Player Matchup

Cupid
Cupid
Bazilias
Cupid
Level 106
God Stats
7W - 2L
1,795 SR
Queue Stats
52W - 39L
1,706 Elo+
Party 2
Bellona
Bellona
CrimsonOtachi
Bellona
Level 124
God Stats
1W - 1L
1,615 SR
Queue Stats
115W - 90L
1,553 Elo+
Party 2
Scylla
Scylla
EvilCrotal
Scylla
Level 89
God Stats
4W - 5L
1,503 SR
Queue Stats
747W - 780L
1,562 Elo+
Solo
Team Averages
Level 106
1,638 SR
1,607 Elo+

VS

Team Averages
Level 107
1,698 SR
1,629 Elo+
Odin
Odin
Shawddore
Odin
Level 158
God Stats
21W - 6L
1,959 SR
Queue Stats
405W - 302L
1,604 Elo+
Party 1
Sol
Sol
WØØXAŸ
Sol
Level 68
God Stats
15W - 3L
1,900 SR
Queue Stats
88W - 37L
1,766 Elo+
Party 1
Susano
Susano
mariogonsol052
Susano
Level 95
God Stats
1W - 1L
1,237 SR
Queue Stats
151W - 156L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bazilias
Cupid
13
4 / 10 / 5
9,488
730
9,620
13,782
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
13
5 / 4 / 6
9,700
746
12,749
15,912
15,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
EvilCrotal
Scylla
12
4 / 4 / 8
9,645
742
11,635
7,858
2,534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
6 / 5 / 10
10,040
772
9,090
17,428
9,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 2 / 8
11,118
855
16,548
11,783
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 14
8,895
684
8,863
14,209
7,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
18
18
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bazilias
Cupid
4
10
5
0.65
L
Bellona
5
4
6
2
L
Scylla
EvilCrotal
Scylla
4
4
8
2
W
Odin
6
5
10
2.2
W
10
2
8
7
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
34,501
37,552
Taken
43,420
23,051
Mitigated
21,854
3,674
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bazilias
Cupid
9,620
6,475
246
1,921
13,782
4,708
0
7,060
6,722
0
25,332
L
Bellona
12,749
6,257
210
1,138
15,912
15,809
0
4,796
11,116
0
27,647
L
Scylla
EvilCrotal
Scylla
11,635
1,631
0
159
7,858
2,534
124
3,288
4,570
29,711
0
W
Odin
9,090
1,959
0
1,237
17,428
9,250
0
4,427
12,827
0
28,945
W
16,548
5,712
0
4,181
11,783
4,995
2,431
2,980
8,593
50,861
4,907
W
8,863
2,012
0
1,786
14,209
7,609
0
4,503
9,494
0
18,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
30,053
133
Minions Killed
152
2
Camps Cleared
10
690,352
Distance Traveled
722,122
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,488
730
46
4
1
214,929
5
L
Bellona
9,700
746
39
3
1
262,530
4
L
Scylla
9,645
742
48
4
0
212,893
2
W
Odin
10,040
772
30
2
6
255,705
6
W
Sol
11,118
855
94
7
4
232,524
1
W
Susano
8,895
684
28
2
0
233,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role