Player Matchup

Merlin
Merlin
Roope
Merlin
Level 28
God Stats
3W - 1L
1,622 SR
Queue Stats
17W - 16L
1,441 Elo+
Party 1
Mulan
Mulan
Teguza
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 1
Ullr
Ullr
sieniukko
Ullr
Level 61
God Stats
2W - 2L
1,477 SR
Queue Stats
11W - 8L
1,463 Elo+
Party 1
Team Averages
Level 39
1,533 SR
1,452 Elo+

VS

Team Averages
Level 99
1,391 SR
1,519 Elo+
Hercules
Hercules
BigFeeen
Hercules
Level 135
God Stats
1W - 1L
1,317 SR
Queue Stats
172W - 162L
1,505 Elo+
Party 2
Janus
Janus
MysteriousTurd
Janus
Level 73
God Stats
2W - 1L
1,491 SR
Queue Stats
76W - 69L
1,504 Elo+
Party 2
Bakasura
Bakasura
WillieSalt
Bakasura
Level 88
God Stats
1W - 1L
1,366 SR
Queue Stats
62W - 46L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Roope
Merlin
10
0 / 8 / 4
9,279
516
6,144
11,151
4,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Teguza
Mulan
16
2 / 3 / 7
11,962
665
17,928
22,585
25,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
16
7 / 4 / 2
12,185
677
16,752
18,341
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigFeeen
Hercules
15
3 / 3 / 11
11,314
629
14,509
28,407
22,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 3 / 9
11,695
650
15,261
8,845
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
WillieSalt
Bakasura
16
8 / 3 / 6
12,985
721
12,497
15,652
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
15
15
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigFeeen
Hercules
3
3
11
2.83
W
4
3
9
2.83
L
Merlin
Roope
Merlin
0
8
4
0.25
L
Mulan
Teguza
Mulan
2
3
7
1.83
W
Bakasura
WillieSalt
Bakasura
8
3
6
3.67
L
Ullr
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
42,267
52,077
Taken
52,904
37,828
Mitigated
33,248
10,002
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigFeeen
Hercules
14,509
5,938
0
12,511
28,407
22,299
403
6,070
22,337
59
28,223
W
15,261
610
87
947
8,845
3,274
331
1,257
7,588
68,225
0
L
Merlin
Roope
Merlin
6,144
402
0
703
11,151
4,235
0
2,744
8,190
23,160
0
L
Mulan
Teguza
Mulan
17,928
2,933
0
2,296
22,585
25,809
0
8,139
13,480
12,181
36,747
W
Bakasura
WillieSalt
Bakasura
12,497
8,517
236
6,159
15,652
7,675
1,190
3,451
12,201
0
28,071
L
Ullr
16,752
12,893
0
7,003
18,341
7,784
86
5,452
12,049
0
50,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
35,994
168
Minions Killed
213
8
Camps Cleared
8
830,465
Distance Traveled
1,043,509
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,314
629
34
2
0
358,523
5
W
Janus
11,695
650
128
7
3
351,206
5
L
Merlin
9,279
516
31
2
2
188,373
2
L
Mulan
11,962
665
66
4
1
356,142
4
W
Bakasura
12,985
721
51
3
5
333,780
4
L
Ullr
12,185
677
71
4
5
285,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role