Player Matchup

Erlang Shen
Erlang Shen
FLASH3341
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 130L
1,362 Elo+
Solo
Ares
Ares
N14tr0
Ares
Level 10
God Stats
3W - 6L
1,715 SR
Queue Stats
5W - 15L
1,219 Elo+
Party 3
Neith
Neith
Nasenbärmischung
Neith
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 17L
1,219 Elo+
Party 3
Chaac
Chaac
dkishinev
Chaac
Level 19
God Stats
2W - 3L
1,317 SR
Queue Stats
27W - 24L
1,439 Elo+
Party 1
Loki
Loki
kawenko
Loki
Level 39
God Stats
3W - 4L
1,108 SR
Queue Stats
285W - 292L
1,410 Elo+
Party 1
Team Averages
Level 34
1,428 SR
1,330 Elo+

VS

Team Averages
Level 19
1,585 SR
1,394 Elo+
King Arthur
King Arthur
Auspeks
King Arthur
Level 18
God Stats
4W - 5L
1,542 SR
Queue Stats
36W - 51L
1,334 Elo+
Solo
Ares
Ares
GameFab
Ares
Level 23
God Stats
5W - 4L
1,625 SR
Queue Stats
35W - 30L
1,462 Elo+
Party 2
Chang'e
Chang'e
RaB1DRaBB1T
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,345 Elo+
Solo
Charybdis
Charybdis
Raikadze
Charybdis
Level 24
God Stats
1W - 1L
1,756 SR
Queue Stats
29W - 20L
1,488 Elo+
Party 2
Nemesis
Nemesis
skr0ll3r
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FLASH3341
Erlang Shen
18
6 / 6 / 4
12,340
514
14,539
20,817
18,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
N14tr0
Ares
18
2 / 3 / 8
11,371
474
7,830
15,918
11,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 4 / 5
12,276
512
19,076
14,394
5,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
dkishinev
Chaac
20
5 / 1 / 8
13,637
568
17,901
24,139
31,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
kawenko
Loki
20
10 / 1 / 4
14,053
586
12,220
15,165
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Auspeks
King Arthur
16
1 / 6 / 2
9,835
410
10,605
20,638
17,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
GameFab
Ares
17
4 / 6 / 6
11,369
474
11,950
21,971
27,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
RaB1DRaBB1T
Chang'e
16
2 / 10 / 2
10,220
426
10,864
21,744
10,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Raikadze
Charybdis
16
2 / 2 / 8
9,378
391
10,109
11,719
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
skr0ll3r
Nemesis
18
5 / 6 / 5
11,646
485
9,567
19,312
13,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
30
Kills
14
15
Deaths
30
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Auspeks
King Arthur
1
6
2
0.33
W
Erlang Shen
FLASH3341
Erlang Shen
6
6
4
1.33
L
Ares
GameFab
Ares
4
6
6
1.17
W
Ares
N14tr0
Ares
2
3
8
2
W
7
4
5
2.38
L
Chang'e
RaB1DRaBB1T
Chang'e
2
10
2
0.3
L
Charybdis
Raikadze
Charybdis
2
2
8
3
W
Chaac
dkishinev
Chaac
5
1
8
9
W
Loki
kawenko
Loki
10
1
4
12
L
Nemesis
skr0ll3r
Nemesis
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,566
Damage
53,095
90,433
Taken
95,384
74,521
Mitigated
75,165
27,601
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Auspeks
King Arthur
10,605
1,677
0
3,296
20,638
17,391
672
2,676
17,418
0
48,490
W
Erlang Shen
FLASH3341
Erlang Shen
14,539
5,397
0
2,889
20,817
18,502
1,702
9,282
11,535
18,525
47,989
L
Ares
GameFab
Ares
11,950
577
0
3,355
21,971
27,263
697
6,392
15,381
36,907
0
W
Ares
N14tr0
Ares
7,830
973
0
3,165
15,918
11,751
416
4,781
11,137
25,432
0
W
19,076
9,465
0
4,952
14,394
5,899
2,381
5,242
9,152
0
82,403
L
Chang'e
RaB1DRaBB1T
Chang'e
10,864
3,104
593
6,307
21,744
10,506
398
3,280
18,300
53,040
0
L
Charybdis
Raikadze
Charybdis
10,109
3,667
0
1,674
11,719
6,139
1,181
1,531
10,188
0
43,161
W
Chaac
dkishinev
Chaac
17,901
2,771
0
7,596
24,139
31,961
2,090
2,297
21,842
17,431
83,531
W
Loki
kawenko
Loki
12,220
3,097
0
8,999
15,165
6,408
1,460
1,468
13,697
0
117,899
L
Nemesis
skr0ll3r
Nemesis
9,567
4,287
0
2,282
19,312
13,866
1,860
1,735
17,411
0
73,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,677
Gold Earned
52,448
614
Minions Killed
407
0
Camps Cleared
0
2,312,523
Distance Traveled
1,994,688
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,835
410
80
3
0
467,579
1
W
Erlang Shen
12,340
514
105
4
0
458,819
2
L
Ares
11,369
474
40
2
0
405,914
0
W
Ares
11,371
474
21
1
0
448,845
11
W
Neith
12,276
512
141
6
0
395,695
0
L
Chang'e
10,220
426
81
3
0
319,174
3
L
Charybdis
9,378
391
67
3
0
397,745
1
W
Chaac
13,637
568
180
8
0
502,986
0
W
Loki
14,053
586
167
7
0
506,178
7
L
Nemesis
11,646
485
139
6
0
404,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role