Player Matchup

Arachne
Arachne
NinjaLord1212
Arachne
Level 59
God Stats
5W - 9L
1,486 SR
Queue Stats
33W - 63L
1,346 Elo+
Party 1
Charybdis
Charybdis
fxture_trunks
Charybdis
Level 47
God Stats
1W - 1L
1,793 SR
Queue Stats
33W - 53L
1,374 Elo+
Party 1
Anubis
Anubis
rlmf22
Anubis
Level 67
God Stats
13W - 12L
1,421 SR
Queue Stats
19W - 24L
1,484 Elo+
Party 1
Team Averages
Level 58
1,566 SR
1,401 Elo+

VS

Team Averages
Level 103
1,453 SR
1,449 Elo+
Scylla
Scylla
Eric-Vi-Germania
Scylla
Level 127
God Stats
24W - 15L
1,605 SR
Queue Stats
284W - 239L
1,547 Elo+
Solo
Cthulhu
Cthulhu
TuKKnomsis
Cthulhu
Level 142
God Stats
40W - 49L
1,433 SR
Queue Stats
435W - 530L
1,485 Elo+
Solo
Charybdis
Charybdis
princekabe
Charybdis
Level 39
God Stats
8W - 8L
1,323 SR
Queue Stats
54W - 82L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
2 / 6 / 2
8,795
628
6,180
12,324
4,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
fxture_trunks
Charybdis
11
1 / 5 / 5
8,374
598
7,293
11,830
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
rlmf22
Anubis
11
2 / 7 / 3
8,465
605
8,460
11,742
4,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 5
10,861
776
15,375
9,874
4,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TuKKnomsis
Cthulhu
14
5 / 0 / 13
10,754
768
9,304
9,851
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
princekabe
Charybdis
11
1 / 3 / 13
8,926
638
6,834
9,744
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
18
18
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
L
Arachne
2
6
2
0.5
W
Cthulhu
TuKKnomsis
Cthulhu
5
0
13
11.5
L
Charybdis
fxture_trunks
Charybdis
1
5
5
0.7
W
Charybdis
princekabe
Charybdis
1
3
13
2.5
L
Anubis
rlmf22
Anubis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
31,513
35,896
Taken
29,469
12,650
Mitigated
16,613
4,010
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,375
1,174
0
2,542
9,874
4,119
183
2,990
6,884
39,427
0
L
Arachne
6,180
4,506
0
2,363
12,324
4,086
0
8,253
4,071
0
23,225
W
Cthulhu
TuKKnomsis
Cthulhu
9,304
308
829
943
9,851
10,095
245
1,825
8,026
26,638
0
L
Charybdis
fxture_trunks
Charybdis
7,293
3,947
0
0
11,830
3,612
0
8,165
3,665
0
25,805
W
Charybdis
princekabe
Charybdis
6,834
2,701
0
1,510
9,744
2,399
436
3,771
5,973
0
20,454
L
Anubis
rlmf22
Anubis
8,460
342
0
1,647
11,742
4,952
0
8,810
2,932
21,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
30,541
118
Minions Killed
155
6
Camps Cleared
5
654,174
Distance Traveled
773,592
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,861
776
72
5
3
243,132
3
L
Arachne
8,795
628
41
3
4
258,363
5
W
Cthulhu
10,754
768
43
3
1
286,969
4
L
Charybdis
8,374
598
46
3
0
206,959
5
W
Charybdis
8,926
638
40
3
1
243,491
2
L
Anubis
8,465
605
31
2
2
188,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role