Player Matchup

King Arthur
King Arthur
D3cal
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,568 Elo+
Party 3
Izanami
Izanami
Lolikon4ikTema
Izanami
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 179L
1,511 Elo+
Party 1
Sobek
Sobek
ManeeeeL
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,740 Elo+
Party 3
Arachne
Arachne
aHycBurNing
Arachne
Level 13
God Stats
36W - 20L
1,850 SR
Queue Stats
165W - 154L
1,532 Elo+
Party 1
Merlin
Merlin
boggybeast123
Merlin
Level 29
God Stats
3W - 8L
1,142 SR
Queue Stats
48W - 64L
1,558 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,582 Elo+

VS

Team Averages
Level 24
1,670 SR
1,535 Elo+
Agni
Agni
MrLangli
Agni
Level 29
God Stats
2W - 1L
1,728 SR
Queue Stats
75W - 74L
1,573 Elo+
Party 2
Bacchus
Bacchus
MrMarvellous
Bacchus
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 42L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
acidlox
Danzaburou
Level 25
God Stats
8W - 4L
1,780 SR
Queue Stats
69W - 67L
1,568 Elo+
Party 2
Izanami
Izanami
mariusdiablo
Izanami
Level 17
God Stats
36W - 29L
1,724 SR
Queue Stats
76W - 73L
1,552 Elo+
Solo
Fenrir
Fenrir
samsos
Fenrir
Level 22
God Stats
8W - 5L
1,619 SR
Queue Stats
10W - 9L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D3cal
King Arthur
13
2 / 12 / 8
8,161
408
5,838
19,189
12,316
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 12 / 3
10,671
534
14,944
17,093
6,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
ManeeeeL
Sobek
12
0 / 8 / 12
8,264
413
4,989
20,338
18,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
aHycBurNing
Arachne
15
8 / 9 / 4
10,513
526
12,351
20,322
10,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 6 / 4
7,547
377
5,535
7,903
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
12 / 2 / 17
12,753
638
19,957
13,643
6,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
MrMarvellous
Bacchus
14
5 / 4 / 26
11,291
565
9,517
11,046
11,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
acidlox
Danzaburou
17
17 / 5 / 13
13,167
658
17,614
12,185
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
mariusdiablo
Izanami
18
8 / 6 / 11
12,838
642
15,608
13,415
4,705
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
samsos
Fenrir
16
4 / 5 / 17
11,183
559
9,068
14,906
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
22
Kills
46
47
Deaths
22
31
Assists
84
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D3cal
King Arthur
2
12
8
0.5
L
10
12
3
0.96
L
Sobek
ManeeeeL
Sobek
0
8
12
0.75
W
Agni
12
2
17
10.25
W
Bacchus
MrMarvellous
Bacchus
5
4
26
4.5
L
Arachne
aHycBurNing
Arachne
8
9
4
1.11
W
Danzaburou
acidlox
Danzaburou
17
5
13
4.7
L
2
6
4
0.67
W
Izanami
mariusdiablo
Izanami
8
6
11
2.25
W
Fenrir
samsos
Fenrir
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
71,764
84,845
Taken
65,195
51,022
Mitigated
34,526
8,169
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D3cal
King Arthur
5,838
1,551
0
870
19,189
12,316
0
7,393
11,690
0
21,325
L
14,944
10,878
0
1,392
17,093
6,197
738
5,203
11,757
0
65,664
L
Sobek
ManeeeeL
Sobek
4,989
676
0
1,647
20,338
18,914
196
4,983
15,355
15,530
0
W
Agni
19,957
2,463
0
6,792
13,643
6,256
3,165
2,564
11,079
83,533
0
W
Bacchus
MrMarvellous
Bacchus
9,517
1,361
0
372
11,046
11,675
1,156
2,135
8,911
18,297
0
L
Arachne
aHycBurNing
Arachne
12,351
7,066
0
3,458
20,322
10,401
0
7,784
12,538
0
40,949
W
Danzaburou
acidlox
Danzaburou
17,614
11,092
0
1,846
12,185
4,994
6,746
1,399
10,786
0
62,282
L
5,535
570
0
802
7,903
3,194
0
3,872
4,031
28,271
0
W
Izanami
mariusdiablo
Izanami
15,608
13,173
0
1,741
13,415
4,705
4,514
1,266
12,149
0
82,189
W
Fenrir
samsos
Fenrir
9,068
3,562
0
2,199
14,906
6,896
1,090
3,160
11,746
0
57,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,156
Gold Earned
61,232
257
Minions Killed
491
0
Camps Cleared
0
1,614,836
Distance Traveled
1,774,968
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,161
408
25
1
0
339,143
1
L
Izanami
10,671
534
104
5
0
319,635
0
L
Sobek
8,264
413
16
1
0
368,364
2
W
Agni
12,753
638
154
8
0
368,649
2
W
Bacchus
11,291
565
18
1
0
371,159
0
L
Arachne
10,513
526
61
3
0
404,531
2
W
Danzaburou
13,167
658
85
4
0
333,805
0
L
Merlin
7,547
377
51
3
0
183,163
0
W
Izanami
12,838
642
145
7
0
350,393
1
W
Fenrir
11,183
559
89
4
0
350,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role