Player Matchup

Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EmberNash
Arachne
Level 103
God Stats
30W - 26L
1,486 SR
Queue Stats
246W - 332L
1,427 Elo+
Party 1
Odin
Odin
Timetothink
Odin
Level 74
God Stats
5W - 5L
1,244 SR
Queue Stats
47W - 66L
1,434 Elo+
Party 1
Ares
Ares
Varioto
Ares
Level 103
God Stats
5W - 6L
1,443 SR
Queue Stats
179W - 222L
1,425 Elo+
Party 1
Janus
Janus
阿扎尔德吉尼斯
Janus
Level 64
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 8L
1,396 Elo+
Solo
Team Averages
Level 82
1,478 SR
1,437 Elo+

VS

Team Averages
Level 77
1,458 SR
1,419 Elo+
Thor
Thor
DonCupra
Thor
Level 63
God Stats
9W - 8L
1,362 SR
Queue Stats
360W - 360L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
Flatterflünz
Guan Yu
Level 81
God Stats
1W - 4L
1,394 SR
Queue Stats
162W - 160L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
IGArchitect
Ah Puch
Level 57
God Stats
0W - 1L
1,717 SR
Queue Stats
105W - 109L
1,293 Elo+
Solo
Serqet
Serqet
Technokrat
Serqet
Level 105
God Stats
3W - 5L
1,367 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 3
Neith
Neith
Wotard
Neith
Level 77
God Stats
2W - 4L
1,451 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 1 / 1
7,669
590
3,429
5,638
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
EmberNash
Arachne
13
7 / 2 / 0
8,283
637
6,768
8,941
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 4
6,900
531
7,304
7,404
5,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Varioto
Ares
11
1 / 1 / 6
6,857
527
4,459
6,857
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 5
7,080
545
5,403
6,246
2,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 0 / 1
5,577
429
2,881
5,786
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
10
0 / 5 / 2
5,838
449
3,365
12,855
9,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
IGArchitect
Ah Puch
10
0 / 4 / 2
5,833
449
7,400
7,803
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
Technokrat
Serqet
12
4 / 3 / 0
7,419
571
4,056
7,980
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Wotard
Neith
11
1 / 3 / 0
6,451
496
1,531
5,501
1,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
L
Thor
1
0
1
1.5
W
Arachne
EmberNash
Arachne
7
2
0
3.5
L
Guan Yu
0
5
2
0.2
L
Ah Puch
IGArchitect
Ah Puch
0
4
2
0.25
L
Serqet
Technokrat
Serqet
4
3
0
1.33
W
3
0
4
5
W
Ares
Varioto
Ares
1
1
6
4
L
Neith
Wotard
Neith
1
3
0
0.33
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
19,233
35,086
Taken
39,925
19,619
Mitigated
21,038
12,007
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,429
1,650
0
2,133
5,638
1,686
1,967
322
5,241
0
48,514
L
Thor
2,881
305
0
1,654
5,786
4,060
0
2,640
3,146
0
15,484
W
Arachne
EmberNash
Arachne
6,768
4,078
0
2,644
8,941
4,248
0
1,867
6,462
0
43,763
L
Guan Yu
3,365
1,186
1,501
6,413
12,855
9,861
0
4,076
8,779
0
23,738
L
Ah Puch
IGArchitect
Ah Puch
7,400
720
0
2,892
7,803
2,629
0
3,649
4,154
29,827
0
L
Serqet
Technokrat
Serqet
4,056
444
0
500
7,980
2,787
0
1,247
6,733
0
40,946
W
7,304
1,893
0
1,296
7,404
5,082
284
454
6,823
11,857
18,207
W
Ares
Varioto
Ares
4,459
234
0
2,794
6,857
6,095
705
1,319
4,903
16,226
0
L
Neith
Wotard
Neith
1,531
721
0
897
5,501
1,701
732
962
4,539
0
37,166
W
5,403
529
0
3,140
6,246
2,508
986
3,605
2,484
38,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
31,118
367
Minions Killed
288
0
Camps Cleared
0
1,262,950
Distance Traveled
1,208,244
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,669
590
103
8
0
254,438
6
L
Thor
5,577
429
33
3
0
223,382
0
W
Arachne
8,283
637
84
6
0
272,549
3
L
Guan Yu
5,838
449
44
3
0
261,842
2
L
Ah Puch
5,833
449
48
4
0
223,137
3
L
Serqet
7,419
571
82
6
0
293,456
0
W
Odin
6,900
531
46
4
0
247,859
6
W
Ares
6,857
527
22
2
0
262,569
7
L
Neith
6,451
496
81
6
0
206,427
0
W
Janus
7,080
545
112
9
0
225,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role