Player Matchup

Apollo
Apollo
DAMNATI0N
Apollo
Level 41
God Stats
15W - 9L
1,579 SR
Queue Stats
304W - 251L
1,514 Elo+
Solo
Vulcan
Vulcan
GubisAviator
Vulcan
Level 37
God Stats
12W - 12L
1,567 SR
Queue Stats
141W - 136L
1,516 Elo+
Solo
Mercury
Mercury
RazorDK
Mercury
Level 46
God Stats
3W - 0L
1,725 SR
Queue Stats
9W - 5L
1,739 Elo+
Solo
Danzaburou
Danzaburou
Thrane
Danzaburou
Level 68
God Stats
5W - 0L
1,764 SR
Queue Stats
40W - 45L
1,518 Elo+
Party 2
Sobek
Sobek
Zetro
Sobek
Level 28
God Stats
9W - 5L
1,650 SR
Queue Stats
26W - 23L
1,516 Elo+
Party 2
Team Averages
Level 44
1,657 SR
1,560 Elo+

VS

Team Averages
Level 120
1,547 SR
1,511 Elo+
Sylvanus
Sylvanus
LordMaltazarish
Sylvanus
Level 160
God Stats
4W - 6L
1,303 SR
Queue Stats
122W - 106L
1,469 Elo+
Party 1
Anubis
Anubis
LuqBN
Anubis
Level 126
God Stats
8W - 3L
1,648 SR
Queue Stats
33W - 36L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
TheDarkSiide
Aphrodite
Level 34
God Stats
0W - 2L
1,671 SR
Queue Stats
40W - 37L
1,554 Elo+
Party 1
Ullr
Ullr
xBaltus
Ullr
Level 154
God Stats
5W - 3L
1,541 SR
Queue Stats
297W - 288L
1,516 Elo+
Party 1
Chaac
Chaac
xPawelek
Chaac
Level 126
God Stats
3W - 5L
1,571 SR
Queue Stats
138W - 137L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DAMNATI0N
Apollo
20
8 / 4 / 6
17,288
692
21,299
20,937
7,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Vulcan
20
5 / 5 / 8
14,585
583
22,772
14,468
4,957
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
RazorDK
Mercury
20
8 / 4 / 9
14,732
589
13,008
20,803
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
Thrane
Danzaburou
20
10 / 3 / 3
17,013
681
26,273
22,565
8,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Zetro
Sobek
18
4 / 1 / 17
13,857
554
14,481
24,822
34,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 9 / 5
10,258
410
8,839
19,844
19,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
LuqBN
Anubis
19
5 / 8 / 3
12,720
509
17,356
22,403
11,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TheDarkSiide
Aphrodite
17
0 / 7 / 6
11,091
444
11,637
21,556
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
xBaltus
Ullr
20
5 / 2 / 1
12,638
506
13,467
20,495
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
xPawelek
Chaac
18
4 / 9 / 5
12,471
499
19,096
30,939
18,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
35
Kills
16
17
Deaths
35
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
DAMNATI0N
Apollo
8
4
6
2.75
W
Vulcan
5
5
8
1.8
L
Sylvanus
2
9
5
0.5
L
Anubis
LuqBN
Anubis
5
8
3
0.81
W
Mercury
RazorDK
Mercury
8
4
9
3.13
L
Aphrodite
TheDarkSiide
Aphrodite
0
7
6
0.43
W
Danzaburou
Thrane
Danzaburou
10
3
3
3.83
W
Sobek
Zetro
Sobek
4
1
17
12.5
L
Ullr
xBaltus
Ullr
5
2
1
2.75
L
Chaac
xPawelek
Chaac
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,833
Damage
70,395
103,595
Taken
115,237
64,446
Mitigated
64,767
32,625
Healing
37,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DAMNATI0N
Apollo
21,299
14,283
0
3,876
20,937
7,958
5,935
8,794
12,143
0
133,425
W
Vulcan
22,772
5,362
0
1,681
14,468
4,957
26
8,075
6,393
105,659
0
L
Sylvanus
8,839
2,529
1,587
3,468
19,844
19,607
0
10,850
8,750
24,717
4,732
L
Anubis
LuqBN
Anubis
17,356
0
0
8,322
22,403
11,471
0
6,962
15,139
83,172
0
W
Mercury
RazorDK
Mercury
13,008
6,337
0
5,582
20,803
8,314
2,428
4,582
16,221
0
116,284
L
Aphrodite
TheDarkSiide
Aphrodite
11,637
746
2,038
7,762
21,556
7,374
273
2,553
18,945
67,370
0
W
Danzaburou
Thrane
Danzaburou
26,273
14,012
0
13,134
22,565
8,518
3,025
7,968
14,597
0
177,079
W
Sobek
Zetro
Sobek
14,481
2,750
0
8,352
24,822
34,699
0
8,334
16,488
36,048
0
L
Ullr
xBaltus
Ullr
13,467
5,896
0
4,858
20,495
8,306
0
6,311
14,092
0
98,151
L
Chaac
xPawelek
Chaac
19,096
3,928
0
9,100
30,939
18,009
0
9,664
21,058
0
83,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,475
Gold Earned
59,178
795
Minions Killed
590
0
Camps Cleared
0
2,504,355
Distance Traveled
2,145,988
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,288
692
224
9
0
509,159
4
W
Vulcan
14,585
583
171
7
0
486,917
8
L
Sylvanus
10,258
410
41
2
0
374,758
0
L
Anubis
12,720
509
159
6
0
403,409
12
W
Mercury
14,732
589
135
5
0
568,134
5
L
Aphrodite
11,091
444
121
5
0
441,334
0
W
Danzaburou
17,013
681
238
10
0
453,450
3
W
Sobek
13,857
554
27
1
0
486,695
3
L
Ullr
12,638
506
152
6
0
479,883
3
L
Chaac
12,471
499
117
5
0
446,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role