Player Matchup

Thanatos
Thanatos
CleverClover764
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,603 Elo+
Solo
Hachiman
Hachiman
JFC-RR-76
Hachiman
Level 3
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Sobek
Sobek
Luciano0619
Sobek
Level 29
God Stats
5W - 4L
1,648 SR
Queue Stats
100W - 106L
1,529 Elo+
Solo
Guan Yu
Guan Yu
OsirisPapyrus
Guan Yu
Level 27
God Stats
1W - 1L
1,392 SR
Queue Stats
53W - 55L
1,512 Elo+
Solo
Agni
Agni
itissparta98
Agni
Level 13
God Stats
0W - 3L
1,276 SR
Queue Stats
70W - 86L
1,472 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,469 Elo+

VS

Team Averages
Level 19
1,654 SR
1,526 Elo+
Gilgamesh
Gilgamesh
Mydeys
Gilgamesh
Level 20
God Stats
5W - 16L
1,406 SR
Queue Stats
46W - 54L
1,463 Elo+
Solo
Medusa
Medusa
Parkmando
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
brother2all
Baron Samedi
Level 29
God Stats
6W - 1L
1,969 SR
Queue Stats
199W - 175L
1,563 Elo+
Solo
Yemoja
Yemoja
jackgerardo
Yemoja
Level 26
God Stats
3W - 4L
1,412 SR
Queue Stats
65W - 52L
1,422 Elo+
Solo
Bastet
Bastet
lil-chlorophyll
Bastet
Level 17
God Stats
17W - 1L
1,980 SR
Queue Stats
46W - 23L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 6 / 2
8,015
573
7,239
10,470
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
JFC-RR-76
Hachiman
8
0 / 3 / 1
5,486
392
1,076
4,726
1,267
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 3
6,591
471
3,350
12,280
8,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
12
4 / 5 / 2
7,916
565
8,016
12,287
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 4 / 1
6,863
490
3,763
7,377
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mydeys
Gilgamesh
13
4 / 4 / 3
7,785
556
7,102
9,843
5,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Parkmando
Medusa
2
0 / 1 / 0
4,444
317
108
576
113
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
brother2all
Baron Samedi
14
10 / 3 / 7
8,871
634
10,190
9,724
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
1 / 0 / 7
6,510
465
5,075
6,408
3,564
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 2 / 4
8,009
572
6,171
8,771
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
21
21
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
6
2
1
L
Hachiman
JFC-RR-76
Hachiman
0
3
1
0.17
L
0
3
3
0.5
W
Gilgamesh
Mydeys
Gilgamesh
4
4
3
1.38
L
Guan Yu
4
5
2
1
W
Medusa
Parkmando
Medusa
0
1
0
0
W
Baron Samedi
brother2all
Baron Samedi
10
3
7
4.5
L
1
4
1
0.38
W
Yemoja
1
0
7
4.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
28,646
47,140
Taken
35,322
28,071
Mitigated
15,021
18,322
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,239
2,589
0
7,489
10,470
4,229
84
1,588
8,704
0
46,835
L
Hachiman
JFC-RR-76
Hachiman
1,076
352
0
1,216
4,726
1,267
45
2,511
2,215
0
18,734
L
3,350
613
0
4,677
12,280
8,772
197
3,931
8,303
18,548
0
W
Gilgamesh
Mydeys
Gilgamesh
7,102
2,776
0
2,298
9,843
5,000
538
473
8,796
0
27,497
L
Guan Yu
8,016
774
220
4,095
12,287
11,720
352
4,193
7,757
0
26,470
W
Medusa
Parkmando
Medusa
108
108
0
0
576
113
0
177
399
0
164
W
Baron Samedi
brother2all
Baron Samedi
10,190
1,428
670
2,217
9,724
3,552
713
1,630
7,885
41,493
0
L
3,763
408
0
625
7,377
2,083
0
3,042
4,295
37,351
0
W
Yemoja
5,075
853
793
2,062
6,408
3,564
911
2,838
3,476
19,006
0
W
6,171
2,996
0
3,801
8,771
2,792
99
1,995
6,731
0
42,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,871
Gold Earned
35,619
286
Minions Killed
238
0
Camps Cleared
0
1,187,682
Distance Traveled
1,110,181
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,015
573
82
6
0
258,949
1
L
Hachiman
5,486
392
38
3
0
166,301
0
L
Sobek
6,591
471
29
2
0
257,254
4
W
Gilgamesh
7,785
556
52
4
0
269,622
0
L
Guan Yu
7,916
565
62
4
0
257,180
2
W
Medusa
4,444
317
0
0
0
21,246
0
W
Baron Samedi
8,871
634
73
5
0
251,195
0
L
Agni
6,863
490
75
5
0
247,998
2
W
Yemoja
6,510
465
27
2
0
266,447
1
W
Bastet
8,009
572
86
6
0
301,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role