Player Matchup

Kali
Kali
Gold II
GrayFох
Kali
Gold II
Level 160
God Stats
3W - 3L
1,697 SR
Queue Stats
340W - 354L
1,446 MMR
Solo
Tiamat
Tiamat
Gold I
Sleaak
Tiamat
Gold I
Level 144
God Stats
4W - 3L
1,524 SR
Queue Stats
173W - 180L
1,503 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Tergoss
Cernunnos
Gold IV
Level 160
God Stats
9W - 5L
1,696 SR
Queue Stats
299W - 303L
1,465 MMR
Solo
Hades
Hades
Gold IV
Visha
Hades
Gold IV
Level 125
God Stats
2W - 2L
1,613 SR
Queue Stats
19W - 24L
1,483 MMR
Solo
Artio
Artio
Gold V
ewesty333
Artio
Gold V
Level 128
God Stats
2W - 1L
1,417 SR
Queue Stats
50W - 48L
1,453 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,589 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,491 SR
1,470 MMR
Jormungandr
Jormungandr
Gold IV
KhanHe
Jormungandr
Gold IV
Level 130
God Stats
0W - 3L
1,325 SR
Queue Stats
244W - 237L
1,489 MMR
Solo
Mercury
Mercury
Silver III
Lupus1998
Mercury
Silver III
Level 146
God Stats
1W - 2L
1,607 SR
Queue Stats
122W - 119L
1,444 MMR
Solo
Neith
Neith
Bronze III
P0own3D
Neith
Bronze III
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Raijin
Raijin
Gold III
mattj7820
Raijin
Gold III
Level 103
God Stats
7W - 9L
1,610 SR
Queue Stats
264W - 263L
1,489 MMR
Solo
Athena
Athena
Gold V
suityousir
Athena
Gold V
Level 116
God Stats
36W - 25L
1,629 SR
Queue Stats
189W - 179L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 0 / 2
6,020
602
3,857
7,644
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Sleaak
Tiamat
11
2 / 0 / 1
6,012
601
2,643
5,048
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Tergoss
Cernunnos
10
0 / 0 / 1
5,627
563
4,010
4,592
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Visha
Hades
11
2 / 2 / 0
6,333
633
4,664
8,191
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
ewesty333
Artio
9
1 / 1 / 3
5,597
560
1,738
5,960
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PersephoneMorgan Le FaySetOdinTsukuyomi

VS

Bans
JanusArtemisThe MorriganAphroditeArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KhanHe
Jormungandr
9
1 / 2 / 0
5,709
571
3,130
6,686
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Lupus1998
Mercury
9
2 / 1 / 0
5,228
523
3,618
5,458
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
P0own3D
Neith
5
0 / 1 / 1
4,049
405
1,961
1,967
365
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
mattj7820
Raijin
9
0 / 2 / 0
4,831
483
3,029
4,036
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
suityousir
Athena
6
0 / 1 / 1
4,416
442
2,030
7,421
2,876
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
2
0
2
3
L
Jormungandr
KhanHe
Jormungandr
1
2
0
0.5
L
Mercury
Lupus1998
Mercury
2
1
0
2
L
Neith
P0own3D
Neith
0
1
1
0.5
W
Tiamat
Sleaak
Tiamat
2
0
1
2.5
W
Cernunnos
Tergoss
Cernunnos
0
0
1
0.5
W
Hades
Visha
Hades
2
2
0
1
W
Artio
ewesty333
Artio
1
1
3
2.5
L
Raijin
mattj7820
Raijin
0
2
0
0
L
Athena
suityousir
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,912
Damage
13,768
31,435
Taken
25,568
12,076
Mitigated
11,374
15,115
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
3,857
1,919
0
2,669
7,644
2,400
0
1,164
6,480
0
35,029
L
Jormungandr
KhanHe
Jormungandr
3,130
1,631
0
1,480
6,686
5,226
0
4,357
2,329
28,313
0
L
Mercury
Lupus1998
Mercury
3,618
2,125
0
250
5,458
1,710
0
1,660
3,798
0
23,549
L
Neith
P0own3D
Neith
1,961
1,098
0
767
1,967
365
0
456
1,511
0
12,484
W
Tiamat
Sleaak
Tiamat
2,643
124
0
3,618
5,048
2,414
105
1,921
3,127
38,055
0
W
Cernunnos
Tergoss
Cernunnos
4,010
2,335
0
1,624
4,592
1,212
284
998
3,594
0
38,549
W
Hades
Visha
Hades
4,664
1,442
267
4,599
8,191
3,137
1,008
3,067
5,124
35,019
0
W
Artio
ewesty333
Artio
1,738
507
120
2,218
5,960
2,913
0
1,101
4,859
10,943
0
L
Raijin
mattj7820
Raijin
3,029
132
0
690
4,036
1,197
0
1,251
2,785
29,402
0
L
Athena
suityousir
Athena
2,030
531
0
2,233
7,421
2,876
0
1,321
6,100
8,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
24,233
321
Minions Killed
213
0
Camps Cleared
0
922,789
Distance Traveled
847,521
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,020
602
71
7
0
221,004
3
L
Jormungandr
5,709
571
64
6
0
167,752
4
L
Mercury
5,228
523
51
5
0
216,956
5
L
Neith
4,049
405
27
3
0
102,167
1
W
Tiamat
6,012
601
79
8
0
180,481
3
W
Cernunnos
5,627
563
75
8
0
170,205
3
W
Hades
6,333
633
87
9
0
140,550
1
W
Artio
5,597
560
9
1
0
210,549
7
L
Raijin
4,831
483
60
6
0
166,370
3
L
Athena
4,416
442
11
1
0
194,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role