Player Matchup

Achilles
Achilles
All4Legs
Achilles
Level 29
God Stats
13W - 8L
1,549 SR
Queue Stats
179W - 181L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JRchillem
Morgan Le Fay
Level 28
God Stats
4W - 8L
1,405 SR
Queue Stats
184W - 142L
1,647 Elo+
Solo
Neith
Neith
Neith Weaver
Neith
Level 13
God Stats
31W - 18L
1,713 SR
Queue Stats
31W - 18L
1,667 Elo+
Solo
Arachne
Arachne
SSJReyzi
Arachne
Level 29
God Stats
9W - 2L
1,810 SR
Queue Stats
58W - 37L
1,661 Elo+
Solo
Cerberus
Cerberus
iSchoolYou101
Cerberus
Level 24
God Stats
7W - 5L
1,465 SR
Queue Stats
59W - 77L
1,459 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,603 Elo+

VS

Team Averages
Level 59
1,562 SR
1,634 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AUGnasty
Amaterasu
Level 135
God Stats
2W - 5L
1,463 SR
Queue Stats
269W - 287L
1,523 Elo+
Party 1
Hachiman
Hachiman
Iron357899
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,782 Elo+
Party 1
Sol
Sol
PapaSmurfinUSA
Sol
Level 25
God Stats
5W - 1L
1,845 SR
Queue Stats
31W - 17L
1,585 Elo+
Party 1
Awilix
Awilix
SmurfleHayze
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
All4Legs
Achilles
10
3 / 2 / 2
5,895
590
4,415
7,324
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
JRchillem
Morgan Le Fay
11
12 / 0 / 4
6,863
686
10,213
4,735
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 3
7,059
706
6,247
5,679
2,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SSJReyzi
Arachne
11
7 / 2 / 3
6,906
691
4,689
7,945
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
iSchoolYou101
Cerberus
10
2 / 0 / 8
6,219
622
3,306
4,347
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 6 / 0
4,267
427
2,232
11,985
5,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
AUGnasty
Amaterasu
11
2 / 3 / 0
6,106
611
3,695
7,257
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Iron357899
Hachiman
5
0 / 9 / 0
4,012
401
1,416
6,943
1,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 1
5,185
519
3,967
7,507
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
9
2 / 5 / 0
5,687
569
1,590
7,334
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
27
Kills
4
4
Deaths
28
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
0
0
L
Amaterasu
AUGnasty
Amaterasu
2
3
0
0.67
W
Achilles
All4Legs
Achilles
3
2
2
2
L
Hachiman
Iron357899
Hachiman
0
9
0
0
W
Morgan Le Fay
JRchillem
Morgan Le Fay
12
0
4
14
W
3
0
3
4.5
L
0
5
1
0.1
W
Arachne
SSJReyzi
Arachne
7
2
3
4.25
L
Awilix
2
5
0
0.4
W
Cerberus
iSchoolYou101
Cerberus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
12,900
30,030
Taken
41,026
13,951
Mitigated
14,740
13,824
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,232
733
60
1,178
11,985
5,294
0
7,115
4,571
13,822
0
L
Amaterasu
AUGnasty
Amaterasu
3,695
1,142
0
3,114
7,257
4,242
0
286
6,257
0
29,811
W
Achilles
All4Legs
Achilles
4,415
1,525
0
2,991
7,324
4,805
0
0
7,324
0
24,482
L
Hachiman
Iron357899
Hachiman
1,416
891
0
233
6,943
1,427
0
4,267
2,487
0
7,379
W
Morgan Le Fay
JRchillem
Morgan Le Fay
10,213
1,454
0
1,419
4,735
1,461
344
1,065
3,670
33,552
0
W
6,247
2,383
0
3,369
5,679
2,087
666
3,181
2,498
0
51,823
L
3,967
1,260
0
2,496
7,507
1,796
0
588
6,835
31,654
0
W
Arachne
SSJReyzi
Arachne
4,689
2,870
0
3,906
7,945
3,733
0
1,118
6,827
0
40,502
L
Awilix
1,590
698
0
1,758
7,334
1,981
0
641
6,617
0
18,693
W
Cerberus
iSchoolYou101
Cerberus
3,306
280
0
2,139
4,347
1,865
365
835
3,512
22,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
25,257
350
Minions Killed
208
0
Camps Cleared
0
1,052,210
Distance Traveled
954,810
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,267
427
20
2
0
185,718
3
L
Amaterasu
6,106
611
63
6
0
212,470
3
W
Achilles
5,895
590
53
5
0
203,775
2
L
Hachiman
4,012
401
15
2
0
178,816
0
W
Morgan Le Fay
6,863
686
55
6
0
214,443
2
W
Neith
7,059
706
107
11
0
192,946
3
L
Sol
5,185
519
61
6
0
175,987
4
W
Arachne
6,906
691
76
8
0
226,448
0
L
Awilix
5,687
569
49
5
0
201,819
0
W
Cerberus
6,219
622
59
6
0
214,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role