Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AVerySmugPlant
Danzaburou
Level 43
God Stats
30W - 34L
1,467 SR
Queue Stats
229W - 321L
1,366 Elo+
Party 1
Anubis
Anubis
BRDEX99
Anubis
Level 104
God Stats
7W - 11L
1,500 SR
Queue Stats
659W - 705L
1,530 Elo+
Party 1
Chaac
Chaac
Inferion6677
Chaac
Level 67
God Stats
20W - 24L
1,503 SR
Queue Stats
521W - 554L
1,446 Elo+
Solo
Team Averages
Level 72
1,494 SR
1,469 Elo+

VS

Team Averages
Level 63
1,398 SR
1,374 Elo+
Mercury
Mercury
Buck5hot00
Mercury
Level 59
God Stats
3W - 8L
1,408 SR
Queue Stats
24W - 39L
1,414 Elo+
Solo
Cupid
Cupid
DubbV
Cupid
Level 61
God Stats
51W - 58L
1,319 SR
Queue Stats
261W - 301L
1,280 Elo+
Party 2
Nu Wa
Nu Wa
Jhall015
Nu Wa
Level 37
God Stats
7W - 16L
1,297 SR
Queue Stats
441W - 450L
1,339 Elo+
Party 2
Cerberus
Cerberus
SinisterGoat666
Cerberus
Level 102
God Stats
1W - 6L
1,143 SR
Queue Stats
294W - 284L
1,453 Elo+
Solo
Thor
Thor
Vershen
Thor
Level 58
God Stats
2W - 2L
1,821 SR
Queue Stats
215W - 235L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 2 / 4
7,696
592
6,458
7,708
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
 
Ymir
8
0 / 5 / 5
6,058
466
1,210
9,006
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
AVerySmugPlant
Danzaburou
9
0 / 6 / 2
6,169
475
2,250
9,265
2,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
BRDEX99
Anubis
14
7 / 1 / 3
8,404
646
11,580
9,103
4,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 1 / 3
7,948
611
6,672
6,697
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Buck5hot00
Mercury
11
2 / 3 / 4
6,901
531
3,604
7,733
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
DubbV
Cupid
11
5 / 3 / 10
7,083
545
8,604
6,810
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Jhall015
Nu Wa
10
1 / 6 / 1
6,266
482
6,277
9,370
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
7 / 2 / 8
7,482
576
6,391
12,012
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
Vershen
Thor
6
0 / 3 / 0
4,746
365
1,199
4,998
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
16
Kills
15
15
Deaths
17
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
4
3
W
Ymir
 
Ymir
0
5
5
0.5
W
Danzaburou
AVerySmugPlant
Danzaburou
0
6
2
0.17
W
Anubis
BRDEX99
Anubis
7
1
3
8.5
L
Mercury
Buck5hot00
Mercury
2
3
4
1.33
L
Cupid
DubbV
Cupid
5
3
10
3.33
W
5
1
3
6.5
L
Nu Wa
Jhall015
Nu Wa
1
6
1
0.25
L
Cerberus
7
2
8
5.5
L
Thor
Vershen
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,170
Damage
26,075
41,779
Taken
40,923
20,022
Mitigated
19,479
12,932
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,458
3,243
0
1,867
7,708
2,974
0
2,599
5,109
0
42,696
W
Ymir
 
Ymir
1,210
288
0
0
9,006
4,513
0
3,002
6,004
13,560
0
W
Danzaburou
AVerySmugPlant
Danzaburou
2,250
794
0
1,342
9,265
2,382
1,119
2,377
6,888
0
28,945
W
Anubis
BRDEX99
Anubis
11,580
556
0
6,150
9,103
4,721
604
3,953
5,150
54,688
0
L
Mercury
Buck5hot00
Mercury
3,604
642
0
241
7,733
2,289
0
1,448
6,285
0
41,032
L
Cupid
DubbV
Cupid
8,604
5,317
121
1,647
6,810
2,264
80
2,526
4,196
0
33,013
W
6,672
1,641
0
3,573
6,697
5,432
1,587
737
5,840
0
36,953
L
Nu Wa
Jhall015
Nu Wa
6,277
1,820
0
1,905
9,370
2,273
0
5,698
3,580
33,247
0
L
Cerberus
6,391
1,036
0
3,236
12,012
10,797
0
3,118
8,850
18,574
0
L
Thor
Vershen
Thor
1,199
670
0
1,337
4,998
1,856
0
0
4,491
0
10,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
32,478
325
Minions Killed
224
0
Camps Cleared
0
1,253,710
Distance Traveled
1,043,756
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,696
592
76
6
0
316,103
2
W
Ymir
6,058
466
26
2
0
212,949
0
W
Danzaburou
6,169
475
52
4
0
231,152
0
W
Anubis
8,404
646
93
7
0
219,081
2
L
Mercury
6,901
531
81
6
0
253,154
6
L
Cupid
7,083
545
54
4
0
253,273
2
W
Chaac
7,948
611
78
6
0
274,425
3
L
Nu Wa
6,266
482
47
4
0
195,145
0
L
Cerberus
7,482
576
21
2
0
246,570
1
L
Thor
4,746
365
21
2
0
95,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role