Player Matchup

Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Gammeur07
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WLND_Mamba
Morgan Le Fay
Level 87
God Stats
3W - 2L
1,896 SR
Queue Stats
173W - 198L
1,349 Elo+
Party 1
Team Averages
Level 55
1,632 SR
1,450 Elo+

VS

Team Averages
Level 61
1,482 SR
1,517 Elo+
Achilles
Achilles
DrunkMonk89
Achilles
Level 28
God Stats
2W - 1L
1,412 SR
Queue Stats
24W - 26L
1,371 Elo+
Solo
Thoth
Thoth
ElCompaSam
Thoth
Level 18
God Stats
37W - 22L
1,771 SR
Queue Stats
209W - 103L
1,709 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Esau3266
Morgan Le Fay
Level 137
God Stats
8W - 10L
1,262 SR
Queue Stats
399W - 436L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 6 / 3
7,049
705
5,637
11,040
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Gammeur07
Tiamat
8
0 / 11 / 3
6,064
606
2,890
10,027
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
WLND_Mamba
Morgan Le Fay
10
3 / 9 / 1
8,107
811
3,612
9,546
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrunkMonk89
Achilles
12
8 / 1 / 13
8,687
869
6,579
12,587
9,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
11
10 / 2 / 11
8,603
860
13,747
7,751
3,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Esau3266
Morgan Le Fay
12
8 / 1 / 11
8,490
849
7,000
6,447
2,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
26
26
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
3
0.42
W
Achilles
DrunkMonk89
Achilles
8
1
13
14.5
W
Thoth
10
2
11
7.75
W
Morgan Le Fay
Esau3266
Morgan Le Fay
8
1
11
13.5
L
Tiamat
Gammeur07
Tiamat
0
11
3
0.14
L
Morgan Le Fay
WLND_Mamba
Morgan Le Fay
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
27,326
30,613
Taken
26,785
12,557
Mitigated
14,915
1,775
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,637
2,934
0
1,436
11,040
5,486
0
7,080
3,573
0
18,859
W
Achilles
DrunkMonk89
Achilles
6,579
1,092
0
4,207
12,587
9,236
224
3,789
8,518
3,767
14,389
W
Thoth
13,747
380
0
3,776
7,751
3,334
234
2,641
4,861
21,093
0
W
Morgan Le Fay
Esau3266
Morgan Le Fay
7,000
479
0
1,170
6,447
2,345
477
964
5,401
25,599
0
L
Tiamat
Gammeur07
Tiamat
2,890
691
0
196
10,027
4,193
0
6,768
2,766
4,495
0
L
Morgan Le Fay
WLND_Mamba
Morgan Le Fay
3,612
546
0
143
9,546
2,878
0
7,103
2,021
12,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,220
Gold Earned
25,780
46
Minions Killed
95
2
Camps Cleared
7
432,674
Distance Traveled
562,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,049
705
23
2
1
162,238
1
W
Achilles
8,687
869
30
3
2
183,411
0
W
Thoth
8,603
860
27
3
2
184,778
1
W
Morgan Le Fay
8,490
849
38
4
3
194,007
1
L
Tiamat
6,064
606
3
0
0
132,155
1
L
Morgan Le Fay
8,107
811
20
2
1
138,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role