Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DeadlyEdu
Janus
Level 160
God Stats
6W - 9L
1,508 SR
Queue Stats
222W - 179L
1,647 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThePunisher187
Ah Muzen Cab
Level 160
God Stats
0W - 2L
1,629 SR
Queue Stats
125W - 99L
1,559 Elo+
Party 1
Sol
Sol
alexsuarez593
Sol
Level 160
God Stats
0W - 2L
1,298 SR
Queue Stats
63W - 50L
1,593 Elo+
Party 1
He Bo
He Bo
darknessss1
He Bo
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
38W - 29L
1,593 Elo+
Party 1
Team Averages
Level 146
1,444 SR
1,578 Elo+

VS

Team Averages
Level 137
1,534 SR
1,548 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnchorDaddy
Baron Samedi
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
251W - 235L
1,551 Elo+
Solo
Discordia
Discordia
Róntguez
Discordia
Level 160
God Stats
2W - 2L
1,250 SR
Queue Stats
104W - 128L
1,519 Elo+
Solo
Hun Batz
Hun Batz
TenderMuffin
Hun Batz
Level 137
God Stats
6W - 4L
1,631 SR
Queue Stats
517W - 543L
1,567 Elo+
Solo
Sobek
Sobek
Vyndominable
Sobek
Level 86
God Stats
7W - 2L
1,575 SR
Queue Stats
353W - 333L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 5 / 8
8,034
730
5,386
12,210
11,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
DeadlyEdu
Janus
15
6 / 4 / 6
8,369
761
11,273
8,754
3,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ThePunisher187
Ah Muzen Cab
15
2 / 5 / 8
8,525
775
15,564
12,764
5,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 9
7,880
716
8,562
8,720
3,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 9 / 6
8,408
764
7,173
10,932
4,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 5 / 13
8,628
784
5,260
12,606
9,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
AnchorDaddy
Baron Samedi
18
6 / 1 / 15
10,542
958
11,432
15,107
9,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Róntguez
Discordia
19
10 / 1 / 17
11,169
1,015
17,375
11,055
4,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
TenderMuffin
Hun Batz
16
7 / 4 / 15
10,216
929
8,428
11,123
6,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 6 / 18
9,090
826
7,127
22,838
25,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
15
Kills
28
28
Deaths
17
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
8
1
W
Nemesis
 
Nemesis
3
5
13
1.9
W
Baron Samedi
AnchorDaddy
Baron Samedi
6
1
15
13.5
L
Janus
DeadlyEdu
Janus
6
4
6
2.25
W
Discordia
Róntguez
Discordia
10
1
17
18.5
W
Hun Batz
TenderMuffin
Hun Batz
7
4
15
3.63
L
Ah Muzen Cab
ThePunisher187
Ah Muzen Cab
2
5
8
1.2
W
2
6
18
1.83
L
2
5
9
1.3
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,958
Damage
49,622
53,380
Taken
72,729
27,488
Mitigated
55,780
13,821
Healing
29,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,386
200
2,870
2,970
12,210
11,340
0
6,282
5,928
14,009
0
W
Nemesis
 
Nemesis
5,260
2,169
1,061
2,908
12,606
9,814
0
5,406
7,200
0
6,765
W
Baron Samedi
AnchorDaddy
Baron Samedi
11,432
520
4,791
5,101
15,107
9,660
828
7,560
7,547
27,955
0
L
Janus
DeadlyEdu
Janus
11,273
849
193
792
8,754
3,386
0
5,390
3,364
22,119
0
W
Discordia
Róntguez
Discordia
17,375
767
1,247
3,912
11,055
4,324
1,681
5,573
5,482
41,318
0
W
Hun Batz
TenderMuffin
Hun Batz
8,428
1,531
194
1,849
11,123
6,276
1,794
4,639
6,484
0
22,283
L
Ah Muzen Cab
ThePunisher187
Ah Muzen Cab
15,564
4,584
492
4,159
12,764
5,373
53
10,450
2,314
0
30,692
W
7,127
443
1,675
6,871
22,838
25,706
447
9,216
13,622
13,190
0
L
8,562
3,573
155
2,065
8,720
3,108
84
5,886
2,834
13,999
0
L
7,173
339
0
125
10,932
4,281
22
7,926
3,006
10,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
49,645
105
Minions Killed
150
0
Camps Cleared
0
967,937
Distance Traveled
1,150,881
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,034
730
21
2
0
215,245
0
W
Nemesis
8,628
784
8
1
0
222,847
0
W
Baron Samedi
10,542
958
41
4
0
236,972
0
L
Janus
8,369
761
25
2
0
209,700
3
W
Discordia
11,169
1,015
62
6
0
225,978
0
W
Hun Batz
10,216
929
28
3
0
223,569
3
L
Ah Muzen Cab
8,525
775
44
4
0
189,583
0
W
Sobek
9,090
826
11
1
0
241,515
0
L
Sol
7,880
716
13
1
0
174,809
0
L
He Bo
8,408
764
2
0
0
178,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role