Player Matchup

Hachiman
Hachiman
HunterOTP
Hachiman
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,500 Elo+
Party 3
Terra
Terra
ManyK
Terra
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 119L
1,433 Elo+
Solo
Tiamat
Tiamat
RaOTP
Tiamat
Level 6
God Stats
1W - 0L
1,751 SR
Queue Stats
19W - 6L
1,761 Elo+
Party 3
Cupid
Cupid
killrkable
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,218 Elo+
Solo
Anubis
Anubis
zangof
Anubis
Level 24
God Stats
28W - 16L
1,724 SR
Queue Stats
198W - 211L
1,505 Elo+
Solo
Team Averages
Level 14
1,595 SR
1,483 Elo+

VS

Team Averages
Level 33
1,614 SR
1,484 Elo+
Tiamat
Tiamat
ElGuardianDeaLuz
Tiamat
Level 16
God Stats
8W - 3L
1,871 SR
Queue Stats
37W - 29L
1,518 Elo+
Party 1
Tyr
Tyr
Laddy20
Tyr
Level 108
God Stats
21W - 15L
1,603 SR
Queue Stats
151W - 135L
1,591 Elo+
Party 2
Ratatoskr
Ratatoskr
NekoMasterr
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
Uliveto
Jormungandr
Level 26
God Stats
81W - 73L
1,594 SR
Queue Stats
780W - 865L
1,467 Elo+
Party 1
Poseidon
Poseidon
jankAndspank
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HunterOTP
Hachiman
20
17 / 4 / 17
15,241
1,172
37,356
13,049
5,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
ManyK
Terra
20
0 / 2 / 29
12,820
986
6,768
27,057
28,104
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
RaOTP
Tiamat
20
10 / 3 / 25
14,379
1,106
26,209
12,683
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
2 / 2 / 28
12,279
945
11,652
9,076
3,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
zangof
Anubis
20
14 / 2 / 15
13,876
1,067
24,036
10,374
5,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 6
11,449
881
11,139
17,143
8,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
18
7 / 6 / 6
13,101
1,008
14,727
31,121
40,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
NekoMasterr
Ratatoskr
17
4 / 11 / 2
11,178
860
8,141
18,902
8,501
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Uliveto
Jormungandr
17
0 / 9 / 7
10,862
836
10,374
24,642
30,430
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
jankAndspank
Poseidon
18
1 / 10 / 9
11,852
912
19,723
22,437
7,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
43
43
Kills
13
13
Deaths
43
114
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Hachiman
HunterOTP
Hachiman
17
4
17
6.38
L
Tyr
7
6
6
1.67
W
Terra
ManyK
Terra
0
2
29
7.25
L
Ratatoskr
NekoMasterr
Ratatoskr
4
11
2
0.45
W
Tiamat
RaOTP
Tiamat
10
3
25
7.5
L
Jormungandr
Uliveto
Jormungandr
0
9
7
0.39
L
Poseidon
jankAndspank
Poseidon
1
10
9
0.55
W
Cupid
2
2
28
8
W
Anubis
zangof
Anubis
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,021
Damage
64,104
72,239
Taken
114,245
50,594
Mitigated
95,314
26,275
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,139
1,288
0
1,964
17,143
8,714
0
8,075
8,847
39,267
0
W
Hachiman
HunterOTP
Hachiman
37,356
21,802
0
0
13,049
5,340
0
6,177
6,685
0
76,888
L
Tyr
14,727
3,414
0
2,040
31,121
40,113
0
15,450
15,212
243
25,120
W
Terra
ManyK
Terra
6,768
2,388
3,090
12,421
27,057
28,104
0
16,530
10,205
14,404
0
L
Ratatoskr
NekoMasterr
Ratatoskr
8,141
2,020
0
658
18,902
8,501
0
7,476
11,272
0
22,633
W
Tiamat
RaOTP
Tiamat
26,209
2,008
443
5,369
12,683
7,720
0
6,896
5,386
45,032
0
L
Jormungandr
Uliveto
Jormungandr
10,374
3,342
0
0
24,642
30,430
0
12,599
11,628
28,256
0
L
Poseidon
jankAndspank
Poseidon
19,723
2,375
0
0
22,437
7,556
0
11,869
10,273
60,761
0
W
Cupid
11,652
4,731
646
718
9,076
3,931
0
5,826
3,155
0
30,266
W
Anubis
zangof
Anubis
24,036
825
0
3,588
10,374
5,499
0
6,050
4,182
47,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,595
Gold Earned
58,442
251
Minions Killed
245
11
Camps Cleared
3
1,186,490
Distance Traveled
1,101,455
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,449
881
55
4
1
220,813
0
W
Hachiman
15,241
1,172
77
6
5
229,949
0
L
Tyr
13,101
1,008
34
3
0
250,034
0
W
Terra
12,820
986
14
1
1
251,606
0
L
Ratatoskr
11,178
860
21
2
0
193,571
0
W
Tiamat
14,379
1,106
50
4
3
250,992
0
L
Jormungandr
10,862
836
43
3
0
232,252
1
L
Poseidon
11,852
912
92
7
2
204,785
0
W
Cupid
12,279
945
47
4
1
233,286
1
W
Anubis
13,876
1,067
63
5
1
220,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role