Player Matchup

Gilgamesh
Gilgamesh
ExOTicfOtBALl
Gilgamesh
Level 17
God Stats
24W - 17L
1,542 SR
Queue Stats
63W - 62L
1,438 Elo+
Party 2
Pele
Pele
GWTelles
Pele
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
327W - 277L
1,591 Elo+
Solo
Izanami
Izanami
Longsides560
Izanami
Level 22
God Stats
3W - 0L
1,504 SR
Queue Stats
25W - 12L
1,612 Elo+
Solo
Sobek
Sobek
MiLKyMudBone
Sobek
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
342W - 369L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
NotArmelock
Kukulkan
Level 11
God Stats
1W - 2L
1,442 SR
Queue Stats
5W - 3L
1,605 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,538 Elo+

VS

Team Averages
Level 21
1,563 SR
1,576 Elo+
Merlin
Merlin
Azrael030
Merlin
Level 26
God Stats
1W - 2L
1,523 SR
Queue Stats
41W - 37L
1,599 Elo+
Party 1
Mercury
Mercury
IIXDII
Mercury
Level 16
God Stats
6W - 3L
1,793 SR
Queue Stats
55W - 43L
1,593 Elo+
Solo
Hel
Hel
Laikron
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,516 Elo+
Solo
Chaac
Chaac
sarandar
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,593 Elo+
Party 1
Nemesis
Nemesis
shadowxcraft
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExOTicfOtBALl
Gilgamesh
20
2 / 1 / 14
12,594
900
12,035
20,565
14,694
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
20
10 / 2 / 15
15,651
1,118
35,824
23,520
12,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Longsides560
Izanami
20
7 / 7 / 16
13,990
999
22,418
18,275
10,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 2 / 20
15,186
1,085
24,309
30,937
55,125
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
NotArmelock
Kukulkan
20
11 / 5 / 15
15,368
1,098
25,327
16,732
8,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azrael030
Merlin
19
1 / 7 / 9
12,290
878
24,983
21,308
8,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
IIXDII
Mercury
20
10 / 7 / 4
15,862
1,133
32,303
27,974
12,067
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
19
0 / 6 / 6
11,983
856
4,744
20,040
13,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
sarandar
Chaac
20
2 / 7 / 12
13,670
976
27,068
32,010
42,577
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
shadowxcraft
Nemesis
20
4 / 7 / 9
14,003
1,000
17,284
26,845
11,690
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
57
34
Kills
17
17
Deaths
34
80
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azrael030
Merlin
1
7
9
0.79
W
Gilgamesh
ExOTicfOtBALl
Gilgamesh
2
1
14
9
W
Pele
10
2
15
8.75
L
Mercury
IIXDII
Mercury
10
7
4
1.71
L
Hel
0
6
6
0.5
W
Izanami
Longsides560
Izanami
7
7
16
2.14
W
4
2
20
7
W
Kukulkan
NotArmelock
Kukulkan
11
5
15
3.7
L
Chaac
sarandar
Chaac
2
7
12
1.14
L
Nemesis
shadowxcraft
Nemesis
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,913
Damage
106,382
110,029
Taken
128,177
102,153
Mitigated
87,863
18,045
Healing
42,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azrael030
Merlin
24,983
2,517
758
2,416
21,308
8,450
0
7,534
13,774
48,697
0
W
Gilgamesh
ExOTicfOtBALl
Gilgamesh
12,035
2,710
0
2,994
20,565
14,694
0
8,778
11,787
0
20,745
W
Pele
35,824
9,413
0
7,221
23,520
12,768
0
4,619
18,901
0
59,957
L
Mercury
IIXDII
Mercury
32,303
20,791
0
4,526
27,974
12,067
0
9,359
18,615
0
65,441
L
Hel
4,744
1,363
16,564
8,953
20,040
13,079
0
10,459
9,494
15,482
0
W
Izanami
Longsides560
Izanami
22,418
16,526
0
3,147
18,275
10,590
0
4,263
14,012
0
51,249
W
24,309
1,779
0
4,641
30,937
55,125
0
12,729
18,208
41,233
0
W
Kukulkan
NotArmelock
Kukulkan
25,327
5,515
0
42
16,732
8,976
0
3,150
13,582
65,194
0
L
Chaac
sarandar
Chaac
27,068
4,300
0
7,510
32,010
42,577
0
14,420
17,590
7,605
46,459
L
Nemesis
shadowxcraft
Nemesis
17,284
7,864
0
2,196
26,845
11,690
0
7,864
18,981
0
36,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,789
Gold Earned
67,808
280
Minions Killed
265
8
Camps Cleared
10
1,297,052
Distance Traveled
1,516,805
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,290
878
46
3
1
260,142
0
W
Gilgamesh
12,594
900
21
2
0
289,513
0
W
Pele
15,651
1,118
61
4
5
292,435
0
L
Mercury
15,862
1,133
90
6
7
353,680
1
L
Hel
11,983
856
23
2
0
289,846
0
W
Izanami
13,990
999
69
5
1
202,683
0
W
Sobek
15,186
1,085
22
2
1
290,848
1
W
Kukulkan
15,368
1,098
107
8
1
221,573
4
L
Chaac
13,670
976
60
4
0
291,027
0
L
Nemesis
14,003
1,000
46
3
2
322,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role