Player Matchup

Awilix
Awilix
Alpha Wolf XP5
Awilix
Level 153
God Stats
5W - 1L
1,626 SR
Queue Stats
22W - 19L
1,677 Elo+
Party 1
Athena
Athena
Elsa Jean7103
Athena
Level 76
God Stats
7W - 4L
1,597 SR
Queue Stats
406W - 392L
1,481 Elo+
Party 1
Zeus
Zeus
Skullypine
Zeus
Level 29
God Stats
0W - 1L
1,703 SR
Queue Stats
27W - 8L
1,766 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGreatBidoofs
Ao Kuang
Level 128
God Stats
27W - 23L
1,740 SR
Queue Stats
220W - 205L
1,621 Elo+
Party 1
Chiron
Chiron
xTrapLordVader
Chiron
Level 89
God Stats
28W - 27L
1,476 SR
Queue Stats
398W - 469L
1,574 Elo+
Party 1
Team Averages
Level 95
1,628 SR
1,624 Elo+

VS

Team Averages
Level 95
1,643 SR
1,532 Elo+
Hel
Hel
ARK-NekroX21
Hel
Level 39
God Stats
3W - 2L
1,535 SR
Queue Stats
69W - 50L
1,566 Elo+
Party 2
Izanami
Izanami
DerekWies10
Izanami
Level 37
God Stats
3W - 0L
1,716 SR
Queue Stats
163W - 124L
1,551 Elo+
Solo
Charybdis
Charybdis
HurriedGnat647
Charybdis
Level 142
God Stats
5W - 8L
1,421 SR
Queue Stats
99W - 102L
1,501 Elo+
Party 3
Artio
Artio
OpticEvening999
Artio
Level 128
God Stats
10W - 6L
1,759 SR
Queue Stats
91W - 82L
1,526 Elo+
Party 3
Fenrir
Fenrir
Yolos_TV
Fenrir
Level 129
God Stats
5W - 2L
1,783 SR
Queue Stats
217W - 203L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,433
444
8,044
17,696
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
8,559
450
6,747
20,242
18,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 6 / 0
6,655
350
3,195
7,286
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
18
5 / 3 / 1
11,262
593
12,638
17,862
11,581
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 6 / 5
8,622
454
10,537
14,550
4,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
9,243
486
3,008
10,997
6,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
DerekWies10
Izanami
20
13 / 1 / 4
13,531
712
20,799
13,069
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
HurriedGnat647
Charybdis
16
3 / 2 / 7
10,161
535
10,195
12,015
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 1 / 9
10,254
540
16,733
17,324
15,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Yolos_TV
Fenrir
15
4 / 3 / 9
9,895
521
9,419
14,166
9,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
27
27
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
3
8
2
0.5
W
Izanami
DerekWies10
Izanami
13
1
4
15
L
1
4
4
0.75
W
Charybdis
HurriedGnat647
Charybdis
3
2
7
3.25
W
7
1
9
11.5
L
0
6
0
0
L
Ao Kuang
5
3
1
1.83
W
Fenrir
Yolos_TV
Fenrir
4
3
9
2.83
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
60,154
77,636
Taken
67,571
42,105
Mitigated
40,989
16,367
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,008
170
1,036
3,393
10,997
6,002
1,483
5,742
5,255
37,947
0
L
8,044
3,161
0
1,934
17,696
6,119
0
3,109
14,587
0
43,816
W
Izanami
DerekWies10
Izanami
20,799
18,216
0
4,731
13,069
5,765
4,539
6,934
5,785
0
115,068
L
6,747
1,185
827
2,889
20,242
18,547
208
6,805
13,437
34,743
0
W
Charybdis
HurriedGnat647
Charybdis
10,195
4,694
684
5,686
12,015
4,066
2,144
1,157
10,858
0
77,440
W
16,733
1,674
1,743
6,986
17,324
15,486
649
4,993
12,331
53,624
0
L
3,195
496
0
863
7,286
1,137
36
0
7,286
23,774
0
L
Ao Kuang
12,638
3,047
78
6,555
17,862
11,581
1,054
5,453
12,409
64,746
0
W
Fenrir
Yolos_TV
Fenrir
9,419
1,934
0
3,712
14,166
9,670
948
3,600
10,524
0
51,344
L
10,537
4,958
655
2,566
14,550
4,721
0
4,374
10,134
0
48,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
53,084
370
Minions Killed
583
0
Camps Cleared
0
1,626,246
Distance Traveled
1,758,122
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,243
486
89
5
0
324,059
2
L
Awilix
8,433
444
58
3
0
390,914
2
W
Izanami
13,531
712
219
12
0
358,284
2
L
Athena
8,559
450
60
3
0
365,877
4
W
Charybdis
10,161
535
108
6
0
304,951
0
W
Artio
10,254
540
80
4
0
376,826
3
L
Zeus
6,655
350
50
3
0
174,215
0
L
Ao Kuang
11,262
593
125
7
0
351,296
1
W
Fenrir
9,895
521
87
5
0
394,002
2
L
Chiron
8,622
454
77
4
0
343,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role