Player Matchup

Sol
Sol
LavenderDart596
Sol
Level 68
God Stats
98W - 69L
1,564 SR
Queue Stats
264W - 247L
1,484 Elo+
Solo
Neith
Neith
Mephizto
Neith
Level 93
God Stats
2W - 0L
1,688 SR
Queue Stats
3W - 1L
1,558 Elo+
Solo
Artio
Artio
NeoAmatsu433
Artio
Level 84
God Stats
2W - 6L
1,784 SR
Queue Stats
75W - 78L
1,451 Elo+
Solo
Mulan
Mulan
XVC3
Mulan
Level 142
God Stats
21W - 19L
1,506 SR
Queue Stats
600W - 608L
1,447 Elo+
Solo
Discordia
Discordia
XxPROZ3NXx
Discordia
Level 111
God Stats
1W - 0L
1,901 SR
Queue Stats
87W - 57L
1,541 Elo+
Solo
Team Averages
Level 100
1,688 SR
1,496 Elo+

VS

Team Averages
Level 102
1,503 SR
1,473 Elo+
Loki
Loki
MexSicario
Loki
Level 101
God Stats
19W - 10L
1,521 SR
Queue Stats
146W - 137L
1,515 Elo+
Solo
Osiris
Osiris
V7Rudy
Osiris
Level 116
God Stats
2W - 3L
1,676 SR
Queue Stats
57W - 69L
1,445 Elo+
Solo
Freya
Freya
VOYAGER 886
Freya
Level 89
God Stats
4W - 6L
1,400 SR
Queue Stats
360W - 351L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
WorkExpert
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 350L
1,468 Elo+
Party 1
Janus
Janus
lightstriker622
Janus
Level 119
God Stats
35W - 56L
1,416 SR
Queue Stats
239W - 237L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
7,436
620
8,445
9,785
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Mephizto
Neith
8
0 / 2 / 1
5,332
444
1,702
4,531
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 2 / 0
5,742
479
3,872
9,481
6,842
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
XVC3
Mulan
12
6 / 1 / 6
7,539
628
5,610
8,002
3,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
XxPROZ3NXx
Discordia
11
3 / 1 / 3
6,723
560
5,284
4,607
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,520
543
5,043
8,833
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
V7Rudy
Osiris
9
4 / 3 / 1
6,228
519
7,168
8,102
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,696
475
3,872
3,740
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
WorkExpert
Sylvanus
11
0 / 4 / 1
6,099
508
2,324
8,763
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 5 / 1
6,777
565
4,273
6,945
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
8
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Neith
Mephizto
Neith
0
2
1
0.25
L
2
4
2
0.75
W
2
2
0
1
L
Osiris
V7Rudy
Osiris
4
3
1
1.5
L
1
0
1
1.5
L
Sylvanus
WorkExpert
Sylvanus
0
4
1
0.13
W
Mulan
XVC3
Mulan
6
1
6
9
W
Discordia
XxPROZ3NXx
Discordia
3
1
3
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
22,680
36,406
Taken
36,383
16,814
Mitigated
13,663
13,953
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,445
2,556
40
5,625
9,785
4,195
2,135
3,162
6,623
38,175
0
W
Neith
Mephizto
Neith
1,702
420
0
1,335
4,531
1,203
420
1,983
2,548
0
17,629
L
5,043
1,432
71
2,576
8,833
2,698
0
3,893
4,823
0
33,234
W
3,872
762
351
2,537
9,481
6,842
0
2,754
6,727
22,073
0
L
Osiris
V7Rudy
Osiris
7,168
3,630
0
2,124
8,102
4,356
0
3,377
4,725
0
28,947
L
3,872
1,461
0
2,438
3,740
1,089
168
1,100
2,640
22,857
0
L
Sylvanus
WorkExpert
Sylvanus
2,324
746
0
1,536
8,763
3,558
1,028
5,544
2,684
25,168
6,216
W
Mulan
XVC3
Mulan
5,610
760
0
2,975
8,002
3,242
0
487
7,515
0
37,361
W
Discordia
XxPROZ3NXx
Discordia
5,284
444
0
1,090
4,607
1,332
0
1,777
2,830
38,079
0
L
4,273
0
0
1,255
6,945
1,962
0
2,901
3,910
42,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
31,320
317
Minions Killed
284
0
Camps Cleared
0
1,073,935
Distance Traveled
975,757
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,436
620
91
8
0
181,608
3
W
Neith
5,332
444
37
3
0
189,398
6
L
Loki
6,520
543
58
5
0
234,292
0
W
Artio
5,742
479
40
3
0
234,318
1
L
Osiris
6,228
519
40
3
0
191,349
4
L
Freya
5,696
475
34
3
0
152,579
3
L
Sylvanus
6,099
508
72
6
0
174,491
0
W
Mulan
7,539
628
66
6
0
244,625
2
W
Discordia
6,723
560
83
7
0
223,986
4
L
Janus
6,777
565
80
7
0
223,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role