Player Matchup

Janus
Janus
AssarasXD
Janus
Level 148
God Stats
5W - 6L
1,323 SR
Queue Stats
101W - 163L
1,453 Elo+
Party 2
Ganesha
Ganesha
Daybrake_
Ganesha
Level 123
God Stats
7W - 11L
1,478 SR
Queue Stats
60W - 88L
1,458 Elo+
Party 2
Tiamat
Tiamat
DazlleUA
Tiamat
Level 48
God Stats
8W - 12L
1,452 SR
Queue Stats
25W - 30L
1,393 Elo+
Solo
Fenrir
Fenrir
The-Last-Saphir
Fenrir
Level 104
God Stats
3W - 8L
1,517 SR
Queue Stats
87W - 130L
1,437 Elo+
Party 2
Chiron
Chiron
Tizia196
Chiron
Level 109
God Stats
9W - 12L
1,422 SR
Queue Stats
53W - 111L
1,355 Elo+
Party 2
Team Averages
Level 106
1,438 SR
1,419 Elo+

VS

Team Averages
Level 76
1,545 SR
1,495 Elo+
Guan Yu
Guan Yu
Jus2BaiE-Terave
Guan Yu
Level 54
God Stats
4W - 1L
1,396 SR
Queue Stats
27W - 27L
1,411 Elo+
Party 1
Zeus
Zeus
Jus2Con-Combre-_
Zeus
Level 89
God Stats
7W - 3L
1,519 SR
Queue Stats
106W - 92L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
Jus2GroZ-Eille-_
Ne Zha
Level 109
God Stats
18W - 11L
1,521 SR
Queue Stats
106W - 94L
1,484 Elo+
Party 1
Yemoja
Yemoja
Nefranium_TV
Yemoja
Level 25
God Stats
3W - 1L
1,756 SR
Queue Stats
24W - 19L
1,506 Elo+
Party 3
Cernunnos
Cernunnos
romainlegameur5
Cernunnos
Level 103
God Stats
9W - 8L
1,532 SR
Queue Stats
296W - 258L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AssarasXD
Janus
10
0 / 6 / 1
6,037
464
6,148
8,124
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Daybrake_
Ganesha
8
0 / 6 / 0
4,885
376
2,600
10,239
7,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
DazlleUA
Tiamat
11
0 / 2 / 0
6,374
490
2,309
4,986
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 4 / 0
5,609
431
3,818
8,498
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
Tizia196
Chiron
8
0 / 4 / 0
5,450
419
4,218
10,093
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,318
563
3,572
7,860
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
5 / 1 / 3
7,490
576
8,085
4,724
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 2
7,402
569
3,378
10,045
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
1 / 0 / 14
7,849
604
3,180
8,714
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
romainlegameur5
Cernunnos
13
11 / 0 / 3
8,106
624
14,558
11,375
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
22
22
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
AssarasXD
Janus
0
6
1
0.08
L
Ganesha
Daybrake_
Ganesha
0
6
0
0
L
Tiamat
DazlleUA
Tiamat
0
2
0
0
W
1
0
1
1.5
W
5
1
3
6.5
W
4
0
2
5
W
Yemoja
1
0
14
8
L
1
4
0
0.25
L
Chiron
Tizia196
Chiron
0
4
0
0
W
Cernunnos
romainlegameur5
Cernunnos
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
32,773
41,940
Taken
42,718
16,156
Mitigated
25,944
7,445
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AssarasXD
Janus
6,148
374
0
400
8,124
1,997
0
3,612
4,232
31,840
0
L
Ganesha
Daybrake_
Ganesha
2,600
0
677
1,218
10,239
7,614
0
3,299
6,796
12,342
0
L
Tiamat
DazlleUA
Tiamat
2,309
364
0
1,956
4,986
1,554
334
0
4,607
31,678
0
W
3,572
295
35
3,371
7,860
5,354
520
1,878
5,982
0
39,824
W
8,085
800
420
1,073
4,724
1,505
822
2,457
2,267
34,326
0
W
3,378
837
0
5,653
10,045
3,358
0
1,281
8,764
0
39,859
W
Yemoja
3,180
1,007
1,404
2,238
8,714
9,841
293
2,161
6,553
13,857
0
L
3,818
894
0
519
8,498
2,504
156
1,299
7,005
0
20,774
L
Chiron
Tizia196
Chiron
4,218
1,688
394
2,281
10,093
2,487
99
2,505
7,528
0
25,950
W
Cernunnos
romainlegameur5
Cernunnos
14,558
8,090
0
4,769
11,375
5,886
1,340
3,363
8,012
0
65,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
38,165
230
Minions Killed
355
0
Camps Cleared
0
1,177,126
Distance Traveled
1,239,771
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,037
464
58
4
0
229,430
5
L
Ganesha
4,885
376
2
0
0
253,340
5
L
Tiamat
6,374
490
64
5
0
216,723
3
W
Guan Yu
7,318
563
96
7
0
237,394
2
W
Zeus
7,490
576
71
5
0
238,525
1
W
Ne Zha
7,402
569
78
6
0
282,366
1
W
Yemoja
7,849
604
21
2
0
252,883
0
L
Fenrir
5,609
431
34
3
0
265,320
1
L
Chiron
5,450
419
72
6
0
212,313
2
W
Cernunnos
8,106
624
89
7
0
228,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role