Player Matchup

Danzaburou
Danzaburou
Powerjoga
Danzaburou
Level 29
God Stats
22W - 15L
1,502 SR
Queue Stats
72W - 85L
1,334 Elo+
Solo
Izanami
Izanami
TTVpikaro
Izanami
Level 28
God Stats
16W - 8L
1,445 SR
Queue Stats
23W - 21L
1,358 Elo+
Solo
Cerberus
Cerberus
adsymoli
Cerberus
Level 25
God Stats
13W - 9L
1,739 SR
Queue Stats
90W - 86L
1,336 Elo+
Party 1
Ares
Ares
bandito_212x
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
max123456789243
Bakasura
Level 26
God Stats
4W - 2L
1,143 SR
Queue Stats
125W - 110L
1,320 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,370 Elo+

VS

Team Averages
Level 10
1,477 SR
1,326 Elo+
Yemoja
Yemoja
RahatOI
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Artemis
Artemis
aLR_RSA
Artemis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
996 Elo+
Party 2
Thanatos
Thanatos
daBREADS
Thanatos
Level 17
God Stats
2W - 5L
1,331 SR
Queue Stats
21W - 31L
1,237 Elo+
Party 2
Guan Yu
Guan Yu
master-mikura
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
zZGrEeNpOiSoNzZz
Cerberus
Level 23
God Stats
25W - 22L
1,554 SR
Queue Stats
31W - 28L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Powerjoga
Danzaburou
12
0 / 2 / 7
8,138
479
5,696
7,311
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
TTVpikaro
Izanami
15
9 / 3 / 2
9,825
578
11,829
9,425
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
adsymoli
Cerberus
13
5 / 1 / 2
8,797
517
6,156
9,369
6,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 7 / 1
6,905
406
1,534
10,476
3,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
18
16 / 0 / 4
11,206
659
18,513
12,998
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RahatOI
Yemoja
11
4 / 5 / 6
7,855
462
5,625
10,037
8,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
aLR_RSA
Artemis
13
2 / 3 / 2
7,833
461
7,230
8,265
2,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
daBREADS
Thanatos
12
3 / 6 / 0
7,342
432
5,657
11,901
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
7
0 / 13 / 1
5,559
327
2,702
11,599
7,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 4 / 4
7,220
425
7,697
17,307
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
31
Kills
12
13
Deaths
31
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Powerjoga
Danzaburou
0
2
7
1.75
L
Yemoja
RahatOI
Yemoja
4
5
6
1.4
W
Izanami
TTVpikaro
Izanami
9
3
2
3.33
L
Artemis
aLR_RSA
Artemis
2
3
2
1
W
Cerberus
adsymoli
Cerberus
5
1
2
6
W
1
7
1
0.21
L
Thanatos
daBREADS
Thanatos
3
6
0
0.5
L
Guan Yu
0
13
1
0.04
W
Bakasura
16
0
4
18
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,728
Damage
28,911
49,579
Taken
59,109
22,443
Mitigated
36,039
12,658
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Powerjoga
Danzaburou
5,696
3,021
0
2,613
7,311
1,971
1,509
3,850
3,461
0
35,832
L
Yemoja
RahatOI
Yemoja
5,625
1,504
1,558
230
10,037
8,504
0
1,692
7,277
24,442
0
W
Izanami
TTVpikaro
Izanami
11,829
10,131
27
2,151
9,425
2,747
2,674
2,243
7,182
0
63,345
L
Artemis
aLR_RSA
Artemis
7,230
5,074
0
2,327
8,265
2,567
570
618
6,882
0
41,942
W
Cerberus
adsymoli
Cerberus
6,156
1,150
0
1,801
9,369
6,993
730
3,652
5,717
31,057
0
W
1,534
575
0
0
10,476
3,891
91
1,968
8,508
4,507
0
L
Thanatos
daBREADS
Thanatos
5,657
706
0
5,705
11,901
4,792
0
352
10,599
0
33,495
L
Guan Yu
2,702
562
70
620
11,599
7,165
56
1,727
9,597
0
14,040
W
Bakasura
18,513
11,311
0
6,066
12,998
6,841
806
1,609
11,389
0
69,260
L
7,697
1,049
0
5,128
17,307
13,011
0
3,301
13,362
24,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
35,809
380
Minions Killed
250
0
Camps Cleared
0
1,554,448
Distance Traveled
1,401,860
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,138
479
59
3
0
251,863
3
L
Yemoja
7,855
462
42
2
0
229,521
1
W
Izanami
9,825
578
114
7
0
247,667
1
L
Artemis
7,833
461
79
5
0
303,688
2
W
Cerberus
8,797
517
72
4
0
289,771
0
W
Ares
6,905
406
5
0
0
320,254
1
L
Thanatos
7,342
432
61
4
0
321,522
1
L
Guan Yu
5,559
327
21
1
0
231,340
2
W
Bakasura
11,206
659
130
8
0
444,893
1
L
Cerberus
7,220
425
47
3
0
315,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role