Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kreamhole101
Fenrir
Level 109
God Stats
6W - 8L
1,370 SR
Queue Stats
394W - 357L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Lettuce Patrol
Baron Samedi
Level 155
God Stats
10W - 3L
1,796 SR
Queue Stats
352W - 332L
1,522 Elo+
Party 1
Janus
Janus
PaleTroll
Janus
Level 112
God Stats
11W - 10L
1,589 SR
Queue Stats
309W - 300L
1,475 Elo+
Party 1
Skadi
Skadi
Ullr6
Skadi
Level 142
God Stats
6W - 7L
1,523 SR
Queue Stats
477W - 428L
1,614 Elo+
Party 2
Team Averages
Level 120
1,556 SR
1,534 Elo+

VS

Team Averages
Level 111
1,526 SR
1,545 Elo+
Chaac
Chaac
Alejandri_to12
Chaac
Level 123
God Stats
203W - 195L
1,544 SR
Queue Stats
303W - 341L
1,493 Elo+
Solo
Cerberus
Cerberus
Donthejester_-u-
Cerberus
Level 109
God Stats
1W - 2L
1,513 SR
Queue Stats
142W - 126L
1,573 Elo+
Solo
Merlin
Merlin
Im Asian Dav
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KailexKnight
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 81L
1,494 Elo+
Solo
Anubis
Anubis
Oxyhaemoglobin
Anubis
Level 64
God Stats
19W - 20L
1,576 SR
Queue Stats
76W - 68L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 1 / 8
8,695
580
2,991
10,089
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
4 / 1 / 3
7,934
529
5,426
10,245
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Lettuce Patrol
Baron Samedi
16
3 / 0 / 4
9,527
635
8,355
8,581
7,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
PaleTroll
Janus
16
4 / 1 / 1
9,503
634
4,448
6,424
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Ullr6
Skadi
16
6 / 1 / 0
9,974
665
8,148
8,346
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,328
422
4,899
9,402
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 1
6,101
407
3,277
11,117
8,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
13
1 / 4 / 0
7,428
495
3,072
7,909
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KailexKnight
Ah Muzen Cab
12
2 / 4 / 1
7,178
479
3,529
6,537
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,812
454
5,670
7,879
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
4
4
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
8
5
L
0
2
1
0.25
L
1
4
1
0.38
L
Merlin
1
4
0
0.25
L
Ah Muzen Cab
KailexKnight
Ah Muzen Cab
2
4
1
0.63
W
Fenrir
4
1
3
5.5
W
Baron Samedi
Lettuce Patrol
Baron Samedi
3
0
4
5
L
0
4
2
0.25
W
Janus
PaleTroll
Janus
4
1
1
4.5
W
Skadi
Ullr6
Skadi
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
20,447
43,685
Taken
42,844
26,490
Mitigated
23,919
21,281
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,991
895
0
3,909
10,089
10,860
24
3,704
6,254
12,759
0
L
4,899
309
0
3,033
9,402
8,068
0
4,478
4,924
1,208
29,155
L
3,277
203
0
1,639
11,117
8,442
0
2,443
8,674
15,565
0
L
Merlin
3,072
115
0
1,167
7,909
2,585
0
4,090
3,625
47,661
0
L
Ah Muzen Cab
KailexKnight
Ah Muzen Cab
3,529
1,084
0
1,854
6,537
1,689
0
334
6,203
0
40,140
W
Fenrir
5,426
1,078
0
5,461
10,245
3,687
46
2,760
7,401
0
42,842
W
Baron Samedi
Lettuce Patrol
Baron Samedi
8,355
608
499
5,092
8,581
7,046
0
2,118
5,649
64,638
0
L
5,670
0
0
1,537
7,879
3,135
132
4,185
3,624
47,748
0
W
Janus
PaleTroll
Janus
4,448
66
0
1,756
6,424
2,628
159
1,825
4,556
71,368
0
W
Skadi
Ullr6
Skadi
8,148
4,019
0
4,564
8,346
2,269
2,777
2,098
6,204
0
86,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
33,847
529
Minions Killed
401
0
Camps Cleared
0
1,446,047
Distance Traveled
1,317,103
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,695
580
20
1
0
268,743
0
L
Chaac
6,328
422
59
4
0
248,482
0
L
Cerberus
6,101
407
45
3
0
277,822
2
L
Merlin
7,428
495
112
7
0
253,215
2
L
Ah Muzen Cab
7,178
479
91
6
0
277,565
3
W
Fenrir
7,934
529
68
5
0
304,308
3
W
Baron Samedi
9,527
635
123
8
0
257,061
1
L
Anubis
6,812
454
94
6
0
260,019
6
W
Janus
9,503
634
135
9
0
330,442
1
W
Skadi
9,974
665
183
12
0
285,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role