Player Matchup

Gilgamesh
Gilgamesh
Silver I
EZ_Shintaro
Gilgamesh
Silver I
Level 34
God Stats
2W - 2L
1,285 SR
Queue Stats
12W - 17L
1,341 MMR
Solo
Nu Wa
Nu Wa
Silver V
coca_cola69
Nu Wa
Silver V
Level 58
God Stats
5W - 1L
1,473 SR
Queue Stats
9W - 14L
1,275 MMR
Solo
Mercury
Mercury
Silver III
strickzone397
Mercury
Silver III
Level 88
God Stats
15W - 16L
1,469 SR
Queue Stats
95W - 109L
963 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 60
1,409 SR
1,193 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,449 SR
1,352 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze I
Mister_Migg
Artio
Bronze I
Level 45
God Stats
0W - 4L
1,347 SR
Queue Stats
4W - 19L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EZ_Shintaro
Gilgamesh
15
7 / 4 / 4
11,221
701
11,442
13,644
9,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 8
10,632
665
9,936
8,230
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
14
2 / 1 / 9
10,242
640
7,593
10,077
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ArtemisAchillesAthenaDiscordiaCthulhu

VS

Bans
Morgan Le FayTiamatHou YiZeusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 5 / 4
10,495
656
13,107
9,363
3,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
11
1 / 5 / 5
9,212
576
4,677
9,202
3,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 1
9,987
624
4,562
17,522
18,315
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
8
8
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
5
4
0.8
L
Arachne
 
Arachne
1
5
5
0.7
W
Gilgamesh
EZ_Shintaro
Gilgamesh
7
4
4
2.25
L
5
3
1
1.83
W
4
3
8
2.67
W
Mercury
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,971
Damage
22,346
31,951
Taken
36,087
15,866
Mitigated
24,960
6,196
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,107
1,804
0
2,216
9,363
3,599
0
3,307
6,056
64,442
0
L
Arachne
 
Arachne
4,677
3,930
174
1,663
9,202
3,046
291
3,217
5,985
0
16,947
W
Gilgamesh
EZ_Shintaro
Gilgamesh
11,442
1,356
685
1,599
13,644
9,655
487
7,364
6,280
8,652
36,758
L
4,562
128
314
3,936
17,522
18,315
168
6,167
11,355
17,281
0
W
9,936
2,573
92
1,310
8,230
2,828
578
5,631
2,599
45,827
0
W
Mercury
7,593
2,387
0
2,510
10,077
3,383
1,881
5,324
4,753
0
35,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
29,694
216
Minions Killed
166
8
Camps Cleared
6
940,447
Distance Traveled
807,409
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,495
656
119
7
3
297,406
1
L
Arachne
9,212
576
25
2
3
246,483
6
W
Gilgamesh
11,221
701
66
4
4
315,098
8
L
Artio
9,987
624
22
1
0
263,520
0
W
Nu Wa
10,632
665
85
5
3
250,037
4
W
Mercury
10,242
640
65
4
1
375,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role