Player Matchup

Chronos
Chronos
Alejandroxz2015
Chronos
Level 127
God Stats
7W - 2L
1,674 SR
Queue Stats
538W - 470L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
Blossom_Kindred
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DarkRas108
Artemis
Level 68
God Stats
4W - 3L
1,362 SR
Queue Stats
157W - 159L
1,381 Elo+
Party 2
Athena
Athena
JeremyDarkras69
Athena
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
120W - 92L
1,500 Elo+
Party 2
Pele
Pele
KingJulito1992
Pele
Level 28
God Stats
7W - 8L
1,424 SR
Queue Stats
69W - 78L
1,322 Elo+
Solo
Team Averages
Level 46
1,492 SR
1,452 Elo+

VS

Team Averages
Level 18
1,458 SR
1,301 Elo+
Bacchus
Bacchus
B1gtunaa33
Bacchus
Level 21
God Stats
4W - 3L
1,290 SR
Queue Stats
58W - 90L
1,242 Elo+
Party 1
Anubis
Anubis
RNG_TSM_GALAXY
Anubis
Level 22
God Stats
11W - 18L
1,246 SR
Queue Stats
66W - 81L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
imbulat
Kukulkan
Level 13
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,047 Elo+
Solo
Nemesis
Nemesis
jakey_j123
Nemesis
Level 5
God Stats
2W - 7L
1,662 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 1
Thanatos
Thanatos
macasar
Thanatos
Level 28
God Stats
28W - 39L
1,366 SR
Queue Stats
167W - 181L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 2
9,317
717
10,948
8,880
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 2
6,995
538
1,791
5,862
3,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
DarkRas108
Artemis
14
9 / 1 / 0
8,331
641
6,779
5,289
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 11
6,893
530
3,752
8,286
3,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 1 / 3
7,682
591
4,470
6,539
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1gtunaa33
Bacchus
7
0 / 4 / 1
5,179
398
2,145
6,385
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 10 / 1
5,474
421
3,156
10,011
4,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
imbulat
Kukulkan
11
1 / 4 / 1
6,287
484
3,088
5,726
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jakey_j123
Nemesis
7
0 / 5 / 1
4,984
383
1,502
7,793
2,043
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
macasar
Thanatos
10
2 / 5 / 0
6,463
497
4,780
7,828
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
28
Kills
3
4
Deaths
28
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
L
Bacchus
B1gtunaa33
Bacchus
0
4
1
0.13
W
3
1
2
4
W
Artemis
DarkRas108
Artemis
9
1
0
9
W
1
0
11
6.5
W
3
1
3
4.5
L
0
10
1
0.05
L
Kukulkan
imbulat
Kukulkan
1
4
1
0.38
L
Nemesis
jakey_j123
Nemesis
0
5
1
0.1
L
Thanatos
macasar
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
14,671
34,856
Taken
37,743
13,683
Mitigated
16,612
10,683
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,948
5,598
0
3,983
8,880
3,191
2,789
2,529
6,351
60,000
0
L
Bacchus
B1gtunaa33
Bacchus
2,145
213
0
35
6,385
5,691
0
1,078
5,307
12,418
538
W
1,791
189
50
1,748
5,862
3,501
226
2,394
3,468
0
20,287
W
Artemis
DarkRas108
Artemis
6,779
3,604
0
2,365
5,289
1,467
264
1,191
4,098
0
50,457
W
3,752
1,400
0
1,976
8,286
3,716
95
1,750
6,536
18,020
0
W
4,470
736
0
561
6,539
1,808
673
509
6,030
0
53,986
L
3,156
344
0
1,138
10,011
4,717
727
8,481
1,530
22,190
0
L
Kukulkan
imbulat
Kukulkan
3,088
447
0
534
5,726
1,529
88
447
5,279
30,355
0
L
Nemesis
jakey_j123
Nemesis
1,502
300
0
168
7,793
2,043
123
3,212
4,581
0
14,880
L
Thanatos
macasar
Thanatos
4,780
720
0
3,753
7,828
2,632
0
1,482
6,346
0
23,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
28,387
373
Minions Killed
197
0
Camps Cleared
0
1,234,579
Distance Traveled
1,111,752
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,317
717
110
8
0
232,807
0
L
Bacchus
5,179
398
22
2
0
221,866
0
W
Guan Yu
6,995
538
52
4
0
235,709
1
W
Artemis
8,331
641
94
7
0
231,779
1
W
Athena
6,893
530
26
2
0
255,118
5
W
Pele
7,682
591
91
7
0
279,166
1
L
Anubis
5,474
421
35
3
0
200,606
2
L
Kukulkan
6,287
484
67
5
0
211,527
0
L
Nemesis
4,984
383
30
2
0
255,762
0
L
Thanatos
6,463
497
43
3
0
221,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role