Player Matchup

Chang'e
Chang'e
LostSouls_21
Chang'e
Level 122
God Stats
1W - 0L
1,739 SR
Queue Stats
54W - 36L
1,544 Elo+
Party 1
Chaac
Chaac
Mass_Khaos420
Chaac
Level 39
God Stats
5W - 2L
1,761 SR
Queue Stats
28W - 39L
1,379 Elo+
Party 1
Susano
Susano
YungTerra44
Susano
Level 157
God Stats
2W - 0L
1,668 SR
Queue Stats
46W - 43L
1,477 Elo+
Party 1
Team Averages
Level 106
1,723 SR
1,466 Elo+

VS

Team Averages
Level 77
1,517 SR
1,354 Elo+
Anubis
Anubis
ArticSnowFox93
Anubis
Level 127
God Stats
63W - 65L
1,540 SR
Queue Stats
234W - 285L
1,439 Elo+
Solo
Ymir
Ymir
Sofa_King_Girthy
Ymir
Level 45
God Stats
16W - 16L
1,483 SR
Queue Stats
17W - 17L
1,325 Elo+
Solo
Skadi
Skadi
VeteranFun
Skadi
Level 60
God Stats
7W - 9L
1,527 SR
Queue Stats
17W - 36L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LostSouls_21
Chang'e
13
11 / 1 / 1
8,906
891
10,218
8,657
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 10
7,738
774
6,515
8,964
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
11
0 / 0 / 9
6,839
684
5,918
5,144
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,247
625
4,789
7,617
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,812
581
3,441
9,388
6,085
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
9
2 / 4 / 0
6,455
646
4,535
8,291
2,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Chang'e
LostSouls_21
Chang'e
11
1
1
11.5
W
1
1
10
6
L
0
3
1
0.17
L
Skadi
2
4
0
0.5
W
Susano
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
12,765
22,765
Taken
25,296
12,708
Mitigated
12,598
12,620
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,789
126
384
1,267
7,617
3,623
0
3,217
4,234
24,259
0
W
Chang'e
LostSouls_21
Chang'e
10,218
309
3,930
4,566
8,657
2,616
576
4,749
3,908
29,457
0
W
6,515
327
0
3,488
8,964
7,701
180
2,866
6,098
0
18,359
L
3,441
1,313
374
252
9,388
6,085
0
3,986
4,989
9,347
0
L
Skadi
4,535
1,473
0
92
8,291
2,890
0
3,344
4,821
0
15,608
W
Susano
5,918
686
0
636
5,144
2,391
359
1,234
3,910
0
16,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
18,514
114
Minions Killed
85
4
Camps Cleared
4
591,052
Distance Traveled
476,421
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,247
625
42
4
1
140,871
3
W
Chang'e
8,906
891
54
5
3
198,728
3
W
Chaac
7,738
774
27
3
0
197,619
1
L
Ymir
5,812
581
12
1
1
171,689
3
L
Skadi
6,455
646
31
3
2
163,861
0
W
Susano
6,839
684
33
3
1
194,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role