Player Matchup

Osiris
Osiris
AnakyNLador
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Neith
Neith
Nanaa Qc
Neith
Level 3
God Stats
4W - 3L
1,755 SR
Queue Stats
128W - 138L
1,732 Elo+
Party 1
Sol
Sol
SaltyFawn309602
Sol
Level 15
God Stats
23W - 11L
1,461 SR
Queue Stats
43W - 34L
1,466 Elo+
Solo
Khepri
Khepri
SuperMeh86
Khepri
Level 5
God Stats
30W - 25L
1,857 SR
Queue Stats
250W - 316L
1,802 Elo+
Solo
Anubis
Anubis
iZoR ViZioN
Anubis
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 144L
1,440 Elo+
Party 1
Team Averages
Level 25
1,615 SR
1,624 Elo+

VS

Team Averages
Level 14
1,458 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
Elmenor-727
Tsukuyomi
Level 6
God Stats
1W - 1L
1,767 SR
Queue Stats
3W - 7L
1,436 Elo+
Solo
Anubis
Anubis
Kelly1053
Anubis
Level 25
God Stats
5W - 4L
1,750 SR
Queue Stats
201W - 214L
1,637 Elo+
Solo
Nemesis
Nemesis
XTurboMonkey
Nemesis
Level 26
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Thanatos
Thanatos
XZeca_Urubu157X
Thanatos
Level 6
God Stats
3W - 5L
1,317 SR
Queue Stats
24W - 27L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unsold_bine5
Morgan Le Fay
Level 5
God Stats
0W - 4L
1,171 SR
Queue Stats
8W - 5L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
7 / 0 / 2
7,832
712
3,622
5,795
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Nanaa Qc
Neith
9
5 / 3 / 3
6,108
555
4,527
5,263
1,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 0
7,373
670
4,026
4,849
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
SuperMeh86
Khepri
9
1 / 1 / 5
5,644
513
1,910
4,612
2,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
11
4 / 1 / 2
6,995
636
5,108
4,206
2,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elmenor-727
Tsukuyomi
6
0 / 6 / 1
4,183
380
2,263
5,321
1,345
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Kelly1053
Anubis
10
1 / 3 / 1
5,543
504
2,211
5,570
1,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
XTurboMonkey
Nemesis
8
3 / 5 / 0
5,366
488
3,942
8,166
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
8
1 / 5 / 0
5,147
468
1,678
6,634
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
unsold_bine5
Morgan Le Fay
6
0 / 1 / 0
4,267
388
1,468
3,161
1,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
20
Kills
5
5
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
0
2
8
L
Tsukuyomi
Elmenor-727
Tsukuyomi
0
6
1
0.08
L
Anubis
Kelly1053
Anubis
1
3
1
0.5
W
Neith
Nanaa Qc
Neith
5
3
3
2.17
W
3
0
0
3
W
Khepri
SuperMeh86
Khepri
1
1
5
3.5
L
Nemesis
XTurboMonkey
Nemesis
3
5
0
0.6
L
Thanatos
1
5
0
0.2
W
Anubis
4
1
2
5
L
Morgan Le Fay
unsold_bine5
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,193
Damage
11,562
24,725
Taken
28,852
12,761
Mitigated
8,658
9,026
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,622
1,936
0
2,484
5,795
4,330
0
654
5,141
0
53,075
L
Tsukuyomi
Elmenor-727
Tsukuyomi
2,263
879
0
76
5,321
1,345
0
2,071
3,250
0
11,757
L
Anubis
Kelly1053
Anubis
2,211
213
0
2,495
5,570
1,992
0
2,441
3,129
28,506
0
W
Neith
Nanaa Qc
Neith
4,527
3,672
0
1,050
5,263
1,575
845
589
4,674
0
19,539
W
4,026
1,502
0
2,928
4,849
2,411
0
1,468
3,381
38,506
6,353
W
Khepri
SuperMeh86
Khepri
1,910
269
0
690
4,612
2,437
292
0
4,612
11,727
0
L
Nemesis
XTurboMonkey
Nemesis
3,942
1,696
0
436
8,166
2,706
0
1,759
6,407
0
17,400
L
Thanatos
1,678
448
0
3,981
6,634
1,604
0
2,011
4,623
0
19,671
W
Anubis
5,108
949
0
1,874
4,206
2,008
886
1,028
3,178
37,823
0
L
Morgan Le Fay
unsold_bine5
Morgan Le Fay
1,468
222
0
1,080
3,161
1,011
0
2,337
824
13,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
24,506
324
Minions Killed
175
0
Camps Cleared
0
1,027,272
Distance Traveled
892,042
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,832
712
90
8
0
263,015
2
L
Tsukuyomi
4,183
380
10
1
0
194,621
0
L
Anubis
5,543
504
55
5
0
176,548
2
W
Neith
6,108
555
41
4
0
188,082
0
W
Sol
7,373
670
92
8
0
197,769
1
W
Khepri
5,644
513
20
2
0
194,868
5
L
Nemesis
5,366
488
33
3
0
222,078
0
L
Thanatos
5,147
468
54
5
0
165,590
2
W
Anubis
6,995
636
81
7
0
183,538
1
L
Morgan Le Fay
4,267
388
23
2
0
133,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role