Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AkiDango13
Nu Wa
Level 77
God Stats
29W - 15L
1,802 SR
Queue Stats
142W - 153L
1,401 Elo+
Solo
Da Ji
Da Ji
Norsewolf_505
Da Ji
Level 56
God Stats
4W - 1L
1,710 SR
Queue Stats
242W - 296L
1,299 Elo+
Solo
Chaac
Chaac
VGeNiuSs
Chaac
Level 109
God Stats
7W - 6L
1,483 SR
Queue Stats
108W - 126L
1,349 Elo+
Solo
Artemis
Artemis
かねつぐ
Artemis
Level 56
God Stats
1W - 1L
1,244 SR
Queue Stats
160W - 159L
1,391 Elo+
Solo
Team Averages
Level 73
1,548 SR
1,388 Elo+

VS

Team Averages
Level 56
1,473 SR
1,363 Elo+
Bellona
Bellona
Dezeaced
Bellona
Level 68
God Stats
30W - 30L
1,563 SR
Queue Stats
172W - 231L
1,398 Elo+
Solo
Odin
Odin
FlashFireWolf
Odin
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 149L
1,338 Elo+
Solo
Charybdis
Charybdis
ThatOneKing
Charybdis
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 120L
1,412 Elo+
Solo
Nu Wa
Nu Wa
elite-alvaro_
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,374 Elo+
Solo
Bakasura
Bakasura
kendrickautumn33
Bakasura
Level 45
God Stats
2W - 2L
1,302 SR
Queue Stats
93W - 122L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
6 / 4 / 13
11,030
501
10,047
15,725
20,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
18
10 / 1 / 12
12,024
547
26,087
10,110
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 3
12,292
559
5,031
13,467
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
VGeNiuSs
Chaac
20
14 / 1 / 8
14,147
643
24,617
21,681
25,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
かねつぐ
Artemis
16
11 / 4 / 10
11,459
521
12,769
16,445
6,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dezeaced
Bellona
10
0 / 12 / 2
7,343
334
7,154
19,940
11,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 13 / 2
7,934
361
3,351
22,035
7,255
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ThatOneKing
Charybdis
17
3 / 4 / 2
10,449
475
9,545
17,166
6,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 11 / 6
9,020
410
13,153
14,801
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 7 / 2
11,430
520
8,222
23,766
11,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
47
Kills
13
14
Deaths
47
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
4
13
3.13
W
Nu Wa
10
1
12
16
L
Bellona
Dezeaced
Bellona
0
12
2
0.08
L
0
13
2
0.08
W
6
4
3
1.88
L
Charybdis
ThatOneKing
Charybdis
3
4
2
1
W
Chaac
VGeNiuSs
Chaac
14
1
8
18
L
2
11
6
0.45
L
8
7
2
1.29
W
Artemis
かねつぐ
Artemis
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,551
Damage
41,425
77,428
Taken
97,708
63,261
Mitigated
40,323
27,768
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,047
1,471
78
1,395
15,725
20,070
837
5,073
10,576
38,985
0
W
Nu Wa
26,087
4,695
75
3,591
10,110
4,086
3,020
1,944
8,166
75,101
0
L
Bellona
Dezeaced
Bellona
7,154
3,924
253
3,134
19,940
11,323
450
8,379
11,361
0
29,932
L
3,351
1,636
0
2,749
22,035
7,255
345
6,943
14,609
0
26,939
W
5,031
1,159
0
3,141
13,467
7,171
1,921
1,059
12,333
0
87,431
L
Charybdis
ThatOneKing
Charybdis
9,545
5,264
0
3,447
17,166
6,057
0
5,826
10,970
0
69,644
W
Chaac
VGeNiuSs
Chaac
24,617
4,152
0
13,713
21,681
25,842
3,321
1,591
19,865
8,437
90,258
L
13,153
3,654
0
308
14,801
4,313
671
7,046
7,419
42,576
0
L
8,222
4,945
0
6,001
23,766
11,375
0
8,185
15,053
0
56,592
W
Artemis
かねつぐ
Artemis
12,769
4,911
0
5,775
16,445
6,092
3,422
3,486
12,526
0
60,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,952
Gold Earned
46,176
553
Minions Killed
374
0
Camps Cleared
0
2,017,141
Distance Traveled
1,789,636
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,030
501
59
3
0
326,152
0
W
Nu Wa
12,024
547
88
4
0
429,956
4
L
Bellona
7,343
334
46
2
0
312,783
1
L
Odin
7,934
361
57
3
0
328,199
12
W
Da Ji
12,292
559
140
6
0
437,894
0
L
Charybdis
10,449
475
124
6
0
405,946
0
W
Chaac
14,147
643
180
8
0
461,090
1
L
Nu Wa
9,020
410
37
2
0
328,220
0
L
Bakasura
11,430
520
110
5
0
414,488
1
W
Artemis
11,459
521
86
4
0
362,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role