Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DreckDa
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Athena
Athena
Jenny Lvl 1
Athena
Level 126
God Stats
0W - 4L
1,221 SR
Queue Stats
0W - 5L
1,090 Elo+
Solo
Hercules
Hercules
Mushrume_Funguy
Hercules
Level 85
God Stats
3W - 6L
1,393 SR
Queue Stats
26W - 35L
1,296 Elo+
Solo
Team Averages
Level 85
1,423 SR
1,324 Elo+

VS

Team Averages
Level 107
1,367 SR
1,356 Elo+
Gilgamesh
Gilgamesh
DiVeRsE_CarbonZ
Gilgamesh
Level 68
God Stats
2W - 2L
1,424 SR
Queue Stats
2W - 3L
1,196 Elo+
Solo
Izanami
Izanami
Flazeer_
Izanami
Level 141
God Stats
13W - 5L
1,130 SR
Queue Stats
192W - 164L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
KiaraYune
Nu Wa
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
5W - 12L
1,155 Elo+
Solo
Artio
Artio
Laureenzius
Artio
Level 158
God Stats
5W - 1L
1,574 SR
Queue Stats
164W - 159L
1,532 Elo+
Party 1
Fafnir
Fafnir
WhiteFangNova
Fafnir
Level 139
God Stats
1W - 1L
1,439 SR
Queue Stats
50W - 53L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 2 / 0
8,168
628
15,188
15,185
11,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
14
1 / 6 / 3
8,013
616
14,875
15,501
5,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
DreckDa
Thanatos
10
0 / 12 / 1
6,708
516
4,136
11,399
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
14
1 / 6 / 4
8,525
656
4,710
19,646
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
13
0 / 8 / 1
7,436
572
6,751
26,779
14,815
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiVeRsE_CarbonZ
Gilgamesh
15
3 / 2 / 16
9,611
739
9,425
15,446
12,141
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Flazeer_
Izanami
17
15 / 0 / 16
12,749
981
37,906
9,995
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
KiaraYune
Nu Wa
15
2 / 1 / 22
9,399
723
13,104
8,854
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 24
11,111
855
13,580
19,481
25,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 25
10,811
832
7,413
19,157
27,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
137
5
Kills
34
34
Deaths
5
9
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
0
1.5
L
Sol
 
Sol
1
6
3
0.42
W
Gilgamesh
DiVeRsE_CarbonZ
Gilgamesh
3
2
16
5.5
L
Thanatos
DreckDa
Thanatos
0
12
1
0.04
W
Izanami
Flazeer_
Izanami
15
0
16
23
L
Athena
1
6
4
0.5
W
Nu Wa
KiaraYune
Nu Wa
2
1
22
13
W
9
0
24
21
L
Hercules
0
8
1
0.06
W
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,660
Damage
81,428
88,510
Taken
72,933
57,187
Mitigated
73,123
18,797
Healing
26,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
15,188
1,692
146
4,876
15,185
11,507
1
5,872
9,313
34,498
0
L
Sol
 
Sol
14,875
3,183
0
3,134
15,501
5,661
0
5,220
10,281
40,285
0
W
Gilgamesh
DiVeRsE_CarbonZ
Gilgamesh
9,425
2,251
0
848
15,446
12,141
350
4,367
11,079
0
25,784
L
Thanatos
DreckDa
Thanatos
4,136
1,405
0
1,264
11,399
6,082
0
5,529
5,870
0
7,786
W
Izanami
Flazeer_
Izanami
37,906
32,458
0
1,723
9,995
4,500
2,834
7,032
2,901
0
61,334
L
Athena
4,710
1,090
312
1,112
19,646
19,122
0
6,019
13,627
10,730
0
W
Nu Wa
KiaraYune
Nu Wa
13,104
3,154
270
2,006
8,854
4,436
1,317
4,778
4,076
29,007
0
W
13,580
1,341
8,517
11,434
19,481
25,022
518
10,162
9,255
24,258
0
L
Hercules
6,751
1,901
389
7,564
26,779
14,815
0
11,706
15,073
0
21,699
W
7,413
1,991
0
2,053
19,157
27,024
620
8,496
10,535
23,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
53,681
175
Minions Killed
194
3
Camps Cleared
9
1,008,843
Distance Traveled
1,182,232
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,168
628
42
3
2
207,437
4
L
Sol
8,013
616
74
6
1
214,408
1
W
Gilgamesh
9,611
739
37
3
4
225,790
3
L
Thanatos
6,708
516
5
0
0
164,653
0
W
Izanami
12,749
981
63
5
2
236,983
1
L
Athena
8,525
656
16
1
0
211,385
0
W
Nu Wa
9,399
723
34
3
2
227,916
1
W
Artio
11,111
855
34
3
1
269,262
0
L
Hercules
7,436
572
38
3
0
210,960
0
W
Fafnir
10,811
832
26
2
0
222,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role