Player Matchup

Arachne
Arachne
Bronze III
LilSpide
Arachne
Bronze III
Level 64
God Stats
3W - 2L
1,705 SR
Queue Stats
27W - 27L
1,437 MMR
Solo
Ares
Ares
Gold IV
MasterZox
Ares
Gold IV
Level 145
God Stats
6W - 3L
1,700 SR
Queue Stats
93W - 90L
1,412 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
MrSCR98
Morgan Le Fay
Silver I
Level 121
God Stats
1W - 1L
1,595 SR
Queue Stats
18W - 17L
1,451 MMR
Party 1
Cupid
Cupid
Bronze III
Wujek
Cupid
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,466 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
josenh
Zhong Kui
Silver II
Level 125
God Stats
0W - 1L
1,589 SR
Queue Stats
34W - 39L
1,365 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,618 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,623 SR
1,445 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Eydderh
Janus
Gold V
Level 153
God Stats
19W - 10L
1,561 SR
Queue Stats
48W - 48L
1,428 MMR
Solo
Fenrir
Fenrir
Bronze III
Giessepi
Fenrir
Bronze III
Level 145
God Stats
1W - 0L
1,759 SR
Queue Stats
2W - 4L
1,413 MMR
Solo
Nemesis
Nemesis
Gold II
NieselZ
Nemesis
Gold II
Level 109
God Stats
46W - 36L
1,578 SR
Queue Stats
302W - 321L
1,423 MMR
Solo
Medusa
Medusa
Gold III
david090
Medusa
Gold III
Level 156
God Stats
33W - 21L
1,715 SR
Queue Stats
146W - 143L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LilSpide
Arachne
20
8 / 6 / 2
13,135
525
16,558
25,631
13,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
1 / 6 / 4
9,968
399
3,294
20,695
23,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
MrSCR98
Morgan Le Fay
20
3 / 4 / 3
13,272
531
17,362
18,577
9,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Wujek
Cupid
19
0 / 6 / 3
12,076
483
5,297
17,054
8,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
josenh
Zhong Kui
19
3 / 6 / 1
13,055
522
15,801
20,991
13,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CerberusAthenaAchillesPersephoneThe Morrigan

VS

Bans
ArtemisGilgameshTiamatOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 1 / 9
14,205
568
13,592
23,540
26,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Eydderh
Janus
20
3 / 3 / 6
13,910
556
7,630
15,859
6,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Giessepi
Fenrir
18
6 / 2 / 8
13,178
527
10,085
20,061
27,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
NieselZ
Nemesis
20
7 / 4 / 3
14,608
584
16,243
21,472
10,842
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
david090
Medusa
20
8 / 5 / 7
15,651
626
24,676
20,226
8,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
15
Kills
28
28
Deaths
15
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
9
8.5
W
Janus
Eydderh
Janus
3
3
6
2
W
Fenrir
Giessepi
Fenrir
6
2
8
5
L
Arachne
LilSpide
Arachne
8
6
2
1.5
L
Ares
1
6
4
0.5
L
Morgan Le Fay
MrSCR98
Morgan Le Fay
3
4
3
1.13
W
Nemesis
NieselZ
Nemesis
7
4
3
2.13
L
Cupid
Wujek
Cupid
0
6
3
0.25
W
Medusa
david090
Medusa
8
5
7
2.3
L
Zhong Kui
josenh
Zhong Kui
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,312
Damage
72,226
102,948
Taken
101,158
68,696
Mitigated
79,811
26,531
Healing
35,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
13,592
1,085
0
12,580
23,540
26,533
963
15,400
8,019
75,502
0
W
Janus
Eydderh
Janus
7,630
110
967
6,117
15,859
6,575
1,694
5,588
10,029
100,786
0
W
Fenrir
Giessepi
Fenrir
10,085
846
0
4,659
20,061
27,175
1,238
7,760
12,098
704
34,478
L
Arachne
LilSpide
Arachne
16,558
10,034
0
11,242
25,631
13,678
0
4,168
21,258
0
107,863
L
Ares
3,294
113
0
583
20,695
23,715
0
1,990
18,489
29,836
0
L
Morgan Le Fay
MrSCR98
Morgan Le Fay
17,362
763
0
5,058
18,577
9,515
853
4,554
13,920
100,136
0
W
Nemesis
NieselZ
Nemesis
16,243
11,011
0
5,052
21,472
10,842
2,624
5,265
16,023
0
151,936
L
Cupid
Wujek
Cupid
5,297
1,878
197
2,908
17,054
8,053
0
1,628
15,426
0
104,592
W
Medusa
david090
Medusa
24,676
13,014
0
6,088
20,226
8,686
3,549
4,747
15,369
0
132,008
L
Zhong Kui
josenh
Zhong Kui
15,801
1,709
0
6,543
20,991
13,735
618
8,040
11,796
89,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,506
Gold Earned
71,552
699
Minions Killed
698
0
Camps Cleared
0
2,319,493
Distance Traveled
2,400,768
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,205
568
124
5
0
497,679
7
W
Janus
13,910
556
155
6
0
427,837
6
W
Fenrir
13,178
527
38
2
0
529,505
0
L
Arachne
13,135
525
135
5
0
512,491
7
L
Ares
9,968
399
28
1
0
454,878
10
L
Morgan Le Fay
13,272
531
180
7
0
444,099
4
W
Nemesis
14,608
584
192
8
0
485,560
2
L
Cupid
12,076
483
173
7
0
481,206
8
W
Medusa
15,651
626
189
8
0
460,187
2
L
Zhong Kui
13,055
522
183
7
0
426,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role