Player Matchup

Sylvanus
Sylvanus
Gold II
BushYx
Sylvanus
Gold II
Level 111
God Stats
1W - 2L
1,610 SR
Queue Stats
21W - 22L
1,645 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,610 SR
1,645 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,529 SR
1,500 MMR
Chang'e
Chang'e
Bronze III
Ray-Sam93
Chang'e
Bronze III
Level 43
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BushYx
Sylvanus
17
5 / 1 / 0
11,382
876
12,289
13,036
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisHerculesBellonaHe BoUllr

VS

Bans
LokiKaliAwilixBakasuraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ray-Sam93
Chang'e
14
1 / 5 / 0
8,596
661
7,532
15,611
9,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BushYx
Sylvanus
5
1
0
5
L
Chang'e
Ray-Sam93
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
7,532
13,036
Taken
15,611
7,580
Mitigated
9,223
6,527
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BushYx
Sylvanus
12,289
4,771
0
6,527
13,036
7,580
2,246
7,758
5,278
68,451
13,047
L
Chang'e
Ray-Sam93
Chang'e
7,532
491
0
5,401
15,611
9,223
360
11,390
4,221
42,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,382
Gold Earned
8,596
140
Minions Killed
78
6
Camps Cleared
2
204,269
Distance Traveled
217,514
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,382
876
140
11
6
204,269
4
L
Chang'e
8,596
661
78
6
2
217,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role