Player Matchup

Ao Kuang
Ao Kuang
I Kameo I
Ao Kuang
Level 104
God Stats
10W - 24L
1,325 SR
Queue Stats
541W - 565L
1,422 Elo+
Party 1
Charybdis
Charybdis
IweissI
Charybdis
Level 124
God Stats
21W - 25L
1,509 SR
Queue Stats
274W - 297L
1,465 Elo+
Party 1
Achilles
Achilles
azullah
Achilles
Level 157
God Stats
16W - 16L
1,475 SR
Queue Stats
387W - 416L
1,479 Elo+
Party 1
Anhur
Anhur
elliott010
Anhur
Level 56
God Stats
6W - 2L
1,760 SR
Queue Stats
100W - 98L
1,430 Elo+
Party 2
Da Ji
Da Ji
yellow222111
Da Ji
Level 24
God Stats
4W - 3L
1,542 SR
Queue Stats
10W - 23L
1,212 Elo+
Party 2
Team Averages
Level 93
1,522 SR
1,402 Elo+

VS

Team Averages
Level 65
1,488 SR
1,400 Elo+
Agni
Agni
 
Agni
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GeoTonis13
Hachiman
Level 109
God Stats
0W - 1L
1,368 SR
Queue Stats
101W - 87L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Lukamania
Cernunnos
Level 40
God Stats
18W - 20L
1,518 SR
Queue Stats
338W - 371L
1,340 Elo+
Solo
Nemesis
Nemesis
Ti_MisTeur_240
Nemesis
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
191W - 189L
1,182 Elo+
Solo
Bastet
Bastet
darilua
Bastet
Level 63
God Stats
37W - 34L
1,555 SR
Queue Stats
465W - 476L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I Kameo I
Ao Kuang
20
9 / 17 / 14
16,247
1,083
29,910
40,530
16,528
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
IweissI
Charybdis
20
9 / 1 / 9
16,929
1,129
30,548
13,097
5,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
azullah
Achilles
20
3 / 4 / 19
15,330
1,022
19,052
35,256
66,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
20
7 / 3 / 7
14,799
987
18,002
16,526
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 7 / 8
12,772
851
8,829
19,714
8,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
6 / 6 / 21
15,747
1,050
26,839
25,380
9,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
GeoTonis13
Hachiman
20
12 / 1 / 14
16,653
1,110
26,260
10,239
4,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Lukamania
Cernunnos
20
9 / 12 / 18
15,565
1,038
33,542
30,977
11,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 25
15,478
1,032
20,964
21,815
9,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
darilua
Bastet
20
0 / 7 / 17
13,413
894
10,194
22,146
9,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
127
30
Kills
32
32
Deaths
30
57
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
6
21
2.75
L
Hachiman
GeoTonis13
Hachiman
12
1
14
19
W
Ao Kuang
I Kameo I
Ao Kuang
9
17
14
0.94
W
Charybdis
IweissI
Charybdis
9
1
9
13.5
L
Cernunnos
Lukamania
Cernunnos
9
12
18
1.5
L
5
4
25
4.38
W
Achilles
azullah
Achilles
3
4
19
3.13
L
Bastet
darilua
Bastet
0
7
17
1.21
W
Anhur
7
3
7
3.5
W
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,341
Damage
117,799
125,123
Taken
110,557
104,456
Mitigated
44,609
14,114
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
26,839
4,571
501
1,926
25,380
9,315
0
7,809
17,571
59,197
0
L
Hachiman
GeoTonis13
Hachiman
26,260
13,179
0
3,081
10,239
4,594
0
558
9,681
0
59,697
W
Ao Kuang
I Kameo I
Ao Kuang
29,910
9,383
926
8,086
40,530
16,528
0
8,061
32,469
50,291
0
W
Charybdis
IweissI
Charybdis
30,548
17,613
793
722
13,097
5,755
0
1,835
11,262
0
100,167
L
Cernunnos
Lukamania
Cernunnos
33,542
19,799
0
2,740
30,977
11,851
0
8,420
22,557
0
66,682
L
20,964
9,656
0
3,264
21,815
9,821
0
7,446
14,369
0
46,479
W
Achilles
azullah
Achilles
19,052
5,248
0
1,589
35,256
66,833
0
10,355
24,901
525
36,662
L
Bastet
darilua
Bastet
10,194
1,261
0
0
22,146
9,028
0
5,965
16,181
0
19,676
W
Anhur
18,002
8,518
488
1,510
16,526
6,869
0
2,708
13,818
0
50,081
W
8,829
1,990
0
0
19,714
8,471
0
3,880
15,834
0
9,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,077
Gold Earned
76,856
328
Minions Killed
295
6
Camps Cleared
11
1,298,925
Distance Traveled
1,388,768
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
15,747
1,050
75
5
1
268,145
0
L
Hachiman
16,653
1,110
81
5
1
277,383
0
W
Ao Kuang
16,247
1,083
43
3
0
261,186
1
W
Charybdis
16,929
1,129
180
12
1
277,103
1
L
Cernunnos
15,565
1,038
68
5
1
249,400
0
L
Nemesis
15,478
1,032
49
3
8
357,509
2
W
Achilles
15,330
1,022
33
2
0
276,120
0
L
Bastet
13,413
894
22
1
0
236,331
1
W
Anhur
14,799
987
70
5
4
240,710
1
W
Da Ji
12,772
851
2
0
1
243,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role