Player Matchup

Bastet
Bastet
 
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FORTY8D3MON
Merlin
Level 87
God Stats
13W - 7L
1,730 SR
Queue Stats
238W - 247L
1,532 Elo+
Party 1
Vamana
Vamana
Tupac Shakur244
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,578 Elo+
Party 1
Team Averages
Level 43
1,577 SR
1,537 Elo+

VS

Team Averages
Level 63
1,669 SR
1,455 Elo+
Heimdallr
Heimdallr
BennerzBoi
Heimdallr
Level 148
God Stats
6W - 6L
1,618 SR
Queue Stats
239W - 191L
1,545 Elo+
Party 2
Scylla
Scylla
BioKitsune
Scylla
Level 27
God Stats
20W - 35L
1,506 SR
Queue Stats
27W - 55L
1,245 Elo+
Solo
Arachne
Arachne
SoldElephant409
Arachne
Level 14
God Stats
1W - 0L
1,882 SR
Queue Stats
14W - 12L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 12 / 4
12,496
543
16,444
24,713
10,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
2 / 7 / 8
14,043
611
16,920
16,991
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 9 / 4
15,149
659
19,777
30,742
18,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BennerzBoi
Heimdallr
20
12 / 2 / 15
16,595
722
33,353
21,056
8,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
BioKitsune
Scylla
18
4 / 4 / 17
14,419
627
13,241
15,868
4,343
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 5 / 12
16,124
701
17,595
25,757
11,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
11
Kills
28
28
Deaths
11
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
12
4
0.33
W
Heimdallr
BennerzBoi
Heimdallr
12
2
15
9.75
W
Scylla
BioKitsune
Scylla
4
4
17
3.13
L
Merlin
2
7
8
0.86
W
12
5
12
3.6
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
64,189
72,446
Taken
62,681
35,303
Mitigated
23,774
12,404
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
16,444
3,901
230
1,044
24,713
10,279
0
4,804
19,909
0
42,247
W
Heimdallr
BennerzBoi
Heimdallr
33,353
13,822
0
5,299
21,056
8,260
2,215
6,414
14,642
0
105,474
W
Scylla
BioKitsune
Scylla
13,241
1,647
860
4,288
15,868
4,343
352
3,315
12,553
43,864
0
L
Merlin
16,920
578
756
4,175
16,991
6,750
0
3,278
13,709
65,081
0
W
17,595
11,614
255
9,410
25,757
11,171
644
7,776
17,981
0
65,288
L
19,777
8,886
122
6,077
30,742
18,274
0
5,727
25,015
0
61,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
47,138
255
Minions Killed
304
7
Camps Cleared
14
1,298,399
Distance Traveled
1,388,032
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,496
543
49
2
4
405,695
1
W
Heimdallr
16,595
722
144
6
5
453,321
6
W
Scylla
14,419
627
76
3
2
430,517
3
L
Merlin
14,043
611
117
5
0
463,920
3
W
Arachne
16,124
701
84
4
7
504,194
4
L
Vamana
15,149
659
89
4
3
428,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role