Player Matchup

Hercules
Hercules
 
Hercules
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Marthanuts
Ah Puch
Level 120
God Stats
1W - 1L
1,559 SR
Queue Stats
43W - 42L
1,373 Elo+
Solo
Charybdis
Charybdis
NINJAOFH8TRED
Charybdis
Level 149
God Stats
1W - 0L
1,593 SR
Queue Stats
9W - 15L
1,301 Elo+
Solo
Bacchus
Bacchus
Ronaldito24
Bacchus
Level 87
God Stats
37W - 24L
1,750 SR
Queue Stats
329W - 301L
1,508 Elo+
Solo
Kukulkan
Kukulkan
alone_forever888
Kukulkan
Level 160
God Stats
24W - 32L
1,438 SR
Queue Stats
464W - 505L
1,396 Elo+
Solo
Team Averages
Level 129
1,568 SR
1,416 Elo+

VS

Team Averages
Level 84
1,510 SR
1,536 Elo+
Janus
Janus
JUATP
Janus
Level 105
God Stats
1W - 1L
1,759 SR
Queue Stats
6W - 6L
1,691 Elo+
Solo
Izanami
Izanami
Rucasbutts
Izanami
Level 49
God Stats
1W - 4L
1,392 SR
Queue Stats
15W - 19L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
bro x wave32
Cu Chulainn
Level 69
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 5L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
rudypro777
Baron Samedi
Level 100
God Stats
4W - 4L
1,621 SR
Queue Stats
45W - 42L
1,577 Elo+
Solo
Thor
Thor
xix ToXiic ixi
Thor
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
10 / 4 / 4
12,715
908
13,670
15,082
10,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Marthanuts
Ah Puch
15
0 / 7 / 7
9,186
656
5,378
10,979
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NINJAOFH8TRED
Charybdis
19
8 / 2 / 12
12,920
923
14,711
9,536
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Ronaldito24
Bacchus
16
2 / 2 / 17
10,684
763
12,154
16,992
25,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 0 / 9
11,423
816
10,690
3,490
1,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JUATP
Janus
13
2 / 3 / 4
8,873
634
2,648
4,806
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Rucasbutts
Izanami
15
3 / 4 / 1
9,246
660
6,515
12,329
4,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
bro x wave32
Cu Chulainn
16
3 / 7 / 8
10,289
735
7,993
19,229
18,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
rudypro777
Baron Samedi
17
4 / 3 / 8
10,304
736
12,040
14,161
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 10
9,567
683
11,402
20,802
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
25
Kills
14
15
Deaths
25
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
4
4
3
L
Janus
JUATP
Janus
2
3
4
1.33
W
Ah Puch
Marthanuts
Ah Puch
0
7
7
0.5
W
Charybdis
NINJAOFH8TRED
Charybdis
8
2
12
7
W
Bacchus
Ronaldito24
Bacchus
2
2
17
5.25
L
Izanami
Rucasbutts
Izanami
3
4
1
0.88
W
5
0
9
9.5
L
Cu Chulainn
bro x wave32
Cu Chulainn
3
7
8
1
L
Baron Samedi
rudypro777
Baron Samedi
4
3
8
2.67
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,603
Damage
40,598
56,079
Taken
71,327
45,752
Mitigated
44,478
7,562
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,670
3,237
0
3,026
15,082
10,269
714
3,708
10,402
0
30,590
L
Janus
JUATP
Janus
2,648
186
0
125
4,806
1,370
1
2,167
2,513
19,115
0
W
Ah Puch
Marthanuts
Ah Puch
5,378
313
285
2,320
10,979
4,161
560
2,624
7,854
34,293
0
W
Charybdis
NINJAOFH8TRED
Charybdis
14,711
6,318
0
245
9,536
4,087
4,465
4,428
4,728
0
49,847
W
Bacchus
Ronaldito24
Bacchus
12,154
931
0
1,115
16,992
25,803
114
4,422
11,169
22,849
0
L
Izanami
Rucasbutts
Izanami
6,515
4,182
0
3,865
12,329
4,314
216
6,183
5,857
0
29,998
W
10,690
132
0
571
3,490
1,432
1,060
1,225
2,207
41,617
0
L
Cu Chulainn
bro x wave32
Cu Chulainn
7,993
815
0
3,244
19,229
18,804
1
6,941
11,983
9,107
22,608
L
Baron Samedi
rudypro777
Baron Samedi
12,040
249
1,281
3,349
14,161
7,248
0
3,363
10,582
36,083
0
L
11,402
1,429
0
6,088
20,802
12,742
14
8,839
11,552
0
26,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,928
Gold Earned
48,279
290
Minions Killed
314
7
Camps Cleared
7
1,256,551
Distance Traveled
1,096,378
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,715
908
43
3
2
241,078
1
L
Janus
8,873
634
52
4
3
159,464
4
W
Ah Puch
9,186
656
61
4
0
204,884
2
W
Charybdis
12,920
923
93
7
1
265,883
1
W
Bacchus
10,684
763
17
1
0
263,303
1
L
Izanami
9,246
660
97
7
0
226,476
0
W
Kukulkan
11,423
816
76
5
4
281,403
1
L
Cu Chulainn
10,289
735
65
5
1
242,020
3
L
Baron Samedi
10,304
736
75
5
0
249,290
2
L
Thor
9,567
683
25
2
3
219,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role