Player Matchup

Morgan Le Fay
Morgan Le Fay
Gromdork
Morgan Le Fay
Level 12
God Stats
14W - 10L
1,532 SR
Queue Stats
58W - 59L
1,457 Elo+
Solo
Ares
Ares
Jakubus118
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,566 Elo+
Party 1
Ra
Ra
MiniorAndrzej
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,566 Elo+
Party 1
Izanami
Izanami
schmoschmos47
Izanami
Level 12
God Stats
3W - 1L
1,306 SR
Queue Stats
73W - 54L
1,575 Elo+
Solo
Nemesis
Nemesis
Гидроусилитель
Nemesis
Level 26
God Stats
42W - 55L
1,541 SR
Queue Stats
193W - 206L
1,517 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,536 Elo+

VS

Team Averages
Level 20
1,582 SR
1,491 Elo+
Poseidon
Poseidon
GardenZing
Poseidon
Level 16
God Stats
2W - 5L
1,579 SR
Queue Stats
52W - 58L
1,459 Elo+
Solo
Mercury
Mercury
Hemodi
Mercury
Level 28
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Lebmont111
Neith
Level 12
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 12L
1,433 Elo+
Solo
Osiris
Osiris
MamaGovoritEbash
Osiris
Level 29
God Stats
3W - 2L
1,750 SR
Queue Stats
102W - 85L
1,547 Elo+
Solo
Sobek
Sobek
TheJeey
Sobek
Level 17
God Stats
0W - 1L
1,380 SR
Queue Stats
6W - 8L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gromdork
Morgan Le Fay
11
5 / 0 / 2
6,763
676
5,989
6,450
3,138
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 0 / 4
5,873
587
4,472
5,791
4,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 2 / 2
4,892
489
574
2,975
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
11
4 / 2 / 3
6,511
651
6,731
6,561
1,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 1
6,614
661
2,996
4,022
2,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GardenZing
Poseidon
10
1 / 3 / 1
5,620
562
4,574
5,061
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Hemodi
Mercury
7
1 / 4 / 0
4,908
491
2,817
6,238
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
9
2 / 3 / 0
5,242
524
3,751
5,210
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,030
503
2,270
6,315
2,962
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
TheJeey
Sobek
7
0 / 4 / 1
4,453
445
1,841
7,583
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
4
4
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
GardenZing
Poseidon
1
3
1
0.5
W
Morgan Le Fay
Gromdork
Morgan Le Fay
5
0
2
6
L
Mercury
Hemodi
Mercury
1
4
0
0.25
W
4
0
4
6
L
Neith
2
3
0
0.67
L
0
4
0
0
W
0
2
2
0.5
L
Sobek
TheJeey
Sobek
0
4
1
0.13
W
Izanami
4
2
3
2.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,762
Damage
15,253
25,799
Taken
30,407
13,245
Mitigated
11,381
7,327
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
GardenZing
Poseidon
4,574
190
0
568
5,061
1,377
0
1,573
3,488
33,790
0
W
Morgan Le Fay
Gromdork
Morgan Le Fay
5,989
1,128
0
2,716
6,450
3,138
209
0
6,450
31,728
0
L
Mercury
Hemodi
Mercury
2,817
1,578
0
626
6,238
1,688
0
2,290
3,948
0
23,063
W
4,472
637
0
975
5,791
4,709
66
2,383
3,288
12,827
0
L
Neith
3,751
857
0
1,734
5,210
1,424
0
1,456
3,754
0
29,341
L
2,270
660
0
1,630
6,315
2,962
0
3,877
2,438
0
20,618
W
574
292
65
300
2,975
1,025
408
1,238
1,657
14,050
0
L
Sobek
TheJeey
Sobek
1,841
478
0
1,088
7,583
3,930
0
1,839
5,744
6,117
0
W
Izanami
6,731
5,563
0
1,365
6,561
1,912
132
1,638
4,831
0
47,308
W
2,996
1,240
0
1,906
4,022
2,461
1,227
798
3,158
0
28,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
25,253
273
Minions Killed
239
0
Camps Cleared
0
954,384
Distance Traveled
954,737
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,620
562
76
8
0
197,753
3
W
Morgan Le Fay
6,763
676
67
7
0
188,598
2
L
Mercury
4,908
491
51
5
0
207,460
1
W
Ares
5,873
587
17
2
0
204,636
2
L
Neith
5,242
524
48
5
0
175,068
3
L
Osiris
5,030
503
53
5
0
190,861
3
W
Ra
4,892
489
27
3
0
188,078
0
L
Sobek
4,453
445
11
1
0
183,595
0
W
Izanami
6,511
651
98
10
0
177,614
1
W
Nemesis
6,614
661
64
6
0
195,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role