Player Matchup

Hel
Hel
Silver I
ElvyCrissy
Hel
Silver I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,377 MMR
Party 2
Bacchus
Bacchus
Silver II
ErGuTi20
Bacchus
Silver II
Level 89
God Stats
0W - 2L
1,329 SR
Queue Stats
11W - 10L
1,490 MMR
Solo
Vamana
Vamana
Gold I
KrankV
Vamana
Gold I
Level 155
God Stats
1W - 2L
1,490 SR
Queue Stats
33W - 23L
1,701 MMR
Party 2
Bellona
Bellona
Bronze III
Professorberk
Bellona
Bronze III
Level 39
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Xuanillo
Izanami
Gold III
Level 146
God Stats
16W - 19L
1,619 SR
Queue Stats
363W - 356L
1,512 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,471 SR
1,516 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,580 SR
1,517 MMR
Cthulhu
Cthulhu
Bronze III
AgresywnaAneczka
Cthulhu
Bronze III
Level 67
God Stats
2W - 4L
1,568 SR
Queue Stats
3W - 9L
1,541 MMR
Party 1
Thor
Thor
Bronze III
Satella01
Thor
Bronze III
Level 153
God Stats
1W - 0L
1,572 SR
Queue Stats
2W - 7L
1,506 MMR
Party 1
Hera
Hera
Gold III
SzilárFalfa
Hera
Gold III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 62L
1,542 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Teurastaja000
Gilgamesh
Gold II
Level 141
God Stats
6W - 5L
1,684 SR
Queue Stats
88W - 82L
1,508 MMR
Solo
Hachiman
Hachiman
Bronze III
exor1us
Hachiman
Bronze III
Level 108
God Stats
2W - 6L
1,577 SR
Queue Stats
102W - 97L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
11,344
493
6,651
17,632
8,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
ErGuTi20
Bacchus
17
5 / 4 / 9
12,146
528
10,734
21,590
30,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
KrankV
Vamana
20
10 / 4 / 1
13,634
593
19,984
22,473
12,080
Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
17
3 / 6 / 4
11,285
491
6,539
21,831
15,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Xuanillo
Izanami
20
6 / 3 / 9
13,044
567
21,983
19,445
7,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatArachnePersephoneAthenaMorgan Le Fay

VS

Bans
ArtemisScyllaOdinSetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
10,983
478
10,953
18,910
21,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
18
8 / 8 / 4
12,473
542
15,042
24,981
9,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 5 / 9
11,514
501
13,734
12,389
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Teurastaja000
Gilgamesh
20
8 / 5 / 8
15,259
663
21,533
24,697
22,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
exor1us
Hachiman
19
1 / 4 / 4
11,922
518
7,102
11,559
3,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
26
Kills
20
20
Deaths
26
33
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
2
3
10
2.33
L
Bacchus
ErGuTi20
Bacchus
5
4
9
2.38
L
Vamana
KrankV
Vamana
10
4
1
2.63
L
Bellona
3
6
4
0.83
W
Thor
8
8
4
1.25
W
2
5
9
1.3
W
Gilgamesh
Teurastaja000
Gilgamesh
8
5
8
2.4
L
Izanami
Xuanillo
Izanami
6
3
9
3.5
W
Hachiman
exor1us
Hachiman
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,891
Damage
68,364
102,971
Taken
92,536
74,426
Mitigated
62,565
36,899
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,953
418
930
1,755
18,910
21,826
126
4,634
14,276
37,002
0
L
6,651
0
10,830
10,431
17,632
8,814
372
4,378
13,058
61,870
0
L
Bacchus
ErGuTi20
Bacchus
10,734
1,430
0
4,011
21,590
30,043
0
8,101
13,357
29,263
0
L
Vamana
KrankV
Vamana
19,984
9,907
0
4,042
22,473
12,080
305
4,347
17,952
0
120,664
L
Bellona
6,539
1,925
0
4,000
21,831
15,563
687
4,148
17,633
0
53,150
W
Thor
15,042
2,300
0
4,473
24,981
9,589
522
3,401
21,580
0
71,446
W
13,734
2,635
0
3,009
12,389
4,949
1,043
4,544
7,845
63,921
0
W
Gilgamesh
Teurastaja000
Gilgamesh
21,533
5,467
0
8,347
24,697
22,385
2,791
3,031
21,666
0
97,225
L
Izanami
Xuanillo
Izanami
21,983
13,222
0
3,585
19,445
7,926
2,738
5,351
13,944
0
157,739
W
Hachiman
exor1us
Hachiman
7,102
3,483
0
2,028
11,559
3,816
3,436
1,775
9,784
0
97,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,453
Gold Earned
62,151
618
Minions Killed
571
0
Camps Cleared
0
2,206,983
Distance Traveled
2,201,441
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,983
478
52
2
0
469,331
5
L
Hel
11,344
493
103
4
0
463,875
7
L
Bacchus
12,146
528
25
1
0
444,618
11
L
Vamana
13,634
593
177
8
0
452,913
1
L
Bellona
11,285
491
108
5
0
456,114
3
W
Thor
12,473
542
87
4
0
414,119
0
W
Hera
11,514
501
109
5
0
421,287
9
W
Gilgamesh
15,259
663
155
7
0
449,830
1
L
Izanami
13,044
567
205
9
0
389,463
8
W
Hachiman
11,922
518
168
7
0
446,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role