Player Matchup

Sol
Sol
IDuB PI
Sol
Level 88
God Stats
6W - 3L
1,671 SR
Queue Stats
47W - 30L
1,565 Elo+
Party 1
Charybdis
Charybdis
MF Fodder
Charybdis
Level 85
God Stats
1W - 1L
1,322 SR
Queue Stats
59W - 36L
1,606 Elo+
Party 1
Athena
Athena
Whimsicul
Athena
Level 96
God Stats
6W - 5L
1,493 SR
Queue Stats
44W - 43L
1,502 Elo+
Party 1
Team Averages
Level 90
1,496 SR
1,558 Elo+

VS

Team Averages
Level 59
1,482 SR
1,477 Elo+
Ares
Ares
YoungBrothrr
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,500 Elo+
Solo
Hachiman
Hachiman
ZVladDraculaZ
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,491 Elo+
Solo
Thoth
Thoth
wReKtAlPaNe
Thoth
Level 146
God Stats
6W - 9L
1,445 SR
Queue Stats
623W - 678L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
12 / 1 / 4
9,667
879
12,460
6,714
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
MF Fodder
Charybdis
12
4 / 2 / 8
8,171
743
7,437
4,942
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Whimsicul
Athena
11
3 / 0 / 12
8,950
814
4,596
14,144
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
6,536
594
731
11,244
3,820
Hachiman
ZVladDraculaZ
Hachiman
11
2 / 8 / 0
7,621
693
4,748
11,141
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 2
7,458
678
5,747
6,822
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
3
3
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
12
1
4
14
W
Charybdis
MF Fodder
Charybdis
4
2
8
4
W
Athena
Whimsicul
Athena
3
0
12
9
L
0
8
2
0.13
L
Hachiman
ZVladDraculaZ
Hachiman
2
8
0
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
11,226
25,800
Taken
29,207
12,864
Mitigated
10,413
11,876
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,460
1,890
0
3,418
6,714
2,191
1,410
1,789
4,472
40,828
0
W
Charybdis
MF Fodder
Charybdis
7,437
3,913
0
1,130
4,942
1,743
1,263
1,804
2,743
0
32,583
W
Athena
Whimsicul
Athena
4,596
1,571
0
7,328
14,144
8,930
184
3,132
10,224
10,600
0
L
731
226
0
0
11,244
3,820
0
4,957
6,059
3,184
0
L
Hachiman
ZVladDraculaZ
Hachiman
4,748
2,895
0
830
11,141
4,760
533
5,955
4,948
0
8,240
L
5,747
268
0
500
6,822
1,833
255
5,575
1,006
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
21,615
128
Minions Killed
69
10
Camps Cleared
0
623,601
Distance Traveled
504,300
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,667
879
73
7
6
209,320
2
W
Charybdis
8,171
743
46
4
1
195,668
2
W
Athena
8,950
814
9
1
3
218,613
2
L
Ares
6,536
594
5
0
0
190,431
1
L
Hachiman
7,621
693
6
1
0
133,353
1
L
Thoth
7,458
678
58
5
0
180,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role