Player Matchup

Artio
Artio
GaryLazerEyes
Artio
Level 27
God Stats
18W - 7L
1,719 SR
Queue Stats
102W - 103L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Jaayy TR
Amaterasu
Level 27
God Stats
26W - 27L
1,438 SR
Queue Stats
60W - 61L
1,422 Elo+
Solo
Anubis
Anubis
Klamz-Lep031914
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 77L
1,350 Elo+
Solo
Izanami
Izanami
SaltyFawn309602
Izanami
Level 15
God Stats
7W - 5L
1,402 SR
Queue Stats
43W - 34L
1,483 Elo+
Solo
Thanatos
Thanatos
XZeca_Urubu157X
Thanatos
Level 6
God Stats
3W - 5L
1,242 SR
Queue Stats
24W - 27L
1,405 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,420 Elo+

VS

Team Averages
Level 15
1,709 SR
1,455 Elo+
Ullr
Ullr
DANNO-burgerset
Ullr
Level 16
God Stats
5W - 4L
1,873 SR
Queue Stats
23W - 27L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
LazyNihilist
Gilgamesh
Level 25
God Stats
20W - 15L
1,603 SR
Queue Stats
110W - 124L
1,419 Elo+
Solo
Susano
Susano
Youtube-Lamb
Susano
Level 17
God Stats
5W - 13L
1,820 SR
Queue Stats
74W - 87L
1,507 Elo+
Solo
Ares
Ares
troncosothc
Ares
Level 2
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 4L
1,461 Elo+
Solo
Olorun
Olorun
vanossgamerg
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,753
575
607
4,198
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Jaayy TR
Amaterasu
11
2 / 0 / 0
6,423
642
1,528
3,563
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 0 / 2
7,378
738
7,442
3,698
1,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 0
6,414
641
1,819
4,580
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
10
4 / 0 / 1
6,112
611
3,068
6,158
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,034
503
2,345
3,673
867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
LazyNihilist
Gilgamesh
7
0 / 2 / 0
4,545
455
1,079
3,739
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
5
0 / 2 / 0
4,014
401
1,086
3,678
657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 1 / 0
3,520
352
192
829
199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Olorun
7
0 / 9 / 1
4,725
473
2,644
8,677
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
16
Kills
1
1
Deaths
16
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
3
1.5
W
Amaterasu
Jaayy TR
Amaterasu
2
0
0
2
W
8
0
2
9
L
Gilgamesh
LazyNihilist
Gilgamesh
0
2
0
0
W
2
1
0
2
W
Thanatos
4
0
1
4.5
L
Susano
0
2
0
0
L
0
1
0
0
L
Olorun
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,464
Damage
7,346
22,197
Taken
20,596
11,576
Mitigated
4,393
14,291
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,345
251
0
871
3,673
867
0
607
3,066
0
23,242
W
607
194
0
1,697
4,198
3,899
642
58
4,140
9,194
0
W
Amaterasu
Jaayy TR
Amaterasu
1,528
755
0
845
3,563
1,820
2,244
192
3,371
0
29,846
W
7,442
296
0
2,110
3,698
1,711
1,136
2,134
1,564
31,774
0
L
Gilgamesh
LazyNihilist
Gilgamesh
1,079
314
0
765
3,739
1,724
0
861
2,878
0
12,235
W
1,819
941
0
2,683
4,580
1,805
1,139
296
4,284
0
54,676
W
Thanatos
3,068
948
0
6,956
6,158
2,341
0
274
5,884
0
40,255
L
Susano
1,086
156
0
224
3,678
657
0
1,038
2,640
0
10,859
L
192
66
15
15
829
199
0
0
829
760
0
L
Olorun
2,644
1,900
0
616
8,677
946
0
5,543
3,134
13,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
21,838
342
Minions Killed
140
0
Camps Cleared
0
918,727
Distance Traveled
637,367
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,034
503
42
4
0
197,718
3
W
Artio
5,753
575
29
3
0
200,231
1
W
Amaterasu
6,423
642
71
7
0
177,048
1
W
Anubis
7,378
738
61
6
0
161,116
3
L
Gilgamesh
4,545
455
40
4
0
142,580
3
W
Izanami
6,414
641
104
10
0
179,068
0
W
Thanatos
6,112
611
77
8
0
201,264
1
L
Susano
4,014
401
22
2
0
117,020
1
L
Ares
3,520
352
3
0
0
36,303
0
L
Olorun
4,725
473
33
3
0
143,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role