Player Matchup

Charybdis
Charybdis
Ogpoint
Charybdis
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 34L
1,684 Elo+
Party 1
Bacchus
Bacchus
SmokieDaPlumber
Bacchus
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 7L
1,324 Elo+
Party 1
Thor
Thor
ankij
Thor
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
11W - 21L
1,365 Elo+
Solo
Ah Puch
Ah Puch
iStarkel
Ah Puch
Level 13
God Stats
1W - 2L
1,485 SR
Queue Stats
25W - 28L
1,391 Elo+
Solo
Artemis
Artemis
ruzzenj
Artemis
Level 13
God Stats
21W - 12L
1,506 SR
Queue Stats
77W - 73L
1,382 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,429 Elo+

VS

Team Averages
Level 14
1,517 SR
1,494 Elo+
Scylla
Scylla
BailsSmite
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,658 Elo+
Solo
Charybdis
Charybdis
CAUZIMHIGH
Charybdis
Level 22
God Stats
76W - 68L
1,516 SR
Queue Stats
92W - 83L
1,438 Elo+
Solo
Geb
Geb
FinnTheOne
Geb
Level 20
God Stats
4W - 2L
1,662 SR
Queue Stats
97W - 83L
1,569 Elo+
Solo
Skadi
Skadi
Kirito4895
Skadi
Level 11
God Stats
14W - 12L
1,486 SR
Queue Stats
16W - 16L
1,460 Elo+
Solo
Apollo
Apollo
dany982
Apollo
Level 8
God Stats
12W - 16L
1,422 SR
Queue Stats
12W - 20L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ogpoint
Charybdis
17
4 / 4 / 5
11,949
919
7,297
12,726
4,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 4
10,544
811
4,852
13,660
18,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
ankij
Thor
18
4 / 12 / 5
12,035
926
9,077
21,927
9,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
iStarkel
Ah Puch
19
1 / 9 / 8
11,877
914
17,321
19,731
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ruzzenj
Artemis
19
3 / 9 / 6
12,743
980
16,241
18,666
7,999
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

7

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BailsSmite
Scylla
20
21 / 3 / 9
15,631
1,202
34,233
13,177
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
CAUZIMHIGH
Charybdis
19
3 / 2 / 8
11,535
887
7,034
11,229
4,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 0 / 30
13,828
1,064
13,003
12,345
21,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
20
8 / 5 / 18
13,575
1,044
19,038
11,219
5,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
dany982
Apollo
19
4 / 3 / 16
12,354
950
8,039
10,593
4,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
119
13
Kills
38
39
Deaths
13
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
BailsSmite
Scylla
21
3
9
8.5
W
Charybdis
CAUZIMHIGH
Charybdis
3
2
8
3.5
W
2
0
30
17
W
Skadi
8
5
18
3.4
L
Charybdis
Ogpoint
Charybdis
4
4
5
1.63
L
1
5
4
0.6
L
Thor
ankij
Thor
4
12
5
0.54
W
Apollo
dany982
Apollo
4
3
16
4
L
Ah Puch
iStarkel
Ah Puch
1
9
8
0.56
L
Artemis
ruzzenj
Artemis
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
81,347
86,710
Taken
58,563
48,232
Mitigated
40,749
3,621
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BailsSmite
Scylla
34,233
1,208
84
1,364
13,177
5,409
0
4,650
8,527
53,901
0
W
Charybdis
CAUZIMHIGH
Charybdis
7,034
3,692
0
0
11,229
4,435
0
5,162
6,067
0
36,239
W
13,003
727
0
734
12,345
21,029
0
3,957
8,388
30,170
0
W
Skadi
19,038
9,033
0
725
11,219
5,026
0
4,048
7,171
0
35,078
L
Charybdis
Ogpoint
Charybdis
7,297
4,664
0
1,194
12,726
4,790
0
6,690
5,868
0
25,533
L
4,852
289
0
0
13,660
18,251
0
4,979
8,453
14,472
0
L
Thor
ankij
Thor
9,077
1,219
0
0
21,927
9,030
0
12,336
9,295
0
20,342
W
Apollo
dany982
Apollo
8,039
6,811
0
71
10,593
4,850
0
4,356
6,237
0
26,238
L
Ah Puch
iStarkel
Ah Puch
17,321
1,445
0
1,453
19,731
8,162
0
11,642
7,849
43,720
0
L
Artemis
ruzzenj
Artemis
16,241
9,028
0
974
18,666
7,999
0
10,415
8,009
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,148
Gold Earned
66,923
207
Minions Killed
300
4
Camps Cleared
7
1,008,955
Distance Traveled
1,089,469
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,631
1,202
52
4
0
212,447
0
W
Charybdis
11,535
887
106
8
4
215,980
0
W
Geb
13,828
1,064
45
3
1
234,573
2
W
Skadi
13,575
1,044
35
3
1
205,091
0
L
Charybdis
11,949
919
41
3
0
188,174
0
L
Bacchus
10,544
811
23
2
0
175,186
0
L
Thor
12,035
926
19
1
1
222,658
0
W
Apollo
12,354
950
62
5
1
221,378
0
L
Ah Puch
11,877
914
46
4
1
214,772
2
L
Artemis
12,743
980
78
6
2
208,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role