Player Matchup

Bastet
Bastet
DarkMamon
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,082 Elo+
Solo
Yemoja
Yemoja
Kiyeen
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Moggett
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,334 Elo+
Solo
Chang'e
Chang'e
cleophi
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
iiTzHardy
Izanami
Level 26
God Stats
41W - 32L
1,330 SR
Queue Stats
108W - 95L
1,392 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,362 Elo+

VS

Team Averages
Level 35
1,457 SR
1,394 Elo+
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Ghost_Tropinha
Cupid
Level 21
God Stats
11W - 8L
1,342 SR
Queue Stats
31W - 40L
1,273 Elo+
Solo
Ra
Ra
MarixGamingof
Ra
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 138L
1,500 Elo+
Party 2
Athena
Athena
Nearium
Athena
Level 23
God Stats
6W - 5L
1,564 SR
Queue Stats
48W - 43L
1,317 Elo+
Solo
Amaterasu
Amaterasu
blablabla1909
Amaterasu
Level 19
God Stats
9W - 9L
1,381 SR
Queue Stats
107W - 125L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DarkMamon
Bastet
11
1 / 8 / 1
7,572
379
2,329
10,958
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Kiyeen
Yemoja
13
2 / 2 / 2
8,591
430
4,647
7,667
6,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Moggett
Zhong Kui
14
7 / 3 / 1
9,140
457
13,244
12,583
8,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
cleophi
Chang'e
14
1 / 4 / 2
8,640
432
8,511
14,983
13,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
iiTzHardy
Izanami
13
2 / 8 / 4
8,594
430
14,334
13,941
4,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
11 / 1 / 4
11,529
576
15,446
16,152
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 0 / 9
9,178
459
4,862
8,352
2,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 8 / 7
9,344
467
7,300
10,559
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Nearium
Athena
14
5 / 0 / 14
9,955
498
8,824
14,639
16,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
blablabla1909
Amaterasu
16
2 / 4 / 3
9,272
464
6,939
16,653
12,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
24
25
Deaths
13
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
1
4
13
L
Bastet
DarkMamon
Bastet
1
8
1
0.19
W
1
0
9
5.5
L
Yemoja
Kiyeen
Yemoja
2
2
2
1.5
W
5
8
7
1.06
L
Zhong Kui
Moggett
Zhong Kui
7
3
1
2.5
W
Athena
Nearium
Athena
5
0
14
12
W
Amaterasu
blablabla1909
Amaterasu
2
4
3
0.88
L
Chang'e
cleophi
Chang'e
1
4
2
0.5
L
Izanami
iiTzHardy
Izanami
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
43,371
60,132
Taken
66,355
37,064
Mitigated
42,217
17,004
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
15,446
5,390
0
496
16,152
7,113
0
4,819
11,333
0
89,500
L
Bastet
DarkMamon
Bastet
2,329
1,433
0
610
10,958
3,666
114
2,182
8,583
0
34,673
W
4,862
3,147
0
4,715
8,352
2,787
710
2,420
5,932
0
47,010
L
Yemoja
Kiyeen
Yemoja
4,647
1,391
2,893
721
7,667
6,769
717
2,035
5,112
18,556
0
W
7,300
2,131
1,824
1,626
10,559
3,501
731
7,301
3,258
35,976
0
L
Zhong Kui
Moggett
Zhong Kui
13,244
1,889
0
2,487
12,583
8,893
102
5,808
5,755
27,901
0
W
Athena
Nearium
Athena
8,824
2,394
0
3,175
14,639
16,186
0
5,303
9,336
20,583
0
W
Amaterasu
blablabla1909
Amaterasu
6,939
3,583
0
6,093
16,653
12,630
422
6,559
10,094
0
54,263
L
Chang'e
cleophi
Chang'e
8,511
1,485
462
6,558
14,983
13,337
1,075
1,997
12,636
50,880
0
L
Izanami
iiTzHardy
Izanami
14,334
8,712
0
3,273
13,941
4,399
432
4,102
9,599
0
59,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
49,278
282
Minions Killed
400
0
Camps Cleared
0
1,593,639
Distance Traveled
1,909,604
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,529
576
139
7
0
488,717
3
L
Bastet
7,572
379
59
3
0
293,516
1
W
Cupid
9,178
459
83
4
0
365,422
2
L
Yemoja
8,591
430
29
1
0
372,890
1
W
Ra
9,344
467
71
4
0
308,701
0
L
Zhong Kui
9,140
457
28
1
0
237,105
0
W
Athena
9,955
498
19
1
0
425,769
10
W
Amaterasu
9,272
464
88
4
0
320,995
4
L
Chang'e
8,640
432
82
4
0
330,702
4
L
Izanami
8,594
430
84
4
0
359,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role