Player Matchup

Zeus
Zeus
Alacaldo
Zeus
Level 29
God Stats
4W - 19L
1,237 SR
Queue Stats
153W - 363L
1,197 Elo+
Solo
Apollo
Apollo
Astrodudejam
Apollo
Level 44
God Stats
2W - 1L
1,782 SR
Queue Stats
107W - 142L
1,410 Elo+
Party 2
Bellona
Bellona
quab-par
Bellona
Level 29
God Stats
6W - 8L
1,533 SR
Queue Stats
68W - 112L
1,314 Elo+
Party 2
Team Averages
Level 34
1,517 SR
1,307 Elo+

VS

Team Averages
Level 61
1,405 SR
1,324 Elo+
Hou Yi
Hou Yi
Bleddyn
Hou Yi
Level 125
God Stats
16W - 22L
1,429 SR
Queue Stats
51W - 66L
1,410 Elo+
Solo
Bellona
Bellona
KhorneV3
Bellona
Level 13
God Stats
1W - 4L
1,284 SR
Queue Stats
5W - 12L
1,260 Elo+
Party 1
Merlin
Merlin
RSGHypnotic
Merlin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 1 / 2
7,248
558
2,643
4,457
1,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
4 / 2 / 1
8,058
620
5,801
9,229
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
quab-par
Bellona
10
1 / 2 / 4
7,555
581
4,435
10,854
6,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bleddyn
Hou Yi
13
4 / 1 / 1
9,047
696
5,965
7,024
2,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
KhorneV3
Bellona
11
1 / 1 / 3
8,119
625
5,734
7,959
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
12
0 / 3 / 4
8,192
630
8,678
6,526
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
5
5
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
1
2
1
L
Apollo
4
2
1
2.25
W
Hou Yi
Bleddyn
Hou Yi
4
1
1
4.5
W
Bellona
KhorneV3
Bellona
1
1
3
2.5
W
Merlin
0
3
4
0.67
L
Bellona
quab-par
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
20,377
24,540
Taken
21,509
11,286
Mitigated
10,592
2,123
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,643
76
0
1,186
4,457
1,217
0
574
3,672
19,451
0
L
Apollo
5,801
2,117
0
139
9,229
3,962
0
4,263
4,674
0
27,088
W
Hou Yi
Bleddyn
Hou Yi
5,965
2,401
0
1,548
7,024
2,444
1,083
1,035
5,989
0
27,495
W
Bellona
KhorneV3
Bellona
5,734
969
0
637
7,959
6,018
655
1,615
6,344
0
11,280
W
Merlin
8,678
421
82
1,039
6,526
2,130
220
630
5,896
39,845
0
L
Bellona
quab-par
Bellona
4,435
580
0
798
10,854
6,107
0
4,099
6,381
0
10,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,861
Gold Earned
25,358
103
Minions Killed
152
3
Camps Cleared
7
670,973
Distance Traveled
696,118
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,248
558
24
2
0
200,860
0
L
Apollo
8,058
620
61
5
3
217,612
2
W
Hou Yi
9,047
696
61
5
7
228,110
4
W
Bellona
8,119
625
18
1
0
227,180
3
W
Merlin
8,192
630
73
6
0
240,828
4
L
Bellona
7,555
581
18
1
0
252,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role