Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Lupito22_BP
Scylla
Level 126
God Stats
0W - 1L
1,199 SR
Queue Stats
6W - 5L
1,594 Elo+
Party 2
Team Averages
Level 113
1,400 SR
1,531 Elo+

VS

Team Averages
Level 138
1,525 SR
1,560 Elo+
Susano
Susano
DomsAngel7337
Susano
Level 105
God Stats
6W - 2L
1,509 SR
Queue Stats
198W - 226L
1,574 Elo+
Party 1
Zeus
Zeus
OPZ KOVACH
Zeus
Level 148
God Stats
49W - 29L
1,657 SR
Queue Stats
344W - 381L
1,565 Elo+
Party 1
Hercules
Hercules
xaxscratchxax
Hercules
Level 160
God Stats
6W - 4L
1,408 SR
Queue Stats
43W - 57L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 5 / 1
5,929
593
3,410
8,219
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
8
0 / 7 / 0
5,692
569
5,292
12,976
3,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
10
1 / 3 / 0
6,192
619
3,403
6,284
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 6
8,276
828
8,797
5,720
2,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 8
8,111
811
10,415
5,344
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xaxscratchxax
Hercules
10
2 / 0 / 8
6,974
697
5,510
8,170
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
15
15
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
L
Gilgamesh
 
Gilgamesh
0
7
0
0
W
8
0
6
11
L
Scylla
1
3
0
0.33
W
5
1
8
9
W
Hercules
xaxscratchxax
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
24,722
27,479
Taken
19,234
8,152
Mitigated
12,100
2,907
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,410
1,103
695
670
8,219
2,787
0
3,233
4,565
0
13,254
L
Gilgamesh
 
Gilgamesh
5,292
1,002
0
862
12,976
3,865
0
4,300
7,999
0
12,993
W
8,797
2,496
0
250
5,720
2,262
755
1,189
4,477
0
29,528
L
Scylla
3,403
112
0
680
6,284
1,500
0
2,289
3,573
17,435
0
W
10,415
388
120
1,862
5,344
1,827
312
1,451
3,781
29,625
0
W
Hercules
xaxscratchxax
Hercules
5,510
1,132
0
2,155
8,170
8,011
158
853
7,203
0
8,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,813
Gold Earned
23,361
92
Minions Killed
123
4
Camps Cleared
5
469,182
Distance Traveled
544,620
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,929
593
27
3
3
149,311
5
L
Gilgamesh
5,692
569
24
2
1
161,366
1
W
Susano
8,276
828
40
4
1
187,620
4
L
Scylla
6,192
619
41
4
0
158,505
0
W
Zeus
8,111
811
65
7
2
171,748
3
W
Hercules
6,974
697
18
2
2
185,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role