Player Matchup

Nu Wa
Nu Wa
MARIx99
Nu Wa
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Rama
Rama
PolarBearDan
Rama
Level 8
God Stats
1W - 0L
1,682 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
T0R93
Olorun
Level 11
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
oOxmicxOo
Osiris
Level 96
God Stats
1W - 0L
1,678 SR
Queue Stats
11W - 10L
1,289 Elo+
Party 1
Loki
Loki
sixtybow
Loki
Level 115
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 5L
1,450 Elo+
Party 1
Team Averages
Level 47
1,558 SR
1,448 Elo+

VS

Team Averages
Level 12
1,449 SR
1,296 Elo+
Bacchus
Bacchus
FsTx3C4RL0
Bacchus
Level 7
God Stats
1W - 2L
1,709 SR
Queue Stats
44W - 34L
1,308 Elo+
Party 3
Fenrir
Fenrir
JuniorBM123
Fenrir
Level 5
God Stats
3W - 10L
1,328 SR
Queue Stats
3W - 12L
1,235 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kfkf
Tsukuyomi
Level 12
God Stats
0W - 5L
1,227 SR
Queue Stats
95W - 108L
1,276 Elo+
Party 2
Charybdis
Charybdis
wxvysu
Charybdis
Level 18
God Stats
5W - 3L
1,482 SR
Queue Stats
38W - 37L
1,457 Elo+
Solo
Hel
Hel
丿随便丶灬
Hel
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 38L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MARIx99
Nu Wa
19
4 / 2 / 37
11,818
1,182
16,490
5,982
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 1 / 30
13,204
1,320
26,541
9,339
3,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
T0R93
Olorun
18
3 / 4 / 25
10,578
1,058
12,157
10,792
5,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
oOxmicxOo
Osiris
20
12 / 3 / 30
12,296
1,230
17,565
12,842
8,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
20
19 / 2 / 27
13,785
1,379
28,700
10,202
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FsTx3C4RL0
Bacchus
17
2 / 7 / 6
9,906
991
10,138
17,699
23,271
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
4 / 13 / 5
10,382
1,038
10,210
27,527
15,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
kfkf
Tsukuyomi
16
1 / 15 / 6
9,660
966
5,736
25,762
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
wxvysu
Charybdis
16
4 / 6 / 5
10,942
1,094
10,917
18,480
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 12 / 9
10,027
1,003
7,802
21,373
14,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
43
53
Kills
12
12
Deaths
53
149
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FsTx3C4RL0
Bacchus
2
7
6
0.71
L
Fenrir
4
13
5
0.5
W
Nu Wa
MARIx99
Nu Wa
4
2
37
11.25
W
15
1
30
30
W
Olorun
T0R93
Olorun
3
4
25
3.88
L
Tsukuyomi
kfkf
Tsukuyomi
1
15
6
0.27
W
Osiris
oOxmicxOo
Osiris
12
3
30
9
W
Loki
19
2
27
16.25
L
Charybdis
wxvysu
Charybdis
4
6
5
1.08
L
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,453
Damage
44,803
49,157
Taken
110,841
24,608
Mitigated
73,662
7,894
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FsTx3C4RL0
Bacchus
10,138
989
0
0
17,699
23,271
0
4,636
12,962
24,599
0
L
Fenrir
10,210
3,296
0
0
27,527
15,154
0
8,981
18,480
0
26,628
W
Nu Wa
MARIx99
Nu Wa
16,490
4,426
0
96
5,982
2,206
0
1,277
4,659
33,461
0
W
26,541
17,117
0
2,908
9,339
3,691
0
3,923
5,154
0
50,964
W
Olorun
T0R93
Olorun
12,157
4,951
1,098
2,264
10,792
5,752
0
2,435
8,188
21,155
0
L
Tsukuyomi
kfkf
Tsukuyomi
5,736
948
0
831
25,762
12,939
0
5,958
19,804
0
18,442
W
Osiris
oOxmicxOo
Osiris
17,565
6,245
0
1,114
12,842
8,490
0
5,378
7,381
0
26,609
W
Loki
28,700
10,104
0
414
10,202
4,469
0
4,927
5,056
0
49,585
L
Charybdis
wxvysu
Charybdis
10,917
6,358
0
2,267
18,480
7,363
0
3,403
15,019
0
47,739
L
7,802
1,210
2,130
2,044
21,373
14,935
0
5,444
15,929
30,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,681
Gold Earned
50,917
178
Minions Killed
184
6
Camps Cleared
3
918,521
Distance Traveled
863,273
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,906
991
33
3
1
194,261
0
L
Fenrir
10,382
1,038
25
3
0
167,967
3
W
Nu Wa
11,818
1,182
41
4
1
160,061
1
W
Rama
13,204
1,320
56
6
0
189,737
0
W
Olorun
10,578
1,058
19
2
1
156,473
2
L
Tsukuyomi
9,660
966
21
2
1
169,985
0
W
Osiris
12,296
1,230
18
2
0
199,048
1
W
Loki
13,785
1,379
44
4
4
213,202
1
L
Charybdis
10,942
1,094
63
6
1
177,065
1
L
Hel
10,027
1,003
42
4
0
153,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role