Player Matchup

Bacchus
Bacchus
ForsakenTank
Bacchus
Level 27
God Stats
4W - 2L
1,632 SR
Queue Stats
113W - 97L
1,446 Elo+
Solo
Charybdis
Charybdis
II Reptar ll
Charybdis
Level 6
God Stats
13W - 16L
1,500 SR
Queue Stats
35W - 45L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
Katoongyukamekik
Zhong Kui
Level 28
God Stats
8W - 14L
1,245 SR
Queue Stats
102W - 123L
1,490 Elo+
Solo
Sobek
Sobek
LEVIATHAN3399
Sobek
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Steelers442
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,451 Elo+
Party 1
Team Averages
Level 29
1,475 SR
1,464 Elo+

VS

Team Averages
Level 20
1,541 SR
1,409 Elo+
Jing Wei
Jing Wei
DarkLejindarys
Jing Wei
Level 27
God Stats
0W - 3L
1,188 SR
Queue Stats
5W - 10L
1,355 Elo+
Solo
Hachiman
Hachiman
Jo5077
Hachiman
Level 28
God Stats
18W - 17L
1,476 SR
Queue Stats
75W - 87L
1,439 Elo+
Solo
Olorun
Olorun
Oz_Flexington14
Olorun
Level 23
God Stats
2W - 3L
1,753 SR
Queue Stats
118W - 137L
1,409 Elo+
Solo
Zeus
Zeus
Phantom899
Zeus
Level 6
God Stats
1W - 5L
1,364 SR
Queue Stats
5W - 10L
1,344 Elo+
Party 2
Medusa
Medusa
Rexar23
Medusa
Level 17
God Stats
5W - 1L
1,922 SR
Queue Stats
21W - 16L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ForsakenTank
Bacchus
20
8 / 1 / 20
15,523
1,109
20,883
18,909
23,361
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
II Reptar ll
Charybdis
20
2 / 6 / 20
13,304
950
11,323
13,493
5,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
20
20 / 7 / 15
18,956
1,354
41,113
21,937
15,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
0 / 10 / 7
11,850
846
3,624
20,074
14,462
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Steelers442
Hun Batz
20
14 / 9 / 17
16,597
1,186
25,978
22,636
9,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
2 / 6 / 19
12,645
903
8,974
21,052
8,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Jo5077
Hachiman
20
6 / 4 / 18
13,899
993
11,099
17,571
4,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 9 / 21
14,095
1,007
16,823
22,023
7,358
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 14 / 18
14,630
1,045
24,252
24,415
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Rexar23
Medusa
20
10 / 11 / 18
14,552
1,039
24,569
22,540
6,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
127
44
Kills
33
33
Deaths
44
79
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
6
19
1.92
W
Bacchus
ForsakenTank
Bacchus
8
1
20
18
W
Charybdis
II Reptar ll
Charybdis
2
6
20
2
L
Hachiman
Jo5077
Hachiman
6
4
18
3.75
W
Zhong Kui
20
7
15
3.93
W
0
10
7
0.35
L
6
9
21
1.83
L
9
14
18
1.29
L
Medusa
Rexar23
Medusa
10
11
18
1.73
W
Hun Batz
Steelers442
Hun Batz
14
9
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,921
Damage
85,717
97,049
Taken
107,601
68,735
Mitigated
32,176
9,037
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
8,974
7,391
141
1,529
21,052
8,091
0
15,203
5,849
0
25,534
W
Bacchus
ForsakenTank
Bacchus
20,883
1,961
0
0
18,909
23,361
0
5,997
12,912
38,551
0
W
Charybdis
II Reptar ll
Charybdis
11,323
5,181
0
1,677
13,493
5,302
0
6,421
7,072
0
40,361
L
Hachiman
Jo5077
Hachiman
11,099
5,578
0
0
17,571
4,217
0
11,705
5,866
0
29,882
W
Zhong Kui
41,113
875
0
5,533
21,937
15,756
0
7,704
14,233
68,591
0
W
3,624
175
0
1,427
20,074
14,462
0
10,751
9,323
15,120
0
L
16,823
7,696
1,357
2,595
22,023
7,358
0
11,064
10,959
51,745
0
L
24,252
4,348
0
1,264
24,415
6,161
0
14,981
9,434
53,434
0
L
Medusa
Rexar23
Medusa
24,569
13,555
0
932
22,540
6,349
0
12,667
9,873
0
41,927
W
Hun Batz
Steelers442
Hun Batz
25,978
3,558
0
400
22,636
9,854
0
10,202
12,434
0
64,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,230
Gold Earned
69,821
262
Minions Killed
258
13
Camps Cleared
3
1,174,729
Distance Traveled
1,013,045
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,645
903
35
3
0
198,077
0
W
Bacchus
15,523
1,109
33
2
1
287,505
0
W
Charybdis
13,304
950
64
5
1
218,584
0
L
Hachiman
13,899
993
34
2
0
206,222
0
W
Zhong Kui
18,956
1,354
62
4
4
247,222
1
W
Sobek
11,850
846
17
1
5
150,791
0
L
Olorun
14,095
1,007
73
5
2
230,493
0
L
Zeus
14,630
1,045
89
6
1
171,998
3
L
Medusa
14,552
1,039
27
2
0
206,255
0
W
Hun Batz
16,597
1,186
86
6
2
270,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role