Player Matchup

Bacchus
Bacchus
Queen B Benatti
Bacchus
Level 32
God Stats
11W - 5L
1,670 SR
Queue Stats
155W - 186L
1,406 Elo+
Party 2
Fenrir
Fenrir
Wolfram19
Fenrir
Level 49
God Stats
2W - 0L
1,529 SR
Queue Stats
97W - 95L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
Xo Oliver oX
Cthulhu
Level 74
God Stats
11W - 10L
1,493 SR
Queue Stats
340W - 337L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
juanras
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 8L
1,399 Elo+
Party 3
Neith
Neith
menut112
Neith
Level 108
God Stats
5W - 11L
1,515 SR
Queue Stats
493W - 486L
1,489 Elo+
Party 3
Team Averages
Level 58
1,496 SR
1,447 Elo+

VS

Team Averages
Level 77
1,515 SR
1,324 Elo+
Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ImNotFlexing
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Hachiman
Hachiman
ItsHarleigh
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Geb
Geb
leh1604
Geb
Level 98
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Merlin
Merlin
toekneesee
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 17
10,413
744
7,631
15,908
27,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Wolfram19
Fenrir
16
4 / 6 / 10
10,251
732
5,206
11,273
5,302
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Xo Oliver oX
Cthulhu
19
5 / 1 / 17
11,929
852
22,702
25,083
31,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
juanras
Ah Muzen Cab
18
3 / 4 / 18
11,036
788
24,563
13,903
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
menut112
Neith
20
10 / 1 / 12
12,048
861
20,455
12,498
6,014
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 6 / 9
9,111
651
9,240
19,115
18,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 8
9,546
682
12,251
16,805
11,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ItsHarleigh
Hachiman
15
0 / 8 / 7
8,785
628
12,996
15,952
8,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
17
3 / 2 / 10
9,989
714
10,113
22,161
30,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
toekneesee
Merlin
16
4 / 4 / 6
9,609
686
19,405
13,882
8,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
26
Kills
14
14
Deaths
26
74
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
9
1.08
L
5
6
8
1.5
L
Hachiman
ItsHarleigh
Hachiman
0
8
7
0.44
W
4
2
17
6.25
W
Fenrir
Wolfram19
Fenrir
4
6
10
1.5
W
Cthulhu
Xo Oliver oX
Cthulhu
5
1
17
13.5
W
Ah Muzen Cab
juanras
Ah Muzen Cab
3
4
18
3
L
Geb
3
2
10
4
W
Neith
menut112
Neith
10
1
12
16
L
Merlin
toekneesee
Merlin
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,557
Damage
64,005
78,665
Taken
87,915
76,240
Mitigated
76,986
38,505
Healing
37,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,240
754
11,870
9,204
19,115
18,953
0
7,245
11,870
20,426
0
L
12,251
1,610
1,028
3,061
16,805
11,360
0
5,492
11,313
0
14,073
L
Hachiman
ItsHarleigh
Hachiman
12,996
6,382
0
881
15,952
8,452
0
4,753
11,199
0
29,049
W
7,631
129
1,702
4,111
15,908
27,116
304
6,531
9,163
10,986
0
W
Fenrir
Wolfram19
Fenrir
5,206
665
637
663
11,273
5,302
350
5,765
5,374
0
9,522
W
Cthulhu
Xo Oliver oX
Cthulhu
22,702
775
3,868
11,284
25,083
31,578
280
10,733
14,045
50,633
0
W
Ah Muzen Cab
juanras
Ah Muzen Cab
24,563
10,388
1,744
5,276
13,903
6,230
2,333
7,649
6,184
0
45,811
L
Geb
10,113
787
2,138
4,704
22,161
30,139
0
6,343
15,818
21,838
0
W
Neith
menut112
Neith
20,455
11,123
2,183
7,037
12,498
6,014
3,239
7,235
5,141
0
43,024
L
Merlin
toekneesee
Merlin
19,405
1,807
1,328
3,075
13,882
8,082
0
6,500
7,382
32,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
47,040
154
Minions Killed
141
0
Camps Cleared
0
1,448,658
Distance Traveled
1,286,706
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,111
651
28
2
0
257,027
0
L
Da Ji
9,546
682
9
1
0
260,349
1
L
Hachiman
8,785
628
51
4
0
216,202
0
W
Bacchus
10,413
744
10
1
0
295,008
2
W
Fenrir
10,251
732
9
1
0
272,992
1
W
Cthulhu
11,929
852
55
4
0
318,865
0
W
Ah Muzen Cab
11,036
788
34
2
0
275,729
0
L
Geb
9,989
714
14
1
0
306,704
2
W
Neith
12,048
861
46
3
0
286,064
5
L
Merlin
9,609
686
39
3
0
246,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role