeeeesh_
Ah Muzen Cab
Masters
Level 118
God Stats
5W - 3L
1,620 SR
Queue Stats
126W - 117L
2,615 MMR
Party 1
Ullr
Ullr
Diamond I
Αlfy
Ullr
Diamond I
Level 103
God Stats
6W - 2L
1,696 SR
Queue Stats
37W - 17L
2,541 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,615 SR
2,225 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,614 SR
2,623 MMR
Cupid
Cupid
Masters
Mizuuuu
Cupid
Masters
Level 160
God Stats
28W - 28L
1,608 SR
Queue Stats
816W - 783L
2,574 MMR
Solo
Hel
Hel
Masters
SquishyCat37645
Hel
Masters
Level 124
God Stats
17W - 10L
1,794 SR
Queue Stats
247W - 239L
2,767 MMR
Solo
Hun Batz
Hun Batz
Masters
ThatGuyIsPsycho
Hun Batz
Masters
Level 125
God Stats
1W - 3L
1,511 SR
Queue Stats
369W - 353L
2,609 MMR
Solo
Serqet
Serqet
Masters
ToRe Taiiz
Serqet
Masters
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 338L
2,445 MMR
Solo
Cerberus
Cerberus
Masters
Weirsy19
Cerberus
Masters
Level 160
God Stats
17W - 17L
1,657 SR
Queue Stats
466W - 458L
2,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 1 / 9
12,598
663
19,045
18,234
11,884
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
 
Bakasura
17
5 / 3 / 9
10,939
576
9,194
14,414
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
16
3 / 2 / 16
11,008
579
6,850
20,503
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Shieeeeeeeeesh_
Ah Muzen Cab
18
4 / 3 / 6
11,939
628
13,274
13,407
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
Αlfy
Ullr
20
14 / 0 / 9
14,402
758
23,642
15,355
7,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
Ah PuchOdinTiamatArtemisPersephone

VS

Bans
Morgan Le FayArtioGilgameshKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mizuuuu
Cupid
16
1 / 7 / 0
9,184
483
9,134
16,458
4,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 7 / 3
9,239
486
5,207
13,377
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
12
1 / 7 / 4
7,916
417
7,047
12,518
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
ToRe Taiiz
Serqet
14
3 / 6 / 3
8,873
467
6,468
21,461
13,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Weirsy19
Cerberus
15
1 / 6 / 4
8,812
464
12,355
24,995
23,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
33
Kills
8
9
Deaths
33
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
9
11.5
W
Bakasura
 
Bakasura
5
3
9
3.17
L
Cupid
Mizuuuu
Cupid
1
7
0
0.14
W
Athena
3
2
16
5.5
W
Ah Muzen Cab
Shieeeeeeeeesh_
Ah Muzen Cab
4
3
6
2.33
L
2
7
3
0.5
L
Hun Batz
1
7
4
0.43
L
Serqet
ToRe Taiiz
Serqet
3
6
3
0.75
L
Cerberus
Weirsy19
Cerberus
1
6
4
0.5
W
Ullr
Αlfy
Ullr
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,005
Damage
40,211
81,913
Taken
88,809
59,195
Mitigated
52,510
37,418
Healing
30,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,045
2,448
0
12,862
18,234
11,884
824
9,467
8,497
97,552
0
W
Bakasura
 
Bakasura
9,194
6,115
0
7,362
14,414
8,212
1,204
2,726
11,600
0
72,943
L
Cupid
Mizuuuu
Cupid
9,134
5,270
0
4,875
16,458
4,934
1,266
1,335
14,843
0
70,139
W
Athena
6,850
1,533
0
5,039
20,503
26,297
40
4,146
15,917
23,202
0
W
Ah Muzen Cab
Shieeeeeeeeesh_
Ah Muzen Cab
13,274
3,736
0
6,024
13,407
5,136
5,261
2,366
10,455
0
104,791
L
5,207
166
4,709
4,142
13,377
7,285
0
2,495
10,292
61,977
0
L
Hun Batz
7,047
2,032
0
2,418
12,518
2,921
0
1,427
10,926
0
38,882
L
Serqet
ToRe Taiiz
Serqet
6,468
1,515
129
3,392
21,461
13,397
0
5,499
15,119
0
25,317
L
Cerberus
Weirsy19
Cerberus
12,355
1,791
0
10,781
24,995
23,973
0
15,139
9,016
53,081
0
W
Ullr
Αlfy
Ullr
23,642
9,894
0
6,131
15,355
7,666
503
1,546
13,455
0
130,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,886
Gold Earned
44,024
680
Minions Killed
526
0
Camps Cleared
0
1,852,291
Distance Traveled
1,649,478
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,598
663
163
9
0
309,238
6
W
Bakasura
10,939
576
112
6
0
391,016
7
L
Cupid
9,184
483
125
7
0
298,644
4
W
Athena
11,008
579
18
1
0
379,857
7
W
Ah Muzen Cab
11,939
628
178
9
0
366,506
4
L
Hel
9,239
486
139
7
0
343,671
4
L
Hun Batz
7,916
417
79
4
0
283,714
2
L
Serqet
8,873
467
48
3
0
393,878
0
L
Cerberus
8,812
464
135
7
0
329,571
5
W
Ullr
14,402
758
209
11
0
405,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role