Player Matchup

Pele
Pele
NotoriousP1G
Pele
Level 4
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheCutestCam
Danzaburou
Level 11
God Stats
2W - 2L
1,808 SR
Queue Stats
12W - 16L
1,359 Elo+
Solo
Zeus
Zeus
ZetsuIsBanned
Zeus
Level 13
God Stats
6W - 4L
1,664 SR
Queue Stats
69W - 65L
1,487 Elo+
Solo
Team Averages
Level 9
1,565 SR
1,449 Elo+

VS

Team Averages
Level 63
1,434 SR
1,517 Elo+
Yemoja
Yemoja
Nabido
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 98L
1,384 Elo+
Party 1
Janus
Janus
Radmant
Janus
Level 158
God Stats
0W - 1L
1,617 SR
Queue Stats
10W - 14L
1,668 Elo+
Solo
Neith
Neith
bblola
Neith
Level 3
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 9
8,603
615
3,025
7,886
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TheCutestCam
Danzaburou
13
3 / 3 / 10
9,815
701
5,151
9,005
2,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
22 / 0 / 3
12,302
879
32,121
7,519
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nabido
Yemoja
12
5 / 5 / 0
8,899
636
5,411
15,939
14,210
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Radmant
Janus
11
0 / 7 / 4
7,767
555
5,004
11,089
3,388
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
bblola
Neith
9
0 / 14 / 2
7,358
526
3,978
16,062
4,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
26
Kills
5
6
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Nabido
Yemoja
5
5
0
1
W
1
3
9
1.83
L
Janus
Radmant
Janus
0
7
4
0.29
W
Danzaburou
TheCutestCam
Danzaburou
3
3
10
2.67
W
22
0
3
23.5
L
Neith
bblola
Neith
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
14,393
24,410
Taken
43,090
9,044
Mitigated
22,466
4,952
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Nabido
Yemoja
5,411
1,311
647
1,377
15,939
14,210
0
10,510
4,840
18,890
0
W
3,025
473
0
1,768
7,886
3,440
0
4,817
3,069
0
20,349
L
Janus
Radmant
Janus
5,004
787
0
331
11,089
3,388
0
7,985
2,744
23,384
0
W
Danzaburou
TheCutestCam
Danzaburou
5,151
565
0
1,460
9,005
2,795
1,589
4,150
4,855
0
23,908
W
32,121
1,094
0
1,724
7,519
2,809
287
2,539
4,980
72,354
0
L
Neith
bblola
Neith
3,978
1,688
0
440
16,062
4,868
0
12,300
3,229
0
12,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
24,024
173
Minions Killed
101
13
Camps Cleared
1
694,020
Distance Traveled
634,536
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,899
636
34
2
0
222,214
3
W
Pele
8,603
615
32
2
6
198,733
0
L
Janus
7,767
555
43
3
1
222,948
0
W
Danzaburou
9,815
701
35
3
2
246,226
3
W
Zeus
12,302
879
106
8
5
249,061
0
L
Neith
7,358
526
24
2
0
189,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role